Player Matchup

Ne Zha
Ne Zha
Kasyrra
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 409L
1,524 Elo+
Solo
Jormungandr
Jormungandr
MackMoneyLB_HOWL
Jormungandr
Level 116
God Stats
16W - 18L
1,500 SR
Queue Stats
350W - 398L
1,420 Elo+
Solo
Jing Wei
Jing Wei
SooNite77
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
Sza_Pearl
Hel
Level 82
God Stats
1W - 3L
1,443 SR
Queue Stats
150W - 140L
1,458 Elo+
Solo
Camazotz
Camazotz
ThyMemeProphet
Camazotz
Level 128
God Stats
7W - 3L
1,745 SR
Queue Stats
394W - 346L
1,526 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,486 Elo+

VS

Team Averages
Level 78
1,583 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
RICHMADE__TC
Artio
Level 66
God Stats
7W - 4L
1,527 SR
Queue Stats
255W - 275L
1,457 Elo+
Solo
Fenrir
Fenrir
madera-uzumaki
Fenrir
Level 90
God Stats
31W - 26L
1,539 SR
Queue Stats
580W - 560L
1,475 Elo+
Solo
Scylla
Scylla
vGuu
Scylla
Level 67
God Stats
4W - 1L
1,850 SR
Queue Stats
173W - 155L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kasyrra
Ne Zha
10
3 / 5 / 1
6,049
605
3,904
8,700
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MackMoneyLB_HOWL
Jormungandr
9
2 / 3 / 1
5,493
549
6,310
8,676
5,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
SooNite77
Jing Wei
8
0 / 5 / 1
4,653
465
2,956
6,072
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,502
550
1,916
5,983
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
12
1 / 0 / 0
6,486
649
4,489
6,714
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,516
552
4,713
6,848
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
 
Freya
9
3 / 2 / 4
5,371
537
6,446
7,029
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 5
5,892
589
3,868
9,038
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
11 / 1 / 2
7,367
737
5,927
6,019
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
vGuu
Scylla
11
2 / 2 / 5
6,311
631
4,407
3,534
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
18
18
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Freya
 
Freya
3
2
4
2.5
L
Ne Zha
Kasyrra
Ne Zha
3
5
1
0.7
L
Jormungandr
MackMoneyLB_HOWL
Jormungandr
2
3
1
0.83
W
2
1
5
4.5
L
Jing Wei
SooNite77
Jing Wei
0
5
1
0.1
L
0
5
1
0.1
L
Camazotz
1
0
0
1
W
11
1
2
12
W
Scylla
vGuu
Scylla
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
25,361
36,145
Taken
32,468
14,952
Mitigated
12,990
9,559
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,713
625
0
2,491
6,848
2,926
40
0
6,148
0
29,817
W
Freya
 
Freya
6,446
2,523
0
2,296
7,029
2,162
0
3,280
3,749
25,204
0
L
Ne Zha
Kasyrra
Ne Zha
3,904
1,751
0
1,205
8,700
2,537
0
2,969
5,731
0
31,461
L
Jormungandr
MackMoneyLB_HOWL
Jormungandr
6,310
2,242
209
1,958
8,676
5,493
0
5,191
3,485
27,294
0
W
3,868
709
819
4,965
9,038
5,090
0
2,869
6,169
15,168
0
L
Jing Wei
SooNite77
Jing Wei
2,956
2,832
0
703
6,072
1,718
468
4,664
1,408
0
12,250
L
1,916
0
0
1,227
5,983
1,459
320
1,897
4,086
27,378
0
L
Camazotz
4,489
1,090
0
4,257
6,714
3,745
666
0
6,047
0
38,744
W
5,927
1,148
0
3,616
6,019
1,790
0
628
5,391
0
30,888
W
Scylla
vGuu
Scylla
4,407
421
0
604
3,534
1,022
66
1,449
2,085
30,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
30,457
286
Minions Killed
222
0
Camps Cleared
0
930,264
Distance Traveled
1,050,413
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,516
552
51
5
0
218,211
2
W
Freya
5,371
537
41
4
0
198,398
1
L
Ne Zha
6,049
605
64
6
0
207,148
0
L
Jormungandr
5,493
549
43
4
0
179,374
2
W
Artio
5,892
589
26
3
0
199,734
3
L
Jing Wei
4,653
465
23
2
0
162,878
0
L
Hel
5,502
550
60
6
0
180,265
0
L
Camazotz
6,486
649
96
10
0
200,599
8
W
Fenrir
7,367
737
48
5
0
240,777
1
W
Scylla
6,311
631
56
6
0
193,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role