Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LittleZilla
Fenrir
Level 38
God Stats
9W - 6L
1,595 SR
Queue Stats
143W - 123L
1,487 Elo+
Solo
Odin
Odin
TheLegendaryOdin
Odin
Level 146
God Stats
661W - 657L
1,534 SR
Queue Stats
661W - 659L
1,532 Elo+
Solo
Neith
Neith
虾米爱吃鱼
Neith
Level 47
God Stats
12W - 8L
1,473 SR
Queue Stats
221W - 240L
1,473 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,498 Elo+

VS

Team Averages
Level 49
1,442 SR
1,430 Elo+
Cabrakan
Cabrakan
Bengermann12
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,534 Elo+
Party 1
Thor
Thor
Futschiahhhh
Thor
Level 5
God Stats
2W - 5L
1,352 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 2
Sol
Sol
Gigilamoroso999
Sol
Level 107
God Stats
313W - 317L
1,431 SR
Queue Stats
833W - 831L
1,476 Elo+
Solo
Anhur
Anhur
Icyslips
Anhur
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,361 Elo+
Party 2
Charybdis
Charybdis
wetgoose
Charybdis
Level 18
God Stats
2W - 4L
1,427 SR
Queue Stats
4W - 8L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 8
6,869
1,374
7,099
1,606
479
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
12
0 / 0 / 10
6,044
1,209
3,931
2,724
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
3 / 0 / 8
6,254
1,251
5,893
4,927
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 0 / 6
6,878
1,376
5,504
3,405
1,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 0 / 7
6,444
1,289
4,862
2,553
836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

414

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bengermann12
Cabrakan
10
0 / 5 / 0
5,300
1,060
2,989
9,063
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,277
1,055
3,118
7,815
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
5,528
1,106
4,326
7,636
2,287
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Icyslips
Anhur
4
0 / 0 / 0
4,924
985
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
wetgoose
Charybdis
10
0 / 1 / 0
5,371
1,074
2,074
6,334
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
14
Kills
0
0
Deaths
14
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
8
8
W
Baron Samedi
 
Baron Samedi
0
0
10
5
L
Cabrakan
Bengermann12
Cabrakan
0
5
0
0
L
0
4
0
0
L
0
4
0
0
L
Anhur
Icyslips
Anhur
0
0
0
0
W
Fenrir
3
0
8
7
W
5
0
6
8
L
Charybdis
wetgoose
Charybdis
0
1
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
12,507
15,215
Taken
30,848
6,063
Mitigated
14,707
4,952
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,099
1,858
0
533
1,606
479
0
528
1,078
13,839
0
W
Baron Samedi
 
Baron Samedi
3,931
472
1,455
1,605
2,724
1,078
0
1,850
874
16,044
0
L
Cabrakan
Bengermann12
Cabrakan
2,989
358
94
587
9,063
7,306
0
4,054
4,771
5,256
0
L
3,118
554
0
287
7,815
3,010
0
2,046
5,663
0
8,231
L
4,326
421
0
982
7,636
2,287
0
2,733
4,829
19,225
0
L
Anhur
Icyslips
Anhur
0
0
0
0
0
0
0
0
0
0
1
W
Fenrir
5,893
1,267
0
797
4,927
2,381
0
2,608
2,109
0
12,234
W
5,504
1,102
0
0
3,405
1,289
0
1,034
2,332
0
10,173
L
Charybdis
wetgoose
Charybdis
2,074
1,066
325
1,800
6,334
2,104
0
2,197
4,103
0
18,934
W
4,862
1,804
0
562
2,553
836
0
1,015
1,507
0
17,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
26,400
106
Minions Killed
72
8
Camps Cleared
3
552,125
Distance Traveled
418,441
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,869
1,374
21
4
3
113,435
0
W
Baron Samedi
6,044
1,209
37
7
1
109,740
1
L
Cabrakan
5,300
1,060
8
2
0
92,750
1
L
Thor
5,277
1,055
14
3
1
101,264
1
L
Sol
5,528
1,106
25
5
1
130,177
3
L
Anhur
4,924
985
0
0
0
3,656
0
W
Fenrir
6,254
1,251
12
2
1
111,561
2
W
Odin
6,878
1,376
7
1
2
115,257
0
L
Charybdis
5,371
1,074
25
5
1
90,594
0
W
Neith
6,444
1,289
29
6
1
102,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role