Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
Level 106
God Stats
22W - 39L
1,331 SR
Queue Stats
688W - 828L
1,406 Elo+
Party 3
Mulan
Mulan
Celvip
Mulan
Level 49
God Stats
38W - 43L
1,494 SR
Queue Stats
218W - 265L
1,405 Elo+
Party 3
Cabrakan
Cabrakan
Hasta_Ia_vista69
Cabrakan
Level 101
God Stats
30W - 48L
1,423 SR
Queue Stats
642W - 767L
1,409 Elo+
Party 3
Susano
Susano
NICEGUY0217
Susano
Level 30
God Stats
7W - 16L
1,358 SR
Queue Stats
51W - 53L
1,465 Elo+
Party 2
Hel
Hel
PianoSoul
Hel
Level 160
God Stats
11W - 7L
1,607 SR
Queue Stats
254W - 259L
1,535 Elo+
Party 2
Team Averages
Level 89
1,443 SR
1,444 Elo+

VS

Team Averages
Level 50
1,541 SR
1,507 Elo+
Geb
Geb
Allaboutthc
Geb
Level 104
God Stats
61W - 39L
1,538 SR
Queue Stats
358W - 356L
1,329 Elo+
Solo
Tyr
Tyr
CharlyJDs
Tyr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Seralith
Ne Zha
Level 15
God Stats
8W - 4L
1,871 SR
Queue Stats
62W - 51L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
fetusdeletus6947
Danzaburou
Level 41
God Stats
1W - 6L
1,100 SR
Queue Stats
17W - 21L
1,425 Elo+
Solo
Scylla
Scylla
fumikochan
Scylla
Level 48
God Stats
15W - 9L
1,693 SR
Queue Stats
122W - 98L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
14
3 / 1 / 7
8,052
503
9,516
8,862
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Celvip
Mulan
15
3 / 3 / 2
8,542
534
9,699
14,431
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 5
6,727
420
3,046
12,171
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
1 / 6 / 2
6,921
433
1,696
12,061
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 7 / 2
7,607
475
7,901
11,187
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,114
445
5,090
12,127
5,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 6
8,625
539
12,112
14,304
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Seralith
Ne Zha
18
10 / 0 / 8
10,747
672
12,619
10,922
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
fetusdeletus6947
Danzaburou
11
0 / 5 / 1
6,972
436
7,255
12,527
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
fumikochan
Scylla
13
3 / 1 / 4
8,071
504
4,625
4,526
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
18
18
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
3
1
7
6.5
L
Mulan
Celvip
Mulan
3
3
2
1.33
W
3
3
6
2
L
2
1
5
4.5
L
Susano
1
6
2
0.33
L
4
7
2
0.71
W
Ne Zha
Seralith
Ne Zha
10
0
8
14
W
Danzaburou
fetusdeletus6947
Danzaburou
0
5
1
0.1
W
Scylla
fumikochan
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
41,701
58,712
Taken
54,406
27,130
Mitigated
29,572
24,410
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,090
196
611
1,949
12,127
5,708
41
3,976
8,151
25,764
0
L
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
9,516
3,205
0
5,015
8,862
2,660
0
2,034
6,785
0
61,030
L
Mulan
Celvip
Mulan
9,699
1,222
0
6,851
14,431
8,344
0
147
13,263
2,947
47,217
W
12,112
3,375
0
6,627
14,304
14,589
0
618
12,680
0
52,502
L
3,046
560
418
4,057
12,171
9,981
0
3,115
8,924
9,424
0
L
Susano
1,696
482
0
3,918
12,061
3,430
0
1,476
10,333
0
37,175
L
7,901
127
636
3,515
11,187
2,715
60
2,611
8,399
50,529
0
W
Ne Zha
Seralith
Ne Zha
12,619
3,952
0
6,591
10,922
4,290
0
2,109
8,813
0
89,737
W
Danzaburou
fetusdeletus6947
Danzaburou
7,255
3,335
0
4,204
12,527
3,471
748
2,453
10,074
0
39,219
W
Scylla
fumikochan
Scylla
4,625
662
0
1,192
4,526
1,514
777
2,531
1,952
39,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
41,529
404
Minions Killed
474
0
Camps Cleared
0
1,547,114
Distance Traveled
1,505,684
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,114
445
36
2
0
306,473
1
L
Ah Muzen Cab
8,052
503
120
8
0
303,163
0
L
Mulan
8,542
534
106
7
0
304,279
1
W
Tyr
8,625
539
98
6
0
314,917
7
L
Cabrakan
6,727
420
12
1
0
318,919
5
L
Susano
6,921
433
74
5
0
332,860
0
L
Hel
7,607
475
92
6
0
287,893
6
W
Ne Zha
10,747
672
154
10
0
336,676
0
W
Danzaburou
6,972
436
85
5
0
282,862
2
W
Scylla
8,071
504
101
6
0
264,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role