Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CinquePi_Noodle
Anubis
Level 113
God Stats
1W - 4L
1,260 SR
Queue Stats
96W - 94L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
CinquePi_Nudel
Kukulkan
Level 119
God Stats
1W - 3L
1,261 SR
Queue Stats
42W - 52L
1,478 Elo+
Party 1
Team Averages
Level 120
1,340 SR
1,478 Elo+

VS

Team Averages
Level 98
1,617 SR
1,399 Elo+
Chaac
Chaac
Iacobus527
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 213L
1,624 Elo+
Solo
Anubis
Anubis
SGVega
Anubis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo
Bastet
Bastet
momonasder12
Bastet
Level 106
God Stats
5W - 1L
1,851 SR
Queue Stats
27W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 6
8,701
622
5,852
9,858
3,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 7
8,897
636
8,854
11,551
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
13
4 / 3 / 5
9,506
679
9,623
9,801
2,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 5
10,008
715
9,908
13,621
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
SGVega
Anubis
12
2 / 5 / 7
9,143
653
7,729
9,399
3,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
14
3 / 3 / 6
9,510
679
9,668
9,146
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
10
Kills
11
11
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
6
2
L
3
5
7
1.3
L
Kukulkan
4
3
5
2.17
W
Chaac
6
2
5
4.25
W
Anubis
SGVega
Anubis
2
5
7
1.1
W
Bastet
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
27,305
31,210
Taken
32,166
11,489
Mitigated
15,223
6,632
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,852
2,727
0
1,995
9,858
3,878
449
2,561
7,111
0
14,297
L
8,854
366
0
3,286
11,551
4,657
556
2,423
8,705
23,425
0
L
Kukulkan
9,623
579
112
1,239
9,801
2,954
156
3,133
6,339
37,053
0
W
Chaac
9,908
1,926
378
6,007
13,621
8,966
95
7,746
5,875
0
33,497
W
Anubis
SGVega
Anubis
7,729
60
0
1,784
9,399
3,517
415
8,236
1,163
27,391
0
W
Bastet
9,668
2,812
0
1,796
9,146
2,740
0
3,471
5,675
0
33,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
28,661
132
Minions Killed
144
5
Camps Cleared
8
687,947
Distance Traveled
774,069
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,701
622
22
2
2
236,019
2
L
Anubis
8,897
636
37
3
0
203,443
4
L
Kukulkan
9,506
679
73
5
3
248,485
4
W
Chaac
10,008
715
42
3
1
286,352
1
W
Anubis
9,143
653
52
4
3
228,035
7
W
Bastet
9,510
679
50
4
4
259,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role