Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Jarsik
Atlas
Level 122
God Stats
9W - 15L
1,427 SR
Queue Stats
155W - 195L
1,445 Elo+
Party 1
Set
Set
Kidni
Set
Level 134
God Stats
1W - 1L
1,512 SR
Queue Stats
36W - 45L
1,471 Elo+
Solo
Team Averages
Level 127
1,479 SR
1,472 Elo+

VS

Team Averages
Level 78
1,489 SR
1,494 Elo+
Atlas
Atlas
Discorex10
Atlas
Level 109
God Stats
11W - 3L
1,654 SR
Queue Stats
320W - 252L
1,573 Elo+
Party 2
Xbalanque
Xbalanque
Georgemoball
Xbalanque
Level 83
God Stats
11W - 6L
1,547 SR
Queue Stats
29W - 13L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
ТТирожок
Kukulkan
Level 43
God Stats
1W - 2L
1,267 SR
Queue Stats
8W - 25L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 1
7,171
717
6,515
6,453
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Jarsik
Atlas
10
1 / 1 / 1
7,123
712
7,410
11,602
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Kidni
Set
9
1 / 6 / 1
6,417
642
6,008
10,848
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
5 / 0 / 4
7,565
757
8,734
12,034
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Georgemoball
Xbalanque
12
3 / 2 / 3
7,319
732
10,688
8,262
3,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 7
6,884
688
3,930
4,584
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
9
9
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
W
Atlas
5
0
4
7
W
Xbalanque
Georgemoball
Xbalanque
3
2
3
2.25
L
Atlas
Jarsik
Atlas
1
1
1
1.5
L
Set
Kidni
Set
1
6
1
0.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
23,352
28,903
Taken
24,880
15,739
Mitigated
15,103
8,857
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,515
74
0
1,170
6,453
2,000
90
2,424
3,712
23,567
0
W
Atlas
8,734
2,216
0
3,104
12,034
10,162
0
5,831
5,497
19,531
0
W
Xbalanque
Georgemoball
Xbalanque
10,688
5,657
0
1,348
8,262
3,065
0
4,573
3,251
0
30,552
L
Atlas
Jarsik
Atlas
7,410
2,293
454
4,086
11,602
8,788
0
4,604
6,555
17,428
0
L
Set
Kidni
Set
6,008
2,521
724
2,423
10,848
4,951
0
4,960
5,454
0
16,849
W
3,930
792
0
90
4,584
1,876
0
3,557
821
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,711
Gold Earned
21,768
102
Minions Killed
112
5
Camps Cleared
4
561,818
Distance Traveled
571,751
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,171
717
57
6
2
185,411
2
W
Atlas
7,565
757
20
2
0
213,912
4
W
Xbalanque
7,319
732
55
6
4
191,565
4
L
Atlas
7,123
712
28
3
1
203,428
4
L
Set
6,417
642
17
2
2
172,979
2
W
Kukulkan
6,884
688
37
4
0
166,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role