Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ARC_Alaska
Cu Chulainn
Level 63
God Stats
7W - 8L
1,494 SR
Queue Stats
219W - 234L
1,455 Elo+
Party 1
Chiron
Chiron
ARC_Luckythrone
Chiron
Level 37
God Stats
58W - 31L
1,624 SR
Queue Stats
132W - 130L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Camilamateus
Nu Wa
Level 88
God Stats
9W - 13L
1,505 SR
Queue Stats
177W - 184L
1,425 Elo+
Solo
Nemesis
Nemesis
Jhoow4_20
Nemesis
Level 49
God Stats
1W - 2L
1,538 SR
Queue Stats
152W - 177L
1,393 Elo+
Solo
Team Averages
Level 55
1,532 SR
1,447 Elo+

VS

Team Averages
Level 89
1,461 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IS-DARK-SAD-IS
Cernunnos
Level 66
God Stats
88W - 106L
1,466 SR
Queue Stats
185W - 254L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
biGøD
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,754 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
luksemi38
Morgan Le Fay
Level 87
God Stats
8W - 9L
1,340 SR
Queue Stats
349W - 357L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 3 / 0
4,914
491
4,232
6,205
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
ARC_Alaska
Cu Chulainn
10
3 / 2 / 2
6,276
628
5,886
10,186
4,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 0
5,608
561
1,382
4,325
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 4 / 1
4,906
491
5,092
5,302
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jhoow4_20
Nemesis
1
0 / 0 / 0
1,935
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 2 / 0
6,919
692
5,880
8,255
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
 
Serqet
10
3 / 0 / 2
6,045
605
2,266
5,779
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
IS-DARK-SAD-IS
Cernunnos
11
2 / 0 / 1
6,280
628
2,028
2,571
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
biGøD
Erlang Shen
9
3 / 2 / 4
6,147
615
3,653
10,070
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
luksemi38
Morgan Le Fay
9
0 / 3 / 3
5,359
536
3,584
4,236
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
11
11
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Sylvanus
 
Sylvanus
3
2
0
1.5
W
Serqet
 
Serqet
3
0
2
4
L
Cu Chulainn
ARC_Alaska
Cu Chulainn
3
2
2
2
L
1
2
0
0.5
L
2
4
1
0.63
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
2
0
1
2.5
L
Nemesis
Jhoow4_20
Nemesis
0
0
0
0
W
Erlang Shen
biGøD
Erlang Shen
3
2
4
2.5
W
Morgan Le Fay
luksemi38
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
17,411
26,018
Taken
30,911
9,013
Mitigated
13,953
7,908
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,232
392
0
2,300
6,205
2,658
0
3,445
2,616
0
18,244
W
Sylvanus
 
Sylvanus
5,880
1,968
983
4,431
8,255
6,245
511
689
7,002
29,302
8,875
W
Serqet
 
Serqet
2,266
447
0
3,552
5,779
1,911
0
803
4,827
0
31,467
L
Cu Chulainn
ARC_Alaska
Cu Chulainn
5,886
1,200
423
3,064
10,186
4,236
0
2,748
7,340
0
30,999
L
1,382
784
237
1,342
4,325
874
0
218
4,061
0
30,326
L
5,092
1,137
0
542
5,302
1,245
357
1,885
3,079
14,820
0
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
2,028
1,005
0
1,002
2,571
649
228
411
2,056
0
31,454
L
Nemesis
Jhoow4_20
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
biGøD
Erlang Shen
3,653
1,463
1,268
2,919
10,070
3,981
36
1,346
8,532
0
16,932
W
Morgan Le Fay
luksemi38
Morgan Le Fay
3,584
493
0
674
4,236
1,167
649
1,187
2,873
21,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,639
Gold Earned
30,750
187
Minions Killed
300
0
Camps Cleared
0
703,422
Distance Traveled
1,019,186
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,914
491
40
4
0
151,922
2
W
Sylvanus
6,919
692
90
9
0
164,104
1
W
Serqet
6,045
605
71
7
0
231,786
0
L
Cu Chulainn
6,276
628
54
5
0
208,706
2
L
Chiron
5,608
561
64
6
0
192,026
4
L
Nu Wa
4,906
491
29
3
0
150,768
2
W
Cernunnos
6,280
628
69
7
0
191,135
1
L
Nemesis
1,935
194
0
0
0
0
0
W
Erlang Shen
6,147
615
23
2
0
218,670
2
W
Morgan Le Fay
5,359
536
47
5
0
213,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role