Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ARC_Alaska
Osiris
Level 63
God Stats
1W - 1L
1,761 SR
Queue Stats
219W - 234L
1,463 Elo+
Party 1
Nemesis
Nemesis
ARC_Luckythrone
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,472 Elo+
Party 1
Ra
Ra
AgusCarp9
Ra
Level 18
God Stats
3W - 1L
1,779 SR
Queue Stats
122W - 37L
1,879 Elo+
Party 2
Agni
Agni
JIGSΔШ
Agni
Level 157
God Stats
1W - 3L
1,653 SR
Queue Stats
106W - 52L
1,657 Elo+
Party 2
Team Averages
Level 81
1,639 SR
1,594 Elo+

VS

Team Averages
Level 104
1,474 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Danihellima
Erlang Shen
Level 125
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DavidGM03
Kumbhakarna
Level 156
God Stats
5W - 9L
1,398 SR
Queue Stats
535W - 508L
1,515 Elo+
Solo
Jing Wei
Jing Wei
PauloS3857
Jing Wei
Level 41
God Stats
8W - 5L
1,697 SR
Queue Stats
73W - 77L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
5 / 0 / 2
5,407
676
6,418
6,155
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ARC_Alaska
Osiris
7
1 / 3 / 0
4,295
537
2,139
6,170
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,583
448
690
3,631
1,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 2 / 2
5,316
665
1,668
2,913
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
4
0 / 0 / 0
3,646
456
0
538
104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
4 / 1 / 1
5,424
678
4,983
2,731
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
 
King Arthur
10
1 / 0 / 0
5,172
647
2,430
3,449
1,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
Danihellima
Erlang Shen
8
1 / 1 / 3
4,603
575
2,865
4,925
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
DavidGM03
Kumbhakarna
6
0 / 3 / 2
3,985
498
670
5,129
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
PauloS3857
Jing Wei
7
0 / 3 / 1
4,311
539
1,719
4,449
875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
6
6
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
0
2
6
W
Zeus
 
Zeus
4
1
1
4.5
W
King Arthur
 
King Arthur
1
0
0
1
L
Osiris
ARC_Alaska
Osiris
1
3
0
0.33
L
0
1
0
0
L
2
2
2
1.5
W
Erlang Shen
Danihellima
Erlang Shen
1
1
3
2.5
W
Kumbhakarna
DavidGM03
Kumbhakarna
0
3
2
0.33
L
Agni
0
0
0
0
W
Jing Wei
PauloS3857
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,915
Damage
12,667
19,407
Taken
20,683
6,609
Mitigated
6,160
5,979
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,418
3,123
0
2,591
6,155
1,687
0
1,826
4,257
0
21,234
W
Zeus
 
Zeus
4,983
1,048
0
569
2,731
360
138
246
2,421
28,004
0
W
King Arthur
 
King Arthur
2,430
95
0
250
3,449
1,176
0
0
3,260
0
24,222
L
Osiris
ARC_Alaska
Osiris
2,139
756
0
1,692
6,170
2,816
0
2,382
3,668
0
17,376
L
690
0
0
575
3,631
1,188
0
0
3,631
0
7,395
L
1,668
309
112
620
2,913
814
411
1,003
1,832
29,814
0
W
Erlang Shen
Danihellima
Erlang Shen
2,865
1,495
0
1,180
4,925
2,209
0
177
4,720
0
20,139
W
Kumbhakarna
DavidGM03
Kumbhakarna
670
63
90
604
5,129
1,540
25
457
4,602
4,801
0
L
Agni
0
0
0
389
538
104
0
126
366
8,303
0
W
Jing Wei
PauloS3857
Jing Wei
1,719
1,161
0
1,511
4,449
875
86
547
3,823
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,247
Gold Earned
23,495
191
Minions Killed
222
0
Camps Cleared
0
698,850
Distance Traveled
797,590
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,407
676
46
6
0
147,741
2
W
Zeus
5,424
678
62
8
0
139,726
2
W
King Arthur
5,172
647
57
7
0
170,466
2
L
Osiris
4,295
537
43
5
0
154,783
1
L
Nemesis
3,583
448
17
2
0
161,009
0
L
Ra
5,316
665
57
7
0
166,819
2
W
Erlang Shen
4,603
575
44
6
0
165,284
2
W
Kumbhakarna
3,985
498
6
1
0
167,071
2
L
Agni
3,646
456
28
4
0
68,498
1
W
Jing Wei
4,311
539
53
7
0
155,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role