Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CRONIC69
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,091 Elo+
Party 2
Apollo
Apollo
Juzzakill
Apollo
Level 33
God Stats
0W - 3L
1,193 SR
Queue Stats
52W - 63L
1,338 Elo+
Party 3
Sol
Sol
Matthewalexrn
Sol
Level 29
God Stats
2W - 4L
1,284 SR
Queue Stats
86W - 125L
1,322 Elo+
Party 3
Sun Wukong
Sun Wukong
SkepticalAnt5
Sun Wukong
Level 146
God Stats
7W - 2L
1,834 SR
Queue Stats
268W - 278L
1,441 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,338 Elo+

VS

Team Averages
Level 84
1,608 SR
1,505 Elo+
Tyr
Tyr
BUCKRING
Tyr
Level 67
God Stats
1W - 0L
1,455 SR
Queue Stats
15W - 21L
1,391 Elo+
Solo
Amaterasu
Amaterasu
DuKaht
Amaterasu
Level 102
God Stats
15W - 12L
1,565 SR
Queue Stats
71W - 61L
1,575 Elo+
Solo
Eset
Eset
Eldarado
Eset
Level 103
God Stats
6W - 5L
1,647 SR
Queue Stats
108W - 89L
1,511 Elo+
Party 1
Chronos
Chronos
LordOfTheLake
Chronos
Level 126
God Stats
7W - 6L
1,540 SR
Queue Stats
245W - 220L
1,525 Elo+
Party 1
Ymir
Ymir
MemeMachine69420
Ymir
Level 23
God Stats
2W - 1L
1,831 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 3 / 4
8,112
901
5,425
5,710
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
CRONIC69
Ah Muzen Cab
14
0 / 7 / 3
7,737
860
5,014
11,229
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Juzzakill
Apollo
14
1 / 6 / 3
8,383
931
10,930
16,022
5,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 1
8,225
914
9,437
17,212
5,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SkepticalAnt5
Sun Wukong
13
3 / 11 / 2
8,468
941
8,147
18,585
12,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

109

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 20
9,125
1,014
7,894
10,030
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
DuKaht
Amaterasu
17
12 / 1 / 13
11,104
1,234
13,536
12,638
10,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
17
11 / 2 / 16
10,855
1,206
21,088
8,029
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
17
10 / 0 / 12
11,112
1,235
13,833
2,533
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 19
9,724
1,080
9,545
10,626
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
116
6
Kills
36
36
Deaths
6
13
Assists
80
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
4
1
W
1
2
20
5.5
L
Ah Muzen Cab
CRONIC69
Ah Muzen Cab
0
7
3
0.21
W
Amaterasu
DuKaht
Amaterasu
12
1
13
18.5
W
Eset
11
2
16
9.5
L
Apollo
Juzzakill
Apollo
1
6
3
0.42
W
Chronos
10
0
12
16
L
1
9
1
0.17
W
2
1
19
11.5
L
Sun Wukong
SkepticalAnt5
Sun Wukong
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
65,896
68,758
Taken
43,856
30,040
Mitigated
34,212
2,832
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,425
1,242
0
367
5,710
1,853
0
2,536
3,090
16,746
0
W
7,894
2,314
0
698
10,030
7,105
0
3,663
6,367
0
13,749
L
Ah Muzen Cab
CRONIC69
Ah Muzen Cab
5,014
56
0
321
11,229
4,174
0
8,499
2,608
0
13,941
W
Amaterasu
DuKaht
Amaterasu
13,536
5,815
0
2,670
12,638
10,650
0
5,384
7,254
0
20,601
W
Eset
21,088
1,348
1,159
2,622
8,029
3,473
0
2,167
5,862
38,453
0
L
Apollo
Juzzakill
Apollo
10,930
7,221
0
689
16,022
5,959
0
10,202
5,550
0
36,489
W
Chronos
13,833
7,879
0
1,513
2,533
1,115
0
891
1,642
43,292
0
L
9,437
2,074
0
778
17,212
5,328
0
7,761
9,341
28,005
0
W
9,545
2,156
0
1,832
10,626
11,869
0
2,757
7,869
21,176
0
L
Sun Wukong
SkepticalAnt5
Sun Wukong
8,147
475
0
677
18,585
12,726
0
14,480
3,703
0
11,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
51,920
129
Minions Killed
192
3
Camps Cleared
6
734,523
Distance Traveled
923,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,112
901
25
3
1
129,790
0
W
Tyr
9,125
1,014
15
2
1
175,818
0
L
Ah Muzen Cab
7,737
860
19
2
0
161,547
2
W
Amaterasu
11,104
1,234
21
2
0
214,773
0
W
Eset
10,855
1,206
48
5
1
192,878
0
L
Apollo
8,383
931
35
4
1
147,498
0
W
Chronos
11,112
1,235
81
9
4
188,094
0
L
Sol
8,225
914
40
4
0
134,164
0
W
Ymir
9,724
1,080
27
3
0
151,543
2
L
Sun Wukong
8,468
941
10
1
1
161,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role