Player Matchup

Yemoja
Yemoja
DLU Heart
Yemoja
Level 28
God Stats
1W - 1L
1,192 SR
Queue Stats
24W - 45L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
MysticMin3
Hou Yi
Level 159
God Stats
24W - 22L
1,617 SR
Queue Stats
961W - 784L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
OpterHelic
Gilgamesh
Level 160
God Stats
17W - 9L
1,682 SR
Queue Stats
374W - 312L
1,644 Elo+
Party 1
Raijin
Raijin
Tepru
Raijin
Level 160
God Stats
4W - 2L
1,618 SR
Queue Stats
301W - 223L
1,653 Elo+
Party 1
Loki
Loki
xUFreezeDragonx
Loki
Level 66
God Stats
2W - 0L
1,729 SR
Queue Stats
114W - 108L
1,478 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,564 Elo+

VS

Team Averages
Level 115
1,612 SR
1,602 Elo+
Medusa
Medusa
A Moist Mei
Medusa
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 11L
1,712 Elo+
Party 2
Danzaburou
Danzaburou
Strife420inc
Danzaburou
Level 129
God Stats
71W - 63L
1,640 SR
Queue Stats
160W - 179L
1,527 Elo+
Party 2
King Arthur
King Arthur
ThanIsTheMan
King Arthur
Level 148
God Stats
26W - 25L
1,642 SR
Queue Stats
715W - 728L
1,629 Elo+
Party 2
Hades
Hades
VIP 720
Hades
Level 156
God Stats
0W - 2L
1,543 SR
Queue Stats
101W - 97L
1,577 Elo+
Party 2
Fenrir
Fenrir
yeboichipsahoi9
Fenrir
Level 125
God Stats
3W - 8L
1,517 SR
Queue Stats
519W - 502L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DLU Heart
Yemoja
15
0 / 2 / 9
9,524
476
2,224
9,110
6,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
MysticMin3
Hou Yi
19
5 / 0 / 5
11,185
559
11,988
11,823
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
OpterHelic
Gilgamesh
19
12 / 3 / 8
12,209
610
19,142
17,473
12,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Tepru
Raijin
17
6 / 5 / 6
11,016
551
15,341
11,560
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 5
9,199
460
4,770
11,304
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 5 / 0
10,278
514
8,689
14,336
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Danzaburou
Strife420inc
Danzaburou
15
1 / 7 / 2
9,262
463
3,593
17,704
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ThanIsTheMan
King Arthur
18
4 / 2 / 2
10,936
547
11,173
13,474
12,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
VIP 720
Hades
15
2 / 6 / 3
9,238
462
8,725
16,367
7,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 5
8,880
444
7,503
16,634
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
25
Kills
13
14
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
0
0.6
W
Yemoja
DLU Heart
Yemoja
0
2
9
2.25
W
Hou Yi
MysticMin3
Hou Yi
5
0
5
7.5
W
Gilgamesh
OpterHelic
Gilgamesh
12
3
8
5.33
L
Danzaburou
Strife420inc
Danzaburou
1
7
2
0.29
W
Raijin
Tepru
Raijin
6
5
6
1.8
L
King Arthur
ThanIsTheMan
King Arthur
4
2
2
2.5
L
Hades
VIP 720
Hades
2
6
3
0.58
W
2
4
5
1.13
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,465
Damage
39,683
61,270
Taken
78,515
31,922
Mitigated
41,804
19,871
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,689
3,712
0
4,194
14,336
4,144
874
401
13,935
0
83,723
W
Yemoja
DLU Heart
Yemoja
2,224
743
3,711
2,179
9,110
6,122
0
2,092
7,018
17,355
0
W
Hou Yi
MysticMin3
Hou Yi
11,988
5,583
0
6,476
11,823
4,185
980
961
10,862
0
98,996
W
Gilgamesh
OpterHelic
Gilgamesh
19,142
7,043
0
4,258
17,473
12,660
0
2,318
15,155
0
78,290
L
Danzaburou
Strife420inc
Danzaburou
3,593
730
0
4,766
17,704
5,145
0
5,066
12,638
0
66,439
W
Raijin
Tepru
Raijin
15,341
1,610
0
896
11,560
4,312
539
3,598
7,962
89,824
0
L
King Arthur
ThanIsTheMan
King Arthur
11,173
1,513
292
3,485
13,474
12,882
48
1,722
11,752
11,364
67,870
L
Hades
VIP 720
Hades
8,725
1,041
377
7,887
16,367
7,478
891
6,066
10,301
62,117
0
W
4,770
1,358
46
2,305
11,304
4,643
1,042
2,284
9,020
0
50,368
L
7,503
1,523
0
2,137
16,634
12,155
129
4,310
12,324
1,282
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
48,594
543
Minions Killed
580
0
Camps Cleared
0
1,879,798
Distance Traveled
1,828,212
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,278
514
127
6
0
332,306
1
W
Yemoja
9,524
476
39
2
0
365,275
0
W
Hou Yi
11,185
559
151
8
0
354,511
7
W
Gilgamesh
12,209
610
110
6
0
427,341
5
L
Danzaburou
9,262
463
127
6
0
346,464
1
W
Raijin
11,016
551
158
8
0
341,218
2
L
King Arthur
10,936
547
169
8
0
398,268
0
L
Hades
9,238
462
134
7
0
384,011
1
W
Loki
9,199
460
85
4
0
391,453
3
L
Fenrir
8,880
444
23
1
0
367,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role