Player Matchup

Izanami
Izanami
AtomicWanderer
Izanami
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,597 Elo+
Party 1
Sobek
Sobek
Eranthoz
Sobek
Level 106
God Stats
5W - 3L
1,483 SR
Queue Stats
34W - 22L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
lordstino
Baron Samedi
Level 128
God Stats
2W - 2L
1,480 SR
Queue Stats
39W - 31L
1,567 Elo+
Party 1
Team Averages
Level 93
1,488 SR
1,588 Elo+

VS

Team Averages
Level 127
1,500 SR
1,480 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
daarum
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
9,103
700
12,641
7,939
2,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Eranthoz
Sobek
12
2 / 1 / 6
9,262
712
4,159
15,837
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
lordstino
Baron Samedi
13
2 / 2 / 6
8,577
660
7,463
8,056
4,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 2 / 3
8,644
665
14,576
8,232
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
 
Artio
12
3 / 3 / 2
8,484
653
8,612
13,842
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
daarum
Charybdis
10
0 / 4 / 1
7,300
562
3,276
8,096
2,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
3
1.75
L
Artio
 
Artio
3
3
2
1.33
W
5
2
4
3.5
W
Sobek
Eranthoz
Sobek
2
1
6
5
L
Charybdis
daarum
Charybdis
0
4
1
0.13
W
Baron Samedi
lordstino
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
26,464
31,832
Taken
30,170
19,277
Mitigated
19,051
11,107
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,576
286
0
3,124
8,232
2,801
522
3,548
4,684
44,696
0
L
Artio
 
Artio
8,612
313
1,409
4,418
13,842
13,677
58
4,605
9,237
16,614
0
W
12,641
8,020
0
1,983
7,939
2,316
0
6,880
957
0
42,138
W
Sobek
Eranthoz
Sobek
4,159
678
674
6,171
15,837
12,471
0
8,842
6,147
13,482
0
L
Charybdis
daarum
Charybdis
3,276
2,234
0
277
8,096
2,573
56
3,884
4,212
0
23,572
W
Baron Samedi
lordstino
Baron Samedi
7,463
563
746
1,533
8,056
4,490
42
6,647
1,216
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
24,428
176
Minions Killed
154
6
Camps Cleared
3
729,439
Distance Traveled
726,531
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,644
665
93
7
2
259,300
0
L
Artio
8,484
653
14
1
0
259,041
4
W
Izanami
9,103
700
102
8
2
226,713
3
W
Sobek
9,262
712
9
1
0
274,976
6
L
Charybdis
7,300
562
47
4
1
208,190
0
W
Baron Samedi
8,577
660
65
5
4
227,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role