Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DJYellowDevil
Skadi
Level 44
God Stats
4W - 2L
1,560 SR
Queue Stats
206W - 226L
1,455 Elo+
Solo
Nox
Nox
Lady Saiint
Nox
Level 28
God Stats
1W - 0L
1,471 SR
Queue Stats
16W - 17L
1,368 Elo+
Party 2
Thor
Thor
Padavona36
Thor
Level 80
God Stats
1W - 1L
1,281 SR
Queue Stats
24W - 22L
1,401 Elo+
Solo
Bellona
Bellona
Saint15h443
Bellona
Level 59
God Stats
2W - 0L
1,942 SR
Queue Stats
16W - 20L
1,364 Elo+
Party 2
Team Averages
Level 70
1,551 SR
1,418 Elo+

VS

Team Averages
Level 66
1,601 SR
1,478 Elo+
Kukulkan
Kukulkan
AC_339
Kukulkan
Level 65
God Stats
78W - 68L
1,616 SR
Queue Stats
170W - 176L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Niahara
Cthulhu
Level 49
God Stats
26W - 37L
1,456 SR
Queue Stats
195W - 369L
1,358 Elo+
Party 1
Merlin
Merlin
PbandSam
Merlin
Level 64
God Stats
1W - 2L
1,748 SR
Queue Stats
262W - 422L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PickleFlick
Ah Muzen Cab
Level 67
God Stats
15W - 28L
1,379 SR
Queue Stats
272W - 547L
1,327 Elo+
Party 1
Tyr
Tyr
s3n0r fr0g
Tyr
Level 87
God Stats
47W - 12L
1,804 SR
Queue Stats
532W - 247L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
1 / 2 / 22
12,400
1,033
14,652
18,907
20,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 6 / 10
12,565
1,047
21,635
18,196
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 1 / 12
10,712
893
10,307
11,473
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 8
11,613
968
7,006
13,547
5,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Saint15h443
Bellona
19
11 / 0 / 7
12,743
1,062
14,278
19,222
19,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

180

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AC_339
Kukulkan
19
4 / 2 / 6
12,330
1,028
20,617
4,978
1,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Niahara
Cthulhu
17
2 / 7 / 4
11,011
918
12,225
23,560
28,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
PbandSam
Merlin
18
2 / 7 / 5
11,075
923
13,668
11,567
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PickleFlick
Ah Muzen Cab
17
1 / 8 / 8
10,787
899
15,881
15,252
5,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 4
10,649
887
13,393
16,735
16,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
25
Kills
11
11
Deaths
25
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
22
6
L
Kukulkan
AC_339
Kukulkan
4
2
6
3.5
W
7
6
10
2
W
1
1
12
7
L
Cthulhu
Niahara
Cthulhu
2
7
4
0.57
W
5
2
8
4.5
L
Merlin
PbandSam
Merlin
2
7
5
0.64
L
Ah Muzen Cab
PickleFlick
Ah Muzen Cab
1
8
8
0.63
W
Bellona
Saint15h443
Bellona
11
0
7
14.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,878
Damage
75,784
81,345
Taken
72,092
57,085
Mitigated
56,353
8,392
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,652
5,481
780
621
18,907
20,645
0
9,120
9,291
35,544
0
L
Kukulkan
AC_339
Kukulkan
20,617
1,251
0
375
4,978
1,775
0
1,554
3,424
60,765
0
W
21,635
13,130
228
1,954
18,196
7,053
0
10,649
7,436
0
51,814
W
10,307
1,941
226
874
11,473
4,418
0
6,860
4,354
31,113
0
L
Cthulhu
Niahara
Cthulhu
12,225
1,236
1,128
1,204
23,560
28,260
0
11,099
12,461
31,724
0
W
7,006
2,082
0
345
13,547
5,707
0
9,105
4,179
0
19,225
L
Merlin
PbandSam
Merlin
13,668
1,030
0
0
11,567
3,889
0
2,221
9,346
30,006
0
L
Ah Muzen Cab
PickleFlick
Ah Muzen Cab
15,881
6,071
0
908
15,252
5,541
0
4,124
11,128
0
34,309
W
Bellona
Saint15h443
Bellona
14,278
5,065
398
2,966
19,222
19,262
0
9,316
9,575
0
26,463
L
13,393
561
0
919
16,735
16,888
0
5,961
10,774
0
22,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,033
Gold Earned
55,852
223
Minions Killed
243
8
Camps Cleared
6
1,151,944
Distance Traveled
1,121,853
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,400
1,033
47
4
1
250,576
0
L
Kukulkan
12,330
1,028
96
8
1
250,737
1
W
Skadi
12,565
1,047
67
6
1
187,906
3
W
Nox
10,712
893
43
4
2
208,041
0
L
Cthulhu
11,011
918
49
4
0
210,168
1
W
Thor
11,613
968
36
3
3
235,645
0
L
Merlin
11,075
923
32
3
2
185,135
1
L
Ah Muzen Cab
10,787
899
49
4
0
208,825
0
W
Bellona
12,743
1,062
30
3
1
269,776
1
L
Tyr
10,649
887
17
1
3
266,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role