Player Matchup

Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
kitty0207
Olorun
Level 37
God Stats
6W - 2L
1,694 SR
Queue Stats
107W - 145L
1,419 Elo+
Solo
Cthulhu
Cthulhu
myIesHlGH
Cthulhu
Level 58
God Stats
220W - 190L
1,536 SR
Queue Stats
223W - 192L
1,522 Elo+
Solo
Team Averages
Level 82
1,577 SR
1,480 Elo+

VS

Team Averages
Level 82
1,604 SR
1,344 Elo+
Medusa
Medusa
BeatsByJoJo_
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Discordia
Discordia
Manulaniokekai
Discordia
Level 129
God Stats
1W - 2L
1,648 SR
Queue Stats
80W - 79L
1,538 Elo+
Party 1
Ares
Ares
Papa_incredibile
Ares
Level 108
God Stats
0W - 1L
1,664 SR
Queue Stats
117W - 140L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
11 / 1 / 5
10,147
846
13,607
12,865
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
kitty0207
Olorun
13
3 / 1 / 10
8,887
741
3,377
7,672
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
myIesHlGH
Cthulhu
12
3 / 3 / 10
8,894
741
5,958
13,472
10,701
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 10 / 2
6,820
568
4,276
10,944
3,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Manulaniokekai
Discordia
12
4 / 4 / 0
7,965
664
11,935
7,802
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 3
7,950
663
4,534
10,134
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
5
13.5
L
Medusa
0
10
2
0.1
L
Discordia
Manulaniokekai
Discordia
4
4
0
1
L
1
3
3
0.83
W
Olorun
kitty0207
Olorun
3
1
10
8
W
Cthulhu
myIesHlGH
Cthulhu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
20,745
34,009
Taken
28,880
27,677
Mitigated
16,613
11,032
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,607
5,390
0
3,593
12,865
13,876
818
5,585
7,280
0
42,004
L
Medusa
4,276
1,856
0
421
10,944
3,916
0
2,538
7,978
129
9,710
L
Discordia
Manulaniokekai
Discordia
11,935
294
0
1,254
7,802
2,733
84
2,463
5,136
40,094
0
L
4,534
82
0
2,116
10,134
9,964
0
4,503
5,370
12,486
0
W
Olorun
kitty0207
Olorun
3,377
1,115
1,373
2,974
7,672
3,100
1,126
5,056
2,616
24,006
0
W
Cthulhu
myIesHlGH
Cthulhu
5,958
202
1,407
1,685
13,472
10,701
224
6,933
6,539
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
22,735
131
Minions Killed
88
8
Camps Cleared
2
711,839
Distance Traveled
584,132
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,147
846
49
4
3
239,785
2
L
Medusa
6,820
568
10
1
0
146,383
2
L
Discordia
7,965
664
66
6
2
217,137
1
L
Ares
7,950
663
12
1
0
220,612
4
W
Olorun
8,887
741
53
4
3
231,098
2
W
Cthulhu
8,894
741
29
2
2
240,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role