Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DavidDíaz
Ymir
Level 158
God Stats
7W - 11L
1,469 SR
Queue Stats
111W - 118L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Lightrekt
Heimdallr
Level 132
God Stats
49W - 30L
1,664 SR
Queue Stats
1,086W - 561L
1,742 Elo+
Party 1
Agni
Agni
Lupus087
Agni
Level 119
God Stats
9W - 11L
1,477 SR
Queue Stats
656W - 618L
1,554 Elo+
Solo
Cliodhna
Cliodhna
Sharto
Cliodhna
Level 134
God Stats
4W - 1L
1,522 SR
Queue Stats
444W - 220L
1,699 Elo+
Party 1
Team Averages
Level 141
1,526 SR
1,607 Elo+

VS

Team Averages
Level 138
1,671 SR
1,613 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Apoknow
Tsukuyomi
Level 152
God Stats
1W - 3L
1,553 SR
Queue Stats
12W - 16L
1,553 Elo+
Party 2
Skadi
Skadi
Pir0mpetinha
Skadi
Level 105
God Stats
0W - 1L
1,918 SR
Queue Stats
84W - 60L
1,597 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Siylva
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,551 SR
Queue Stats
620W - 253L
1,839 Elo+
Solo
Mulan
Mulan
Zarapinga
Mulan
Level 148
God Stats
11W - 4L
1,831 SR
Queue Stats
200W - 145L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 1
6,707
559
1,619
4,888
1,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
6,963
580
1,753
6,942
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Lightrekt
Heimdallr
14
4 / 1 / 4
7,821
652
9,272
10,925
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
12
4 / 2 / 4
7,458
622
9,365
6,467
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Sharto
Cliodhna
14
5 / 3 / 5
8,178
682
10,914
8,783
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 3
6,131
511
2,667
8,190
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Apoknow
Tsukuyomi
13
3 / 4 / 2
7,235
603
4,006
10,139
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,597
550
6,319
8,831
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Siylva
Ah Muzen Cab
12
0 / 2 / 1
6,720
560
6,866
6,351
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zarapinga
Mulan
10
2 / 2 / 1
6,807
567
6,823
9,892
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
7
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
1
1.5
L
Scylla
 
Scylla
0
2
3
0.75
L
Tsukuyomi
Apoknow
Tsukuyomi
3
4
2
1
W
1
0
2
2
W
Heimdallr
Lightrekt
Heimdallr
4
1
4
6
W
Agni
4
2
4
3
L
2
5
1
0.5
W
Cliodhna
Sharto
Cliodhna
5
3
5
2.5
L
Ah Muzen Cab
Siylva
Ah Muzen Cab
0
2
1
0.25
L
Mulan
Zarapinga
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
26,681
38,005
Taken
43,403
15,337
Mitigated
13,727
14,923
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,619
163
1,940
1,877
4,888
1,866
56
309
4,529
22,556
0
L
Scylla
 
Scylla
2,667
260
0
2,248
8,190
2,306
0
3,672
4,518
32,667
0
L
Tsukuyomi
Apoknow
Tsukuyomi
4,006
855
0
3,685
10,139
2,987
0
2,002
8,137
0
41,928
W
1,753
557
0
1,464
6,942
5,055
176
263
5,859
31,963
1,154
W
Heimdallr
Lightrekt
Heimdallr
9,272
6,152
0
4,241
10,925
3,751
0
0
10,882
0
61,394
W
Agni
9,365
1,074
0
1,471
6,467
1,855
0
1,019
5,341
45,586
0
L
6,319
2,749
0
1,967
8,831
1,571
0
3,052
5,779
0
37,501
W
Cliodhna
Sharto
Cliodhna
10,914
1,773
0
3,930
8,783
2,810
0
868
7,623
0
52,796
L
Ah Muzen Cab
Siylva
Ah Muzen Cab
6,866
1,709
0
3,001
6,351
2,536
56
1,426
4,925
0
42,701
L
Mulan
Zarapinga
Mulan
6,823
1,128
0
3,336
9,892
4,327
0
2,435
7,457
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
33,490
435
Minions Killed
362
0
Camps Cleared
0
1,283,661
Distance Traveled
1,314,386
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,707
559
49
4
0
272,138
5
L
Scylla
6,131
511
66
6
0
242,637
5
L
Tsukuyomi
7,235
603
100
8
0
293,923
1
W
Ymir
6,963
580
94
8
0
251,022
3
W
Heimdallr
7,821
652
101
8
0
226,534
3
W
Agni
7,458
622
84
7
0
246,268
5
L
Skadi
6,597
550
75
6
0
224,453
2
W
Cliodhna
8,178
682
107
9
0
287,699
1
L
Ah Muzen Cab
6,720
560
82
7
0
255,321
5
L
Mulan
6,807
567
39
3
0
298,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role