Player Matchup

Bastet
Bastet
Anumati
Bastet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Anubis
Anubis
Myrmidon001
Anubis
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 11L
1,410 Elo+
Solo
Hachiman
Hachiman
WhateveBro
Hachiman
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 1L
1,965 Elo+
Solo
Atlas
Atlas
vReLaXv
Atlas
Level 106
God Stats
0W - 1L
1,621 SR
Queue Stats
8W - 20L
1,334 Elo+
Solo
Team Averages
Level 77
1,640 SR
1,560 Elo+

VS

Team Averages
Level 106
1,548 SR
1,569 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BujakJakHrom
Hera
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,775 Elo+
Solo
Medusa
Medusa
itsCripzUK
Medusa
Level 17
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anumati
Bastet
17
8 / 3 / 5
10,749
827
16,045
13,258
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
14
1 / 6 / 6
9,257
712
5,071
9,415
3,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
WhateveBro
Hachiman
18
6 / 5 / 4
10,708
824
11,440
11,284
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
vReLaXv
Atlas
16
3 / 5 / 9
9,957
766
12,960
14,921
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 6 / 9
12,960
997
12,692
15,898
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
 
Achilles
17
6 / 6 / 6
11,456
881
13,983
22,957
22,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 3 / 6
11,129
856
8,129
8,342
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
itsCripzUK
Medusa
17
4 / 4 / 1
11,155
858
6,724
10,172
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
18
Kills
19
19
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
6
9
1.92
W
Achilles
 
Achilles
6
6
6
1.5
L
Bastet
Anumati
Bastet
8
3
5
3.5
W
2
3
6
1.67
L
Anubis
1
6
6
0.67
L
Hachiman
WhateveBro
Hachiman
6
5
4
1.6
W
Medusa
itsCripzUK
Medusa
4
4
1
1.13
L
Atlas
vReLaXv
Atlas
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
41,528
48,878
Taken
57,369
28,228
Mitigated
32,147
7,111
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,692
657
643
2,561
15,898
4,927
1,731
6,039
9,033
48,014
0
W
Achilles
 
Achilles
13,983
4,052
0
2,644
22,957
22,414
676
6,429
15,672
4,522
19,340
L
Bastet
Anumati
Bastet
16,045
4,344
0
3,136
13,258
5,124
0
5,711
7,081
0
40,750
W
8,129
1,413
88
1,413
8,342
1,901
392
2,573
5,721
39,738
0
L
Anubis
5,071
262
0
794
9,415
3,933
254
5,291
3,785
22,477
0
L
Hachiman
WhateveBro
Hachiman
11,440
5,607
0
2,145
11,284
4,971
1,866
5,414
5,454
0
47,492
W
Medusa
itsCripzUK
Medusa
6,724
2,193
0
1,421
10,172
2,905
625
2,353
7,590
0
41,506
L
Atlas
vReLaXv
Atlas
12,960
3,670
0
1,036
14,921
14,200
288
7,054
7,506
29,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
46,700
219
Minions Killed
262
11
Camps Cleared
12
948,736
Distance Traveled
935,238
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,960
997
102
8
3
211,431
2
W
Achilles
11,456
881
17
1
1
248,237
0
L
Bastet
10,749
827
53
4
6
263,928
3
W
Hera
11,129
856
91
7
2
243,527
2
L
Anubis
9,257
712
45
3
1
211,053
0
L
Hachiman
10,708
824
76
6
3
228,274
3
W
Medusa
11,155
858
52
4
6
232,043
0
L
Atlas
9,957
766
45
3
1
245,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role