Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GaiiiBoii
Bellona
Level 69
God Stats
1W - 1L
1,352 SR
Queue Stats
14W - 12L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Husker-Warrior
Kumbhakarna
Level 148
God Stats
15W - 3L
1,725 SR
Queue Stats
312W - 305L
1,484 Elo+
Solo
Ra
Ra
KingDragonJr821
Ra
Level 127
God Stats
1W - 0L
1,451 SR
Queue Stats
61W - 63L
1,510 Elo+
Solo
Atlas
Atlas
Salted pleb
Atlas
Level 49
God Stats
3W - 6L
1,401 SR
Queue Stats
10W - 8L
1,514 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,513 Elo+

VS

Team Averages
Level 134
1,630 SR
1,539 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HEAR-BREAcKER
Heimdallr
Level 156
God Stats
1W - 2L
1,511 SR
Queue Stats
158W - 151L
1,564 Elo+
Solo
Jormungandr
Jormungandr
LonelyHobo77
Jormungandr
Level 155
God Stats
0W - 2L
1,686 SR
Queue Stats
67W - 79L
1,538 Elo+
Solo
Raijin
Raijin
RasenKiruuSakito
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 134L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
RyokuKora
Gilgamesh
Level 108
God Stats
0W - 1L
1,953 SR
Queue Stats
29W - 22L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 0 / 8
6,867
763
8,096
6,922
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GaiiiBoii
Bellona
13
5 / 1 / 4
7,831
870
7,373
9,838
7,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Husker-Warrior
Kumbhakarna
12
0 / 1 / 5
6,442
716
2,796
12,380
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 5
6,144
683
3,723
7,515
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 3
7,854
873
6,114
7,978
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 2 / 2
5,948
661
4,519
3,967
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
HEAR-BREAcKER
Heimdallr
14
2 / 1 / 3
7,141
793
7,310
6,397
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
LonelyHobo77
Jormungandr
14
5 / 0 / 4
8,134
904
13,877
9,209
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 1
6,844
760
5,025
5,613
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RyokuKora
Gilgamesh
11
1 / 5 / 4
6,098
678
7,422
9,019
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
10
Kills
10
10
Deaths
10
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
8
4
L
Olorun
 
Olorun
0
2
2
0.5
W
Bellona
GaiiiBoii
Bellona
5
1
4
7
L
Heimdallr
HEAR-BREAcKER
Heimdallr
2
1
3
3.5
W
Kumbhakarna
Husker-Warrior
Kumbhakarna
0
1
5
2.5
W
0
5
5
0.5
L
Jormungandr
LonelyHobo77
Jormungandr
5
0
4
7
L
2
2
1
1.25
L
Gilgamesh
RyokuKora
Gilgamesh
1
5
4
0.6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
38,153
44,633
Taken
34,205
24,459
Mitigated
22,643
15,011
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,096
6,145
0
2,521
6,922
2,540
0
3,882
2,688
0
28,691
L
Olorun
 
Olorun
4,519
1,789
87
1,343
3,967
1,339
256
1,046
2,921
20,239
0
W
Bellona
GaiiiBoii
Bellona
7,373
766
566
3,155
9,838
7,936
2
3,894
5,156
2,622
10,754
L
Heimdallr
HEAR-BREAcKER
Heimdallr
7,310
2,808
0
163
6,397
2,928
0
3,904
2,493
0
27,616
W
Kumbhakarna
Husker-Warrior
Kumbhakarna
2,796
60
433
4,433
12,380
7,952
0
4,582
7,112
20,135
0
W
3,723
385
1,157
1,774
7,515
2,818
210
5,161
1,909
21,778
0
L
Jormungandr
LonelyHobo77
Jormungandr
13,877
1,835
0
1,866
9,209
8,871
0
4,329
4,880
30,336
0
L
5,025
287
0
511
5,613
1,790
0
2,418
3,195
18,670
0
L
Gilgamesh
RyokuKora
Gilgamesh
7,422
1,806
0
558
9,019
7,715
0
3,170
5,849
0
11,902
W
6,114
1,018
0
972
7,978
3,213
0
4,105
3,614
18,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
34,165
213
Minions Killed
196
4
Camps Cleared
10
953,864
Distance Traveled
820,381
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,867
763
60
7
3
193,845
2
L
Olorun
5,948
661
42
5
3
100,231
2
W
Bellona
7,831
870
30
3
0
209,160
3
L
Heimdallr
7,141
793
58
6
4
191,409
0
W
Kumbhakarna
6,442
716
43
5
0
197,364
3
W
Ra
6,144
683
54
6
1
177,218
2
L
Jormungandr
8,134
904
30
3
2
190,749
5
L
Raijin
6,844
760
52
6
1
154,800
0
L
Gilgamesh
6,098
678
14
2
0
183,192
4
W
Atlas
7,854
873
26
3
0
176,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role