Player Matchup

Hel
Hel
Bob789_
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,428 Elo+
Solo
Merlin
Merlin
CRANCK1
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
MrSidney
Kuzenbo
Level 95
God Stats
0W - 1L
1,288 SR
Queue Stats
22W - 23L
1,428 Elo+
Party 2
Kali
Kali
SunniLaBeouf
Kali
Level 144
God Stats
2W - 2L
1,568 SR
Queue Stats
223W - 245L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Togo30cm
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 2
Team Averages
Level 62
1,471 SR
1,426 Elo+

VS

Team Averages
Level 72
1,536 SR
1,454 Elo+
Aphrodite
Aphrodite
BluStar
Aphrodite
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 43L
1,422 Elo+
Party 1
Scylla
Scylla
BomB1mBom
Scylla
Level 132
God Stats
8W - 6L
1,575 SR
Queue Stats
585W - 567L
1,537 Elo+
Solo
Anhur
Anhur
Drgnballs
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,418 Elo+
Party 1
He Bo
He Bo
Fairnessk
He Bo
Level 66
God Stats
5W - 6L
1,363 SR
Queue Stats
313W - 342L
1,453 Elo+
Solo
Chaac
Chaac
KnaprigaPiller
Chaac
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
74W - 101L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 5 / 8
9,251
617
6,079
17,577
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
CRANCK1
Merlin
20
6 / 3 / 7
11,400
760
23,352
15,004
7,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
MrSidney
Kuzenbo
17
2 / 5 / 9
9,459
631
12,033
26,730
41,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 10 / 5
11,715
781
14,493
19,953
9,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Togo30cm
Nu Wa
17
1 / 5 / 11
9,657
644
13,478
15,621
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BluStar
Aphrodite
18
2 / 2 / 19
11,423
762
12,122
18,572
13,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
BomB1mBom
Scylla
18
7 / 2 / 12
11,735
782
19,682
16,086
13,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Drgnballs
Anhur
17
2 / 4 / 17
10,643
710
15,964
14,151
5,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Fairnessk
He Bo
18
6 / 6 / 15
11,835
789
14,146
16,901
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 13
13,030
869
26,047
23,728
21,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
16
Kills
28
28
Deaths
17
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BluStar
Aphrodite
2
2
19
5.75
L
Hel
1
5
8
1
W
Scylla
BomB1mBom
Scylla
7
2
12
6.5
L
Merlin
CRANCK1
Merlin
6
3
7
3.17
W
Anhur
Drgnballs
Anhur
2
4
17
2.63
W
He Bo
Fairnessk
He Bo
6
6
15
2.25
W
11
3
13
5.83
L
Kuzenbo
MrSidney
Kuzenbo
2
5
9
1.3
L
6
10
5
0.85
L
Nu Wa
Togo30cm
Nu Wa
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,435
Damage
87,961
94,885
Taken
89,438
74,907
Mitigated
60,271
43,391
Healing
51,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BluStar
Aphrodite
12,122
1,378
13,667
11,204
18,572
13,465
1,097
13,800
4,772
58,441
0
L
Hel
6,079
368
19,201
9,879
17,577
9,516
0
9,057
8,520
11,178
0
W
Scylla
BomB1mBom
Scylla
19,682
1,526
365
3,240
16,086
13,398
719
8,848
7,238
41,739
0
L
Merlin
CRANCK1
Merlin
23,352
464
875
1,681
15,004
7,373
0
8,509
6,495
59,665
0
W
Anhur
Drgnballs
Anhur
15,964
4,007
1,702
1,291
14,151
5,911
2,433
9,765
4,386
0
39,518
W
He Bo
Fairnessk
He Bo
14,146
100
3,623
4,665
16,901
6,389
907
9,611
7,290
30,080
0
W
26,047
1,520
2,743
9,092
23,728
21,108
357
12,918
9,808
2,119
60,704
L
Kuzenbo
MrSidney
Kuzenbo
12,033
3,448
1,117
2,560
26,730
41,323
169
9,423
17,307
15,982
0
L
14,493
4,207
434
3,953
19,953
9,959
0
12,499
7,454
0
20,334
L
Nu Wa
Togo30cm
Nu Wa
13,478
6,012
1,761
1,930
15,621
6,736
132
7,107
8,514
26,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
58,666
134
Minions Killed
274
0
Camps Cleared
0
1,347,263
Distance Traveled
1,434,319
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,423
762
102
7
0
301,215
0
L
Hel
9,251
617
16
1
0
293,126
0
W
Scylla
11,735
782
39
3
0
278,986
0
L
Merlin
11,400
760
68
5
0
308,777
0
W
Anhur
10,643
710
36
2
0
249,350
0
W
He Bo
11,835
789
31
2
0
267,301
0
W
Chaac
13,030
869
66
4
0
337,467
0
L
Kuzenbo
9,459
631
6
0
0
256,194
0
L
Kali
11,715
781
22
1
0
216,988
1
L
Nu Wa
9,657
644
22
1
0
272,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role