Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JokerNoseExtrem
Bakasura
Level 156
God Stats
2W - 3L
1,588 SR
Queue Stats
229W - 239L
1,527 Elo+
Solo
Ra
Ra
Vik1nGeR
Ra
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
9W - 9L
1,435 Elo+
Solo
Geb
Geb
白羊的芒吉
Geb
Level 88
God Stats
3W - 1L
1,823 SR
Queue Stats
6W - 10L
1,529 Elo+
Party 1
Team Averages
Level 104
1,521 SR
1,498 Elo+

VS

Team Averages
Level 117
1,566 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deathnoob
Baron Samedi
Level 109
God Stats
11W - 10L
1,564 SR
Queue Stats
235W - 215L
1,492 Elo+
Solo
Rama
Rama
MoorSpoor36
Rama
Level 157
God Stats
5W - 1L
1,558 SR
Queue Stats
136W - 133L
1,473 Elo+
Solo
Da Ji
Da Ji
Sarcasthicc
Da Ji
Level 147
God Stats
3W - 4L
1,591 SR
Queue Stats
250W - 261L
1,539 Elo+
Solo
Zeus
Zeus
deadsright
Zeus
Level 107
God Stats
3W - 0L
1,619 SR
Queue Stats
52W - 49L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 4 / 0
6,239
624
4,937
8,295
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
10
1 / 1 / 2
5,752
575
3,951
4,438
1,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
7
2 / 5 / 1
5,197
520
4,368
9,224
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,055
506
3,078
6,571
3,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 5
4,613
461
2,293
9,000
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 2 / 2
6,715
672
6,713
6,019
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Deathnoob
Baron Samedi
8
1 / 2 / 7
5,247
525
3,203
6,776
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 1
5,813
581
3,240
6,270
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
5 / 1 / 4
5,784
578
5,278
7,589
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 2 / 2
5,920
592
9,901
4,494
1,458
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
17
17
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
4
0
1
L
Neith
 
Neith
1
1
2
2
W
Bellona
 
Bellona
6
2
2
3.5
W
Baron Samedi
Deathnoob
Baron Samedi
1
2
7
2.25
L
Bakasura
2
5
1
0.5
W
0
0
1
0.5
W
5
1
4
7
L
0
4
3
0.38
W
5
2
2
3
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
28,335
37,528
Taken
31,148
15,163
Mitigated
12,601
9,540
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,937
2,469
0
1,501
8,295
4,499
0
2,089
6,206
0
26,497
L
Neith
 
Neith
3,951
1,184
0
2,376
4,438
1,041
0
398
4,040
0
41,257
W
Bellona
 
Bellona
6,713
2,096
0
2,330
6,019
4,029
192
0
5,799
0
35,776
W
Baron Samedi
Deathnoob
Baron Samedi
3,203
588
974
2,886
6,776
3,193
0
2,260
4,344
10,229
0
L
Bakasura
4,368
3,221
0
1,766
9,224
2,581
0
2,457
6,767
0
16,289
W
3,240
2,982
0
2,974
6,270
1,529
0
295
5,890
0
42,971
W
5,278
1,340
0
3,621
7,589
2,392
0
1,175
6,128
0
27,919
L
3,078
590
270
1,482
6,571
3,280
0
3,530
3,041
26,364
0
W
9,901
2,838
0
607
4,494
1,458
408
1,641
2,753
32,045
0
L
2,293
564
668
1,477
9,000
3,762
0
4,630
4,370
4,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
29,479
254
Minions Killed
299
0
Camps Cleared
0
960,511
Distance Traveled
955,442
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,239
624
61
6
0
198,748
2
L
Neith
5,752
575
86
9
0
171,165
1
W
Bellona
6,715
672
70
7
0
209,694
0
W
Baron Samedi
5,247
525
13
1
0
190,174
3
L
Bakasura
5,197
520
46
5
0
195,296
0
W
Rama
5,813
581
98
10
0
166,917
4
W
Da Ji
5,784
578
56
6
0
208,804
2
L
Ra
5,055
506
58
6
0
187,180
0
W
Zeus
5,920
592
62
6
0
179,853
1
L
Geb
4,613
461
3
0
0
208,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role