Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Caius XZX
Izanami
Level 158
God Stats
4W - 4L
1,590 SR
Queue Stats
550W - 537L
1,516 Elo+
Party 1
Atlas
Atlas
Death Knight Z8
Atlas
Level 138
God Stats
3W - 4L
1,615 SR
Queue Stats
431W - 404L
1,513 Elo+
Party 1
Artio
Artio
TwoToothdTooter
Artio
Level 129
God Stats
9W - 13L
1,447 SR
Queue Stats
639W - 627L
1,451 Elo+
Solo
Thoth
Thoth
X_III_XI_X
Thoth
Level 96
God Stats
7W - 8L
1,575 SR
Queue Stats
192W - 164L
1,521 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,500 Elo+

VS

Team Averages
Level 101
1,528 SR
1,496 Elo+
Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Genji8909
Chaac
Level 134
God Stats
23W - 18L
1,631 SR
Queue Stats
357W - 338L
1,525 Elo+
Solo
Jing Wei
Jing Wei
ImpastaGsus
Jing Wei
Level 87
God Stats
1W - 0L
1,489 SR
Queue Stats
75W - 50L
1,579 Elo+
Solo
Fafnir
Fafnir
Mr NotTheOne
Fafnir
Level 149
God Stats
3W - 1L
1,835 SR
Queue Stats
636W - 605L
1,492 Elo+
Solo
Nemesis
Nemesis
TheSideshowGuy
Nemesis
Level 39
God Stats
4W - 9L
1,188 SR
Queue Stats
14W - 19L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 3 / 2
7,912
527
5,422
9,623
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Caius XZX
Izanami
11
1 / 6 / 0
6,767
451
6,509
12,728
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
6,371
425
2,749
15,067
8,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 0
7,825
522
8,821
11,936
10,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
14
0 / 5 / 3
8,181
545
4,443
8,439
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 2 / 2
9,474
632
6,510
8,323
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Genji8909
Chaac
14
1 / 2 / 4
8,736
582
9,188
14,611
7,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
ImpastaGsus
Jing Wei
14
4 / 0 / 4
8,208
547
14,491
8,054
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
4 / 1 / 5
8,716
581
7,678
12,539
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 1
8,485
566
3,501
7,430
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
20
20
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
2
1.33
W
Tiamat
 
Tiamat
5
2
2
3
L
Izanami
Caius XZX
Izanami
1
6
0
0.17
L
0
4
0
0
W
Chaac
Genji8909
Chaac
1
2
4
1.5
W
Jing Wei
ImpastaGsus
Jing Wei
4
0
4
6
W
Fafnir
4
1
5
6.5
W
6
1
1
6.5
L
2
2
0
1
L
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
41,368
57,793
Taken
50,957
30,541
Mitigated
30,718
18,565
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,422
602
0
2,772
9,623
3,877
0
964
8,615
0
45,144
W
Tiamat
 
Tiamat
6,510
911
0
2,804
8,323
4,261
742
3,818
4,138
60,811
0
L
Izanami
Caius XZX
Izanami
6,509
3,817
92
2,708
12,728
4,789
0
2,979
9,749
0
50,805
L
2,749
267
1,857
3,331
15,067
8,445
0
4,256
10,811
15,681
0
W
Chaac
Genji8909
Chaac
9,188
1,370
122
6,124
14,611
7,192
59
7,278
7,333
0
52,857
W
Jing Wei
ImpastaGsus
Jing Wei
14,491
10,102
0
2,617
8,054
2,435
2,439
1,200
6,854
0
69,093
W
Fafnir
7,678
1,732
344
4,968
12,539
14,479
459
1,490
11,049
27,918
0
W
3,501
1,855
0
250
7,430
2,351
0
1,836
5,570
0
37,293
L
8,821
877
307
5,626
11,936
10,755
676
115
11,821
47,007
0
L
Thoth
4,443
279
0
1,872
8,439
2,675
653
5,454
2,609
57,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
43,619
452
Minions Killed
484
0
Camps Cleared
0
1,336,582
Distance Traveled
1,491,151
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,912
527
91
6
0
303,656
0
W
Tiamat
9,474
632
138
9
0
296,104
7
L
Izanami
6,767
451
100
7
0
240,691
4
L
Atlas
6,371
425
28
2
0
280,421
4
W
Chaac
8,736
582
118
8
0
299,282
3
W
Jing Wei
8,208
547
132
9
0
283,616
1
W
Fafnir
8,716
581
33
2
0
265,856
5
W
Nemesis
8,485
566
63
4
0
346,293
1
L
Artio
7,825
522
96
6
0
252,412
4
L
Thoth
8,181
545
137
9
0
259,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role