Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGilgamesh7
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,534 Elo+
Party 2
Sobek
Sobek
TragicGemini
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,471 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,502 Elo+

VS

Team Averages
Level 49
1,470 SR
1,521 Elo+
Vulcan
Vulcan
 
Vulcan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Nox2Pro
Gilgamesh
Level 87
God Stats
9W - 4L
1,391 SR
Queue Stats
55W - 55L
1,581 Elo+
Party 1
Izanami
Izanami
vNoctxrnal
Izanami
Level 46
God Stats
13W - 9L
1,519 SR
Queue Stats
216W - 266L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
6,701
670
6,190
6,088
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TheGilgamesh7
Tsukuyomi
11
2 / 13 / 1
7,612
761
7,082
14,165
5,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 8 / 0
7,119
712
1,911
15,360
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
10 / 1 / 13
9,498
950
10,819
5,974
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nox2Pro
Gilgamesh
13
11 / 2 / 12
9,547
955
12,832
9,244
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
vNoctxrnal
Izanami
13
4 / 2 / 17
8,498
850
8,235
6,259
1,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
4
Kills
25
25
Deaths
5
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Vulcan
 
Vulcan
10
1
13
16.5
W
Gilgamesh
Nox2Pro
Gilgamesh
11
2
12
8.5
L
Tsukuyomi
TheGilgamesh7
Tsukuyomi
2
13
1
0.19
L
1
8
0
0.13
W
Izanami
vNoctxrnal
Izanami
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,183
Damage
31,886
35,613
Taken
21,477
19,203
Mitigated
8,630
4,179
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,190
513
0
1,354
6,088
1,596
0
1,146
4,797
29,283
0
W
Vulcan
 
Vulcan
10,819
3,513
94
2,230
5,974
1,981
806
1,475
4,395
31,065
0
W
Gilgamesh
Nox2Pro
Gilgamesh
12,832
3,284
0
2,411
9,244
4,724
731
4,089
4,819
0
27,200
L
Tsukuyomi
TheGilgamesh7
Tsukuyomi
7,082
1,193
0
828
14,165
5,267
0
4,614
8,811
0
19,036
L
1,911
156
148
1,849
15,360
12,340
0
4,568
10,240
8,381
0
W
Izanami
vNoctxrnal
Izanami
8,235
5,574
0
1,040
6,259
1,925
1,003
2,207
3,924
0
27,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
27,543
101
Minions Killed
118
1
Camps Cleared
8
520,878
Distance Traveled
625,690
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,701
670
75
8
0
185,599
4
W
Vulcan
9,498
950
50
5
3
233,208
2
W
Gilgamesh
9,547
955
21
2
1
210,471
3
L
Tsukuyomi
7,612
761
15
2
1
168,723
3
L
Sobek
7,119
712
11
1
0
166,556
0
W
Izanami
8,498
850
47
5
4
182,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role