Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fluffy Daji
Gilgamesh
Level 65
God Stats
0W - 2L
1,522 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
UsarVengeous
The Morrigan
Level 134
God Stats
3W - 11L
1,431 SR
Queue Stats
270W - 241L
1,539 Elo+
Solo
Izanami
Izanami
WoodierSIMO
Izanami
Level 124
God Stats
137W - 143L
1,483 SR
Queue Stats
501W - 631L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
davideFRAC98
Ao Kuang
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 242L
1,362 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,459 Elo+

VS

Team Averages
Level 135
1,515 SR
1,522 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Tarchish-Rise
Apollo
Level 125
God Stats
7W - 12L
1,450 SR
Queue Stats
99W - 94L
1,569 Elo+
Party 1
Bastet
Bastet
UySpOuKoUnW_ART
Bastet
Level 149
God Stats
17W - 10L
1,598 SR
Queue Stats
406W - 349L
1,572 Elo+
Party 1
Odin
Odin
lowgane
Odin
Level 87
God Stats
4W - 3L
1,471 SR
Queue Stats
197W - 203L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
uyStregone
Zhong Kui
Level 155
God Stats
8W - 7L
1,557 SR
Queue Stats
539W - 480L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 2
5,911
455
4,087
7,621
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Fluffy Daji
Gilgamesh
11
2 / 1 / 0
7,169
551
8,194
9,372
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
UsarVengeous
The Morrigan
11
0 / 2 / 0
6,239
480
3,187
6,448
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WoodierSIMO
Izanami
11
0 / 6 / 0
6,458
497
4,793
9,262
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
davideFRAC98
Ao Kuang
10
1 / 6 / 3
6,344
488
2,616
12,005
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 10
6,491
499
1,881
6,898
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 6
7,540
580
6,208
8,147
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 1 / 3
7,918
609
9,556
8,612
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
lowgane
Odin
12
0 / 2 / 4
6,960
535
4,082
7,480
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
uyStregone
Zhong Kui
12
4 / 0 / 6
7,011
539
8,823
9,579
7,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
2
2
W
Hel
 
Hel
1
0
10
6
L
Gilgamesh
Fluffy Daji
Gilgamesh
2
1
0
2
W
2
1
6
5
L
The Morrigan
UsarVengeous
The Morrigan
0
2
0
0
W
9
1
3
10.5
L
Izanami
WoodierSIMO
Izanami
0
6
0
0
L
Ao Kuang
davideFRAC98
Ao Kuang
1
6
3
0.42
W
Odin
lowgane
Odin
0
2
4
1
W
Zhong Kui
uyStregone
Zhong Kui
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
30,550
44,708
Taken
40,716
17,539
Mitigated
20,664
12,680
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,087
799
807
2,913
7,621
3,396
0
2,192
5,390
12,655
0
W
Hel
 
Hel
1,881
371
3,440
4,503
6,898
4,380
0
2,261
4,637
12,904
0
L
Gilgamesh
Fluffy Daji
Gilgamesh
8,194
1,798
169
3,308
9,372
4,499
0
1,488
7,435
2,872
35,555
W
6,208
4,927
0
3,692
8,147
2,413
516
1,364
6,783
0
57,507
L
The Morrigan
UsarVengeous
The Morrigan
3,187
403
0
1,058
6,448
2,512
0
1,638
4,810
39,920
4,347
W
9,556
1,674
0
2,296
8,612
2,641
54
1,773
6,806
0
52,818
L
Izanami
WoodierSIMO
Izanami
4,793
3,686
0
1,448
9,262
2,567
0
1,553
7,709
0
45,491
L
Ao Kuang
davideFRAC98
Ao Kuang
2,616
640
108
2,869
12,005
4,565
0
3,902
8,022
26,224
7,990
W
Odin
lowgane
Odin
4,082
384
0
3,153
7,480
3,848
0
762
6,718
1,420
35,723
W
Zhong Kui
uyStregone
Zhong Kui
8,823
971
0
5,095
9,579
7,382
411
3,775
5,804
45,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
35,920
349
Minions Killed
372
0
Camps Cleared
0
1,205,990
Distance Traveled
1,310,217
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,911
455
16
1
0
248,984
3
W
Hel
6,491
499
15
1
0
255,492
6
L
Gilgamesh
7,169
551
89
7
0
259,957
7
W
Apollo
7,540
580
105
8
0
239,105
3
L
The Morrigan
6,239
480
81
6
0
233,386
4
W
Bastet
7,918
609
83
6
0
296,688
2
L
Izanami
6,458
497
98
8
0
215,430
2
L
Ao Kuang
6,344
488
65
5
0
248,233
1
W
Odin
6,960
535
90
7
0
281,037
2
W
Zhong Kui
7,011
539
79
6
0
237,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role