Player Matchup

Nox
Nox
DubiousFluids
Nox
Level 27
God Stats
1W - 1L
1,674 SR
Queue Stats
8W - 4L
1,532 Elo+
Party 1
Sobek
Sobek
MrDrProfGuyJr
Sobek
Level 17
God Stats
7W - 4L
1,668 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
WholesomeFather
Gilgamesh
Level 26
God Stats
1W - 0L
1,723 SR
Queue Stats
8W - 4L
1,532 Elo+
Party 1
Chiron
Chiron
jeffdunham123
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,487 Elo+
Party 1
Team Averages
Level 22
1,641 SR
1,517 Elo+

VS

Team Averages
Level 66
1,629 SR
1,391 Elo+
Loki
Loki
SymbolOfJustice0
Loki
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
boli0o_Gold
Apollo
Level 59
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo
Cthulhu
Cthulhu
ddrills
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Cerberus
Cerberus
zamirlv
Cerberus
Level 160
God Stats
2W - 2L
1,537 SR
Queue Stats
29W - 38L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,316
832
2,454
3,988
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 5
8,385
839
2,704
7,449
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
WholesomeFather
Gilgamesh
14
4 / 1 / 2
8,418
842
7,291
6,956
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 2
8,281
828
6,236
7,140
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,982
698
6,253
3,911
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
3 / 3 / 0
7,511
751
4,765
6,878
2,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ddrills
Cthulhu
10
0 / 6 / 0
5,965
597
67
7,102
2,782
Cerberus
zamirlv
Cerberus
12
0 / 3 / 0
6,803
680
2,508
8,938
6,903
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
1
0
5
3.5
L
2
2
2
1.5
W
Gilgamesh
WholesomeFather
Gilgamesh
4
1
2
5
L
Apollo
3
3
0
1
L
Cthulhu
ddrills
Cthulhu
0
6
0
0
W
4
2
2
2.5
L
Cerberus
zamirlv
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
13,593
25,533
Taken
26,829
16,510
Mitigated
13,699
9,241
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,454
157
0
436
3,988
1,635
1,511
990
2,998
26,147
0
W
2,704
182
0
2,783
7,449
8,401
630
417
7,032
14,020
0
L
6,253
1,649
0
924
3,911
1,397
0
309
3,416
0
13,276
W
Gilgamesh
WholesomeFather
Gilgamesh
7,291
2,805
92
2,570
6,956
3,768
737
194
6,762
0
24,694
L
Apollo
4,765
1,640
0
976
6,878
2,617
0
1,400
5,295
0
24,641
L
Cthulhu
ddrills
Cthulhu
67
0
0
0
7,102
2,782
11
689
6,413
669
0
W
6,236
3,405
689
2,671
7,140
2,706
1,953
1,353
5,787
0
24,379
L
Cerberus
zamirlv
Cerberus
2,508
40
0
917
8,938
6,903
0
3,407
5,405
15,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
27,261
158
Minions Killed
104
11
Camps Cleared
7
776,086
Distance Traveled
521,355
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,316
832
60
6
4
188,354
2
W
Sobek
8,385
839
19
2
0
191,871
0
L
Loki
6,982
698
15
2
4
112,009
1
W
Gilgamesh
8,418
842
43
4
4
199,809
3
L
Apollo
7,511
751
47
5
0
164,506
0
L
Cthulhu
5,965
597
6
1
0
131,189
0
W
Chiron
8,281
828
36
4
3
196,052
3
L
Cerberus
6,803
680
36
4
3
113,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role