Player Matchup

Hun Batz
Hun Batz
A1DJAMF
Hun Batz
Level 117
God Stats
2W - 0L
1,716 SR
Queue Stats
68W - 60L
1,541 Elo+
Party 2
Hercules
Hercules
Godly Anime
Hercules
Level 147
God Stats
1W - 1L
1,210 SR
Queue Stats
266W - 266L
1,619 Elo+
Party 1
Geb
Geb
Kody4002
Geb
Level 107
God Stats
5W - 0L
1,960 SR
Queue Stats
269W - 237L
1,588 Elo+
Party 2
Baba Yaga
Baba Yaga
Stag XXIV
Baba Yaga
Level 85
God Stats
1W - 0L
1,620 SR
Queue Stats
8W - 16L
1,428 Elo+
Party 1
Olorun
Olorun
bovendog
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,402 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,516 Elo+

VS

Team Averages
Level 91
1,597 SR
1,492 Elo+
Kuzenbo
Kuzenbo
Arcanjohk
Kuzenbo
Level 57
God Stats
2W - 2L
1,735 SR
Queue Stats
135W - 170L
1,480 Elo+
Party 3
Fenrir
Fenrir
Cazyh
Fenrir
Level 101
God Stats
4W - 4L
1,502 SR
Queue Stats
206W - 258L
1,520 Elo+
Party 3
Nemesis
Nemesis
DreadedK1ngJ
Nemesis
Level 119
God Stats
8W - 10L
1,686 SR
Queue Stats
236W - 206L
1,487 Elo+
Solo
Hachiman
Hachiman
Jeffkiller1023
Hachiman
Level 99
God Stats
6W - 6L
1,552 SR
Queue Stats
654W - 648L
1,537 Elo+
Solo
Hades
Hades
TRILLA99
Hades
Level 80
God Stats
11W - 13L
1,508 SR
Queue Stats
364W - 413L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A1DJAMF
Hun Batz
20
2 / 4 / 7
12,465
499
9,546
16,692
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Godly Anime
Hercules
20
5 / 4 / 4
13,995
560
15,643
24,968
20,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 4
11,343
454
13,318
22,743
23,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Stag XXIV
Baba Yaga
17
1 / 2 / 3
11,604
464
10,583
12,013
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
bovendog
Olorun
20
3 / 3 / 3
13,390
536
11,074
13,607
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcanjohk
Kuzenbo
13
0 / 1 / 7
9,728
389
5,071
15,843
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Cazyh
Fenrir
20
2 / 3 / 4
12,293
492
10,607
19,589
13,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
DreadedK1ngJ
Nemesis
17
7 / 2 / 1
11,741
470
11,104
20,242
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
20
6 / 3 / 2
13,125
525
13,723
20,420
8,222
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
TRILLA99
Hades
18
2 / 3 / 6
11,845
474
16,061
15,352
8,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
12
Kills
17
17
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A1DJAMF
Hun Batz
2
4
7
1.38
L
Kuzenbo
Arcanjohk
Kuzenbo
0
1
7
3.5
L
Fenrir
Cazyh
Fenrir
2
3
4
1.33
L
Nemesis
DreadedK1ngJ
Nemesis
7
2
1
3.75
W
Hercules
Godly Anime
Hercules
5
4
4
1.75
L
Hachiman
6
3
2
2.33
W
1
4
4
0.75
W
Baba Yaga
Stag XXIV
Baba Yaga
1
2
3
1.25
L
Hades
TRILLA99
Hades
2
3
6
1.67
W
Olorun
bovendog
Olorun
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,164
Damage
56,566
90,023
Taken
91,446
61,491
Mitigated
55,515
34,262
Healing
30,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A1DJAMF
Hun Batz
9,546
2,220
32
3,887
16,692
6,389
268
1,807
14,758
0
84,655
L
Kuzenbo
Arcanjohk
Kuzenbo
5,071
2,267
0
1,933
15,843
14,502
0
8,680
7,163
16,869
0
L
Fenrir
Cazyh
Fenrir
10,607
2,084
0
7,286
19,589
13,695
282
4,655
14,132
0
77,162
L
Nemesis
DreadedK1ngJ
Nemesis
11,104
3,414
0
5,236
20,242
10,220
303
6,763
13,287
0
91,717
W
Hercules
Godly Anime
Hercules
15,643
4,862
755
12,514
24,968
20,740
707
6,736
17,542
9,000
87,758
L
Hachiman
13,723
7,851
0
8,166
20,420
8,222
810
9,263
10,999
0
124,561
W
13,318
2,170
0
3,528
22,743
23,237
17
9,111
13,632
48,189
0
W
Baba Yaga
Stag XXIV
Baba Yaga
10,583
252
0
3,483
12,013
5,024
481
2,992
8,830
73,903
0
L
Hades
TRILLA99
Hades
16,061
1,066
553
7,407
15,352
8,876
705
7,300
7,897
83,780
0
W
Olorun
bovendog
Olorun
11,074
4,292
1,878
8,185
13,607
6,101
2,273
4,914
8,693
102,487
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
58,732
682
Minions Killed
627
0
Camps Cleared
0
2,301,508
Distance Traveled
2,265,035
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,465
499
137
5
0
495,064
2
L
Kuzenbo
9,728
389
26
1
0
369,061
2
L
Fenrir
12,293
492
151
6
0
470,214
11
L
Nemesis
11,741
470
116
5
0
557,853
14
W
Hercules
13,995
560
192
8
0
423,812
5
L
Hachiman
13,125
525
188
8
0
415,914
1
W
Geb
11,343
454
46
2
0
444,562
0
W
Baba Yaga
11,604
464
103
4
0
462,005
2
L
Hades
11,845
474
146
6
0
451,993
1
W
Olorun
13,390
536
204
8
0
476,065
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role