Player Matchup

Athena
Athena
ALEJAANDRO_99
Athena
Level 54
God Stats
3W - 1L
1,742 SR
Queue Stats
168W - 185L
1,398 Elo+
Party 1
Hera
Hera
BewareWlthTheDoG
Hera
Level 56
God Stats
1W - 3L
1,482 SR
Queue Stats
103W - 113L
1,414 Elo+
Party 1
Rama
Rama
DJBlicky
Rama
Level 126
God Stats
10W - 10L
1,530 SR
Queue Stats
394W - 325L
1,537 Elo+
Party 3
Pele
Pele
M1_2Madara
Pele
Level 74
God Stats
25W - 23L
1,590 SR
Queue Stats
359W - 323L
1,430 Elo+
Party 3
Cu Chulainn
Cu Chulainn
wujokwiatek80
Cu Chulainn
Level 114
God Stats
0W - 2L
1,189 SR
Queue Stats
213W - 185L
1,506 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,457 Elo+

VS

Team Averages
Level 105
1,430 SR
1,448 Elo+
Jing Wei
Jing Wei
HyPerBeaTz88
Jing Wei
Level 63
God Stats
14W - 9L
1,464 SR
Queue Stats
168W - 166L
1,447 Elo+
Solo
Tiamat
Tiamat
devil_night64
Tiamat
Level 122
God Stats
5W - 6L
1,412 SR
Queue Stats
319W - 289L
1,543 Elo+
Party 2
Mulan
Mulan
franciscodlro8
Mulan
Level 117
God Stats
2W - 1L
1,498 SR
Queue Stats
23W - 31L
1,329 Elo+
Solo
Ganesha
Ganesha
gult2
Ganesha
Level 87
God Stats
1W - 3L
1,366 SR
Queue Stats
200W - 216L
1,438 Elo+
Solo
Vamana
Vamana
lucacrea03
Vamana
Level 137
God Stats
4W - 6L
1,412 SR
Queue Stats
516W - 484L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,570
429
5,939
15,049
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 2
8,543
427
7,278
11,007
3,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
4 / 4 / 4
8,772
439
11,312
15,668
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 5 / 3
10,534
527
10,905
19,836
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
wujokwiatek80
Cu Chulainn
14
0 / 6 / 1
8,214
411
10,325
16,158
12,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HyPerBeaTz88
Jing Wei
15
2 / 5 / 5
9,715
486
13,935
12,981
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 6
10,365
518
12,044
12,913
8,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 0
10,916
546
15,866
20,073
19,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
gult2
Ganesha
14
0 / 4 / 13
9,399
470
7,468
17,149
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
lucacrea03
Vamana
20
10 / 0 / 3
13,045
652
10,401
14,845
7,623
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
21
21
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
2
5
2
0.6
L
Rama
4
4
4
1.5
W
Jing Wei
HyPerBeaTz88
Jing Wei
2
5
5
0.9
L
7
5
3
1.7
W
4
3
6
2.33
W
5
2
0
2.5
W
Ganesha
gult2
Ganesha
0
4
13
1.63
W
Vamana
lucacrea03
Vamana
10
0
3
11.5
L
Cu Chulainn
wujokwiatek80
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
59,714
77,718
Taken
77,961
40,311
Mitigated
61,508
20,127
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
1,294
295
5,526
15,049
13,178
145
4,678
10,155
29,662
0
L
7,278
2,521
0
1,886
11,007
3,465
0
3,476
7,107
53,142
0
L
Rama
11,312
9,262
0
4,190
15,668
4,774
504
4,145
11,271
0
61,563
W
Jing Wei
HyPerBeaTz88
Jing Wei
13,935
11,084
0
1,768
12,981
4,507
1,094
2,047
10,934
0
73,711
L
10,905
3,459
0
7,476
19,836
6,805
0
6,356
12,978
0
77,870
W
12,044
866
0
4,823
12,913
8,671
1,659
3,894
9,019
60,988
0
W
15,866
3,037
0
5,614
20,073
19,607
659
2,809
17,264
9,906
69,583
W
Ganesha
gult2
Ganesha
7,468
591
0
2,335
17,149
21,100
77
3,783
13,366
28,796
0
W
Vamana
lucacrea03
Vamana
10,401
3,734
0
7,845
14,845
7,623
4,037
3,037
11,808
0
114,193
L
Cu Chulainn
wujokwiatek80
Cu Chulainn
10,325
2,383
0
754
16,158
12,089
0
2,363
12,779
9,136
44,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
53,440
495
Minions Killed
636
0
Camps Cleared
0
1,828,086
Distance Traveled
1,941,977
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,570
429
42
2
0
410,696
3
L
Hera
8,543
427
105
5
0
326,404
1
L
Rama
8,772
439
105
5
0
348,134
2
W
Jing Wei
9,715
486
130
7
0
334,107
5
L
Pele
10,534
527
136
7
0
410,707
0
W
Tiamat
10,365
518
121
6
0
380,567
2
W
Mulan
10,916
546
152
8
0
390,599
2
W
Ganesha
9,399
470
21
1
0
390,558
1
W
Vamana
13,045
652
212
11
0
446,146
0
L
Cu Chulainn
8,214
411
107
5
0
332,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role