Player Matchup

Neith
Neith
DosBlacNMild
Neith
Level 109
God Stats
43W - 38L
1,474 SR
Queue Stats
679W - 760L
1,302 Elo+
Solo
Janus
Janus
LongestArm
Janus
Level 27
God Stats
6W - 4L
1,480 SR
Queue Stats
28W - 64L
1,201 Elo+
Party 1
Ganesha
Ganesha
Petesports
Ganesha
Level 68
God Stats
10W - 3L
1,665 SR
Queue Stats
323W - 373L
1,339 Elo+
Solo
Fenrir
Fenrir
Unlimited_Meta
Fenrir
Level 46
God Stats
7W - 8L
1,327 SR
Queue Stats
91W - 122L
1,270 Elo+
Party 1
Olorun
Olorun
fallko1964
Olorun
Level 52
God Stats
11W - 9L
1,552 SR
Queue Stats
187W - 217L
1,418 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,306 Elo+

VS

Team Averages
Level 75
1,431 SR
1,384 Elo+
Yemoja
Yemoja
SARGENTMAJOR79
Yemoja
Level 49
God Stats
2W - 8L
1,430 SR
Queue Stats
19W - 47L
1,296 Elo+
Solo
Medusa
Medusa
aubjew
Medusa
Level 118
God Stats
30W - 34L
1,461 SR
Queue Stats
609W - 646L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
bow_bert
Sun Wukong
Level 81
God Stats
0W - 2L
1,322 SR
Queue Stats
53W - 48L
1,414 Elo+
Solo
Mercury
Mercury
k99foxdemon
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,485 Elo+
Solo
Zeus
Zeus
zapexzpx
Zeus
Level 66
God Stats
1W - 2L
1,444 SR
Queue Stats
217W - 241L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 0
9,372
586
14,519
10,990
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
3 / 0 / 4
9,231
577
5,467
5,498
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Petesports
Ganesha
12
0 / 1 / 8
7,979
499
3,547
10,050
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 0 / 2
9,590
599
6,718
10,093
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
fallko1964
Olorun
15
1 / 0 / 2
9,428
589
5,851
5,700
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,217
389
7,184
11,593
3,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
aubjew
Medusa
11
1 / 6 / 0
6,684
418
5,576
12,826
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
bow_bert
Sun Wukong
13
1 / 4 / 0
7,601
475
6,344
13,590
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
k99foxdemon
Mercury
9
1 / 1 / 0
5,977
374
2,124
9,650
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
12
0 / 6 / 0
6,732
421
2,998
7,526
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
3
3
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
W
Janus
3
0
4
5
W
Ganesha
Petesports
Ganesha
0
1
8
4
L
0
5
1
0.1
W
9
0
2
10
L
Medusa
aubjew
Medusa
1
6
0
0.17
L
Sun Wukong
bow_bert
Sun Wukong
1
4
0
0.25
W
Olorun
fallko1964
Olorun
1
0
2
2
L
Mercury
k99foxdemon
Mercury
1
1
0
1
L
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
24,226
42,331
Taken
55,185
22,236
Mitigated
20,099
12,343
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,519
5,313
0
4,487
10,990
4,537
2,953
2,568
8,377
0
68,005
W
Janus
5,467
411
0
2,059
5,498
1,928
763
2,267
3,045
58,275
0
W
Ganesha
Petesports
Ganesha
3,547
745
0
2,107
10,050
8,797
165
3,605
6,297
22,457
0
L
7,184
1,907
784
2,432
11,593
3,170
140
2,583
8,928
31,917
0
W
6,718
1,998
0
894
10,093
4,461
0
1,217
8,606
0
62,974
L
Medusa
aubjew
Medusa
5,576
1,831
264
3,367
12,826
2,819
0
1,978
10,806
0
36,517
L
Sun Wukong
bow_bert
Sun Wukong
6,344
789
0
5,245
13,590
9,489
0
4,797
8,713
0
40,864
W
Olorun
fallko1964
Olorun
5,851
2,987
0
2,796
5,700
2,513
2,163
175
5,087
58,442
6,307
L
Mercury
k99foxdemon
Mercury
2,124
683
0
2,746
9,650
2,480
0
1,038
8,572
0
17,435
L
Zeus
2,998
411
0
1,596
7,526
2,141
0
2,977
4,283
39,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
33,211
511
Minions Killed
326
0
Camps Cleared
0
1,528,536
Distance Traveled
1,429,888
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,372
586
139
9
0
259,416
2
W
Janus
9,231
577
114
7
0
333,936
3
W
Ganesha
7,979
499
18
1
0
334,676
8
L
Yemoja
6,217
389
56
4
0
272,108
0
W
Fenrir
9,590
599
103
6
0
350,539
1
L
Medusa
6,684
418
67
4
0
299,949
2
L
Sun Wukong
7,601
475
83
5
0
278,586
5
W
Olorun
9,428
589
137
9
0
249,969
1
L
Mercury
5,977
374
39
2
0
336,831
0
L
Zeus
6,732
421
81
5
0
242,414
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role