Player Matchup

Thoth
Thoth
Húmdron
Thoth
Level 158
God Stats
1W - 1L
1,517 SR
Queue Stats
49W - 45L
1,596 Elo+
Solo
Fenrir
Fenrir
Lightîce
Fenrir
Level 158
God Stats
1W - 1L
1,215 SR
Queue Stats
23W - 24L
1,634 Elo+
Solo
Fafnir
Fafnir
yummymilk
Fafnir
Level 153
God Stats
91W - 60L
1,714 SR
Queue Stats
296W - 202L
1,720 Elo+
Solo
Team Averages
Level 156
1,482 SR
1,650 Elo+

VS

Team Averages
Level 149
1,491 SR
1,480 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Artquiles
Bastet
Level 127
God Stats
13W - 16L
1,473 SR
Queue Stats
428W - 422L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Húmdron
Thoth
14
2 / 3 / 6
9,914
661
12,091
9,200
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lightîce
Fenrir
15
7 / 2 / 3
10,996
733
14,622
15,846
10,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
yummymilk
Fafnir
14
1 / 1 / 7
10,213
681
8,151
14,202
13,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 5 / 1
9,975
665
13,147
16,563
6,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
12
1 / 3 / 3
8,376
558
6,494
18,222
17,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Artquiles
Bastet
11
0 / 2 / 4
8,248
550
3,768
6,015
1,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
1
1.1
L
Sylvanus
 
Sylvanus
1
3
3
0.83
L
Bastet
Artquiles
Bastet
0
2
4
1
W
Thoth
Húmdron
Thoth
2
3
6
1.67
W
Fenrir
Lightîce
Fenrir
7
2
3
4.25
W
Fafnir
yummymilk
Fafnir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,864
Damage
23,409
39,248
Taken
40,800
27,766
Mitigated
26,232
13,738
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,147
1,698
0
2,034
16,563
6,884
0
7,601
8,962
53,978
0
L
Sylvanus
 
Sylvanus
6,494
1,456
2,605
5,290
18,222
17,396
0
9,497
8,725
14,372
0
L
Bastet
Artquiles
Bastet
3,768
1,085
0
419
6,015
1,952
0
3,562
2,453
0
9,329
W
Thoth
Húmdron
Thoth
12,091
229
381
1,224
9,200
3,394
2,014
4,881
3,956
53,438
0
W
Fenrir
Lightîce
Fenrir
14,622
7,069
0
4,782
15,846
10,831
779
8,263
6,121
0
42,516
W
Fafnir
yummymilk
Fafnir
8,151
2,318
375
6,976
14,202
13,541
623
4,924
8,420
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
26,599
185
Minions Killed
144
8
Camps Cleared
5
836,917
Distance Traveled
641,886
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,975
665
108
7
3
204,180
2
L
Sylvanus
8,376
558
16
1
1
244,437
3
L
Bastet
8,248
550
20
1
1
193,269
1
W
Thoth
9,914
661
105
7
3
270,187
4
W
Fenrir
10,996
733
56
4
4
294,092
3
W
Fafnir
10,213
681
24
2
1
272,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role