Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GNCJLKLhuigui
Xing Tian
Level 67
God Stats
1W - 2L
1,447 SR
Queue Stats
71W - 68L
1,494 Elo+
Party 2
Medusa
Medusa
Manulaniokekai
Medusa
Level 129
God Stats
17W - 14L
1,620 SR
Queue Stats
368W - 411L
1,480 Elo+
Solo
King Arthur
King Arthur
Nagakun0
King Arthur
Level 127
God Stats
5W - 18L
1,324 SR
Queue Stats
285W - 263L
1,559 Elo+
Solo
Kali
Kali
RgDy
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,554 Elo+
Party 2
Team Averages
Level 116
1,478 SR
1,517 Elo+

VS

Team Averages
Level 112
1,394 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Atarka2point0
Baron Samedi
Level 81
God Stats
3W - 9L
1,355 SR
Queue Stats
48W - 60L
1,502 Elo+
Party 1
Ullr
Ullr
Kubozuka27
Ullr
Level 147
God Stats
1W - 2L
1,216 SR
Queue Stats
162W - 164L
1,518 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 156
God Stats
99W - 101L
1,519 SR
Queue Stats
374W - 356L
1,481 Elo+
Party 1
Serqet
Serqet
twerk
Serqet
Level 68
God Stats
1W - 1L
1,381 SR
Queue Stats
45W - 36L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 4 / 1
5,983
499
7,086
10,030
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
GNCJLKLhuigui
Xing Tian
10
3 / 0 / 2
6,644
554
2,563
7,013
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 2 / 1
6,444
537
3,869
6,813
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Nagakun0
King Arthur
12
3 / 4 / 0
6,661
555
6,580
10,682
5,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
RgDy
Kali
9
0 / 5 / 2
5,349
446
4,539
8,973
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 1
6,897
575
4,120
7,036
1,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Atarka2point0
Baron Samedi
10
2 / 1 / 1
5,911
493
5,482
6,105
2,137
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
7,290
608
4,745
8,124
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
drroskii
Sylvanus
12
4 / 3 / 0
7,391
616
6,314
9,562
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
twerk
Serqet
14
5 / 0 / 4
7,843
654
5,265
8,373
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
15
15
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Zeus
 
Zeus
1
2
1
0.75
W
Baron Samedi
Atarka2point0
Baron Samedi
2
1
1
2.5
L
Xing Tian
GNCJLKLhuigui
Xing Tian
3
0
2
4
W
3
2
1
1.75
L
1
2
1
0.75
L
King Arthur
Nagakun0
King Arthur
3
4
0
0.75
L
Kali
RgDy
Kali
0
5
2
0.2
W
Sylvanus
drroskii
Sylvanus
4
3
0
1.33
W
Serqet
twerk
Serqet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
25,926
43,511
Taken
39,200
18,872
Mitigated
15,168
14,413
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,086
2,776
48
4,258
10,030
3,351
0
2,735
7,145
41,675
0
W
Zeus
 
Zeus
4,120
1,506
0
3,150
7,036
1,698
674
635
6,401
42,368
0
W
Baron Samedi
Atarka2point0
Baron Samedi
5,482
617
562
2,127
6,105
2,137
234
3,398
2,707
27,560
0
L
Xing Tian
GNCJLKLhuigui
Xing Tian
2,563
388
0
1,860
7,013
4,935
0
2,829
3,939
18,313
0
W
4,745
2,285
0
1,090
8,124
2,499
0
3,758
4,366
0
41,711
L
3,869
670
0
2,798
6,813
2,151
0
3,764
2,911
0
46,317
L
King Arthur
Nagakun0
King Arthur
6,580
1,011
0
2,711
10,682
5,633
0
3,863
6,702
0
39,685
L
Kali
RgDy
Kali
4,539
2,450
0
2,738
8,973
2,802
0
1,097
7,763
0
21,794
W
Sylvanus
drroskii
Sylvanus
6,314
2,264
243
4,702
9,562
5,041
520
304
9,258
39,370
9,758
W
Serqet
twerk
Serqet
5,265
2,251
0
2,934
8,373
3,793
0
1,554
6,819
0
52,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
35,332
324
Minions Killed
418
0
Camps Cleared
0
1,150,477
Distance Traveled
1,152,964
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,983
499
69
6
0
207,363
3
W
Zeus
6,897
575
98
8
0
226,923
4
W
Baron Samedi
5,911
493
44
4
0
225,823
1
L
Xing Tian
6,644
554
38
3
0
242,206
2
W
Ullr
7,290
608
91
8
0
231,211
2
L
Medusa
6,444
537
88
7
0
229,952
4
L
King Arthur
6,661
555
87
7
0
238,269
1
L
Kali
5,349
446
42
4
0
232,687
4
W
Sylvanus
7,391
616
90
8
0
176,871
4
W
Serqet
7,843
654
95
8
0
292,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role