Player Matchup

Fenrir
Fenrir
CRIMS0N21
Fenrir
Level 41
God Stats
0W - 2L
1,502 SR
Queue Stats
37W - 44L
1,421 Elo+
Party 1
He Bo
He Bo
Fredbear711
He Bo
Level 114
God Stats
0W - 7L
1,038 SR
Queue Stats
170W - 173L
1,405 Elo+
Solo
Vamana
Vamana
STLxJAWJOKERx
Vamana
Level 108
God Stats
6W - 8L
1,492 SR
Queue Stats
672W - 676L
1,448 Elo+
Solo
Scylla
Scylla
SpaceyVoid
Scylla
Level 159
God Stats
2W - 3L
1,255 SR
Queue Stats
218W - 252L
1,324 Elo+
Party 1
Ullr
Ullr
shadow delusion
Ullr
Level 125
God Stats
5W - 2L
1,721 SR
Queue Stats
167W - 170L
1,374 Elo+
Solo
Team Averages
Level 109
1,402 SR
1,394 Elo+

VS

Team Averages
Level 106
1,585 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A Moist Mei
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 2
Vulcan
Vulcan
ImPooch
Vulcan
Level 157
God Stats
26W - 11L
1,697 SR
Queue Stats
1,005W - 710L
1,694 Elo+
Party 2
Chiron
Chiron
Juggy291869
Chiron
Level 125
God Stats
1W - 0L
1,418 SR
Queue Stats
202W - 198L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Xxx Roast xxX
Cthulhu
Level 149
God Stats
16W - 3L
1,808 SR
Queue Stats
796W - 509L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRIMS0N21
Fenrir
9
0 / 4 / 1
4,654
931
1,758
6,095
3,672
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 6 / 0
4,765
953
2,831
5,829
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 1
5,278
1,056
3,903
7,730
6,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
SpaceyVoid
Scylla
8
2 / 4 / 0
5,056
1,011
5,051
4,753
1,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,096
1,019
3,371
5,016
1,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 1 / 8
5,858
1,172
2,051
7,129
2,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 1 / 8
6,901
1,380
6,874
4,240
1,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ImPooch
Vulcan
11
2 / 0 / 4
6,278
1,256
3,784
1,208
587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chiron
13
6 / 1 / 11
7,221
1,444
6,773
5,696
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
13
4 / 0 / 14
7,461
1,492
7,645
11,154
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
20
20
Deaths
3
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
8
5
W
7
1
8
11
L
Fenrir
CRIMS0N21
Fenrir
0
4
1
0.13
L
0
6
0
0
W
Vulcan
ImPooch
Vulcan
2
0
4
4
W
Chiron
6
1
11
11.5
L
1
2
1
0.75
L
Scylla
SpaceyVoid
Scylla
2
4
0
0.5
W
Cthulhu
4
0
14
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
27,127
29,423
Taken
29,427
13,835
Mitigated
13,383
4,587
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,051
475
957
2,689
7,129
2,900
561
2,267
4,798
0
4,840
W
6,874
2,996
832
2,203
4,240
1,567
1,047
937
3,265
0
10,008
L
Fenrir
CRIMS0N21
Fenrir
1,758
336
19
326
6,095
3,672
0
1,862
4,003
559
2,999
L
2,831
488
240
389
5,829
1,225
0
1,968
3,751
5,838
0
W
Vulcan
ImPooch
Vulcan
3,784
1,026
45
287
1,208
587
575
38
1,170
9,063
0
W
Chiron
6,773
2,074
1,006
2,290
5,696
2,152
1,521
1,563
4,077
0
12,439
L
3,903
1,549
185
2,592
7,730
6,329
0
2,688
4,844
0
6,343
L
Scylla
SpaceyVoid
Scylla
5,051
165
146
473
4,753
1,278
0
2,501
2,071
7,530
0
W
Cthulhu
7,645
302
1,083
6,351
11,154
6,177
539
3,079
7,881
14,606
0
L
3,371
1,989
0
217
5,016
1,331
0
1,651
3,325
0
9,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
33,719
37
Minions Killed
57
0
Camps Cleared
0
421,441
Distance Traveled
562,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,858
1,172
4
1
0
113,846
0
W
Neith
6,901
1,380
3
1
0
111,769
0
L
Fenrir
4,654
931
8
2
0
102,859
0
L
He Bo
4,765
953
7
1
0
84,230
2
W
Vulcan
6,278
1,256
14
3
0
76,704
0
W
Chiron
7,221
1,444
14
3
0
120,731
0
L
Vamana
5,278
1,056
3
1
0
64,772
0
L
Scylla
5,056
1,011
3
1
0
80,175
0
W
Cthulhu
7,461
1,492
22
4
0
139,656
0
L
Ullr
5,096
1,019
16
3
0
89,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role