Player Matchup

Bacchus
Bacchus
LinkGodinho
Bacchus
Level 42
God Stats
1W - 3L
1,276 SR
Queue Stats
3W - 5L
1,141 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pakeee
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 44L
1,436 Elo+
Party 2
Olorun
Olorun
Puhbonk
Olorun
Level 34
God Stats
112W - 106L
1,514 SR
Queue Stats
212W - 214L
1,471 Elo+
Solo
He Bo
He Bo
Rosteri
He Bo
Level 42
God Stats
2W - 2L
1,735 SR
Queue Stats
79W - 62L
1,539 Elo+
Party 2
Neith
Neith
Vilppaboee
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,708 Elo+
Party 2
Team Averages
Level 28
1,505 SR
1,459 Elo+

VS

Team Averages
Level 55
1,643 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Jepppe
Morgan Le Fay
Level 13
God Stats
9W - 7L
1,726 SR
Queue Stats
50W - 36L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
LYuGuang
Kukulkan
Level 41
God Stats
11W - 5L
1,478 SR
Queue Stats
56W - 61L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Sarukami
Xbalanque
Level 109
God Stats
2W - 1L
1,791 SR
Queue Stats
407W - 322L
1,482 Elo+
Party 1
Fenrir
Fenrir
Shadeh
Fenrir
Level 42
God Stats
12W - 5L
1,721 SR
Queue Stats
252W - 186L
1,478 Elo+
Party 1
Cerberus
Cerberus
thewolfed
Cerberus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LinkGodinho
Bacchus
17
0 / 7 / 3
10,428
802
3,489
18,165
10,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
Pakeee
Morgan Le Fay
18
0 / 11 / 5
11,150
858
12,793
25,613
9,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Puhbonk
Olorun
19
2 / 9 / 4
12,655
973
11,344
21,206
8,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Rosteri
He Bo
19
7 / 6 / 2
14,198
1,092
17,216
15,773
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
0 / 9 / 6
11,541
888
13,052
19,949
8,321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jepppe
Morgan Le Fay
20
9 / 4 / 24
14,130
1,087
26,383
14,894
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Kukulkan
LYuGuang
Kukulkan
20
6 / 1 / 15
13,920
1,071
17,535
2,695
1,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Sarukami
Xbalanque
20
11 / 0 / 20
14,657
1,127
29,063
15,020
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
Shadeh
Fenrir
20
12 / 1 / 21
13,983
1,076
15,585
15,407
17,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
thewolfed
Cerberus
20
4 / 3 / 14
12,274
944
8,298
14,719
16,402
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
136
9
Kills
42
42
Deaths
9
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jepppe
Morgan Le Fay
9
4
24
5.25
W
Kukulkan
LYuGuang
Kukulkan
6
1
15
13.5
L
Bacchus
LinkGodinho
Bacchus
0
7
3
0.21
L
Morgan Le Fay
Pakeee
Morgan Le Fay
0
11
5
0.23
L
Olorun
Puhbonk
Olorun
2
9
4
0.44
L
He Bo
Rosteri
He Bo
7
6
2
1.33
W
Xbalanque
Sarukami
Xbalanque
11
0
20
21
W
Fenrir
Shadeh
Fenrir
12
1
21
22.5
L
Neith
0
9
6
0.33
W
Cerberus
thewolfed
Cerberus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
96,864
100,706
Taken
62,735
43,160
Mitigated
47,320
8,114
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jepppe
Morgan Le Fay
26,383
2,719
182
2,456
14,894
6,297
0
11,919
2,749
42,627
0
W
Kukulkan
LYuGuang
Kukulkan
17,535
89
0
80
2,695
1,067
0
2,070
599
61,747
0
L
Bacchus
LinkGodinho
Bacchus
3,489
171
138
176
18,165
10,771
0
10,801
7,109
14,277
0
L
Morgan Le Fay
Pakeee
Morgan Le Fay
12,793
1,374
0
1,547
25,613
9,665
0
11,607
13,602
27,212
0
L
Olorun
Puhbonk
Olorun
11,344
6,041
721
1,035
21,206
8,320
0
13,622
7,342
62,515
0
L
He Bo
Rosteri
He Bo
17,216
753
934
1,805
15,773
6,083
0
6,476
8,951
47,014
0
W
Xbalanque
Sarukami
Xbalanque
29,063
18,610
0
4,539
15,020
5,900
0
9,393
5,367
0
67,938
W
Fenrir
Shadeh
Fenrir
15,585
2,694
0
2,482
15,407
17,654
0
8,866
6,345
0
22,696
L
Neith
13,052
5,870
0
1,758
19,949
8,321
0
9,088
10,506
0
38,918
W
Cerberus
thewolfed
Cerberus
8,298
206
0
2,032
14,719
16,402
0
11,768
2,833
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
68,964
279
Minions Killed
298
3
Camps Cleared
13
1,133,854
Distance Traveled
1,150,811
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,130
1,087
33
3
0
239,407
1
W
Kukulkan
13,920
1,071
124
10
3
248,357
3
L
Bacchus
10,428
802
22
2
0
178,528
0
L
Morgan Le Fay
11,150
858
34
3
2
239,006
5
L
Olorun
12,655
973
87
7
0
236,927
2
L
He Bo
14,198
1,092
83
6
1
261,299
7
W
Xbalanque
14,657
1,127
99
8
7
261,249
0
W
Fenrir
13,983
1,076
14
1
2
301,895
3
L
Neith
11,541
888
53
4
0
218,094
2
W
Cerberus
12,274
944
28
2
1
99,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role