Player Matchup

Gilgamesh
Gilgamesh
F0rtyOne
Gilgamesh
Level 18
God Stats
16W - 10L
1,694 SR
Queue Stats
51W - 23L
1,916 Elo+
Party 2
Scylla
Scylla
IvanDawsome
Scylla
Level 87
God Stats
2W - 3L
1,435 SR
Queue Stats
114W - 52L
1,818 Elo+
Party 2
Rama
Rama
Sezyn
Rama
Level 83
God Stats
1W - 0L
1,913 SR
Queue Stats
32W - 12L
1,807 Elo+
Party 2
Team Averages
Level 63
1,681 SR
1,847 Elo+

VS

Team Averages
Level 58
1,526 SR
1,427 Elo+
Jing Wei
Jing Wei
ASVP Fruitloop
Jing Wei
Level 43
God Stats
1W - 1L
1,659 SR
Queue Stats
12W - 15L
1,347 Elo+
Party 1
Hel
Hel
Leaning_0gKush
Hel
Level 76
God Stats
13W - 30L
1,313 SR
Queue Stats
378W - 550L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Rarrw69
Cthulhu
Level 56
God Stats
2W - 3L
1,604 SR
Queue Stats
25W - 32L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F0rtyOne
Gilgamesh
18
7 / 2 / 13
13,855
660
14,277
17,891
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
18
12 / 3 / 10
14,584
694
24,388
12,339
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Sezyn
Rama
18
7 / 3 / 17
14,366
684
35,455
18,861
6,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 12 / 5
11,211
534
7,726
21,259
6,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 6
11,696
557
12,039
23,602
11,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Rarrw69
Cthulhu
15
5 / 5 / 2
12,355
588
17,241
44,814
29,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
26
Kills
7
8
Deaths
26
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
12
5
0.29
W
Gilgamesh
F0rtyOne
Gilgamesh
7
2
13
6.75
W
Scylla
12
3
10
5.67
L
1
9
6
0.44
L
Cthulhu
Rarrw69
Cthulhu
5
5
2
1.2
W
Rama
Sezyn
Rama
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,120
Damage
37,006
49,091
Taken
89,675
23,598
Mitigated
48,233
17,067
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,726
5,320
0
531
21,259
6,809
65
8,415
12,052
0
25,708
W
Gilgamesh
F0rtyOne
Gilgamesh
14,277
2,698
0
5,645
17,891
12,169
147
8,617
5,655
4,943
33,318
W
Scylla
24,388
3,018
123
3,708
12,339
4,437
1,107
7,700
3,665
54,843
0
L
12,039
494
5,829
6,600
23,602
11,559
336
8,691
14,425
39,064
0
L
Cthulhu
Rarrw69
Cthulhu
17,241
211
284
9,872
44,814
29,865
0
7,372
36,387
48,278
0
W
Rama
Sezyn
Rama
35,455
26,241
0
7,591
18,861
6,992
1,386
10,489
7,380
0
79,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
35,262
211
Minions Killed
175
6
Camps Cleared
5
1,151,854
Distance Traveled
1,005,373
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,211
534
47
2
1
321,890
2
W
Gilgamesh
13,855
660
45
2
1
399,140
0
W
Scylla
14,584
694
71
3
1
356,935
2
L
Hel
11,696
557
67
3
3
316,832
1
L
Cthulhu
12,355
588
61
3
1
366,651
5
W
Rama
14,366
684
95
5
4
395,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role