Player Matchup

Baron Samedi
Baron Samedi
ArtoriasKnight7
Baron Samedi
Level 150
God Stats
9W - 7L
1,665 SR
Queue Stats
510W - 466L
1,537 Elo+
Party 1
Chaac
Chaac
CRASH 0177
Chaac
Level 128
God Stats
14W - 4L
1,711 SR
Queue Stats
174W - 122L
1,611 Elo+
Party 1
Ares
Ares
Shaylink
Ares
Level 145
God Stats
8W - 6L
1,473 SR
Queue Stats
394W - 385L
1,535 Elo+
Party 1
Team Averages
Level 141
1,616 SR
1,561 Elo+

VS

Team Averages
Level 79
1,503 SR
1,433 Elo+
Ah Puch
Ah Puch
ArtTherapy75
Ah Puch
Level 40
God Stats
8W - 10L
1,533 SR
Queue Stats
89W - 85L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
animatrix29
Tsukuyomi
Level 39
God Stats
0W - 4L
1,336 SR
Queue Stats
99W - 105L
1,421 Elo+
Party 2
Skadi
Skadi
isamees
Skadi
Level 158
God Stats
11W - 13L
1,641 SR
Queue Stats
719W - 765L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtoriasKnight7
Baron Samedi
12
6 / 6 / 6
9,304
716
9,833
13,232
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
10 / 2 / 7
10,504
808
14,099
15,695
10,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
14
6 / 1 / 14
10,715
824
7,134
14,165
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArtTherapy75
Ah Puch
11
1 / 7 / 4
7,949
611
11,985
11,138
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
animatrix29
Tsukuyomi
10
0 / 8 / 1
6,919
532
6,808
11,105
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
isamees
Skadi
12
7 / 7 / 1
9,542
734
13,781
13,120
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
22
Kills
8
9
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArtTherapy75
Ah Puch
1
7
4
0.43
W
Baron Samedi
ArtoriasKnight7
Baron Samedi
6
6
6
1.5
W
Chaac
10
2
7
6.75
W
Ares
6
1
14
13
L
Tsukuyomi
animatrix29
Tsukuyomi
0
8
1
0.06
L
Skadi
isamees
Skadi
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
32,574
43,092
Taken
35,363
30,580
Mitigated
16,918
17,713
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArtTherapy75
Ah Puch
11,985
907
0
2,330
11,138
4,265
0
6,753
4,385
24,315
0
W
Baron Samedi
ArtoriasKnight7
Baron Samedi
9,833
191
1,924
5,103
13,232
6,077
387
4,511
8,330
30,368
0
W
Chaac
14,099
2,502
438
7,589
15,695
10,287
403
3,295
11,877
0
34,496
W
Ares
7,134
413
117
2,542
14,165
14,216
512
4,831
9,046
18,927
0
L
Tsukuyomi
animatrix29
Tsukuyomi
6,808
1,413
0
206
11,105
3,837
0
4,952
6,153
0
20,354
L
Skadi
isamees
Skadi
13,781
5,573
0
2,533
13,120
8,816
0
5,544
7,576
0
32,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
24,410
118
Minions Killed
117
5
Camps Cleared
5
660,584
Distance Traveled
595,611
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,949
611
33
3
1
173,779
1
W
Baron Samedi
9,304
716
36
3
1
190,524
0
W
Chaac
10,504
808
54
4
2
234,402
2
W
Ares
10,715
824
28
2
2
235,658
0
L
Tsukuyomi
6,919
532
25
2
0
226,518
3
L
Skadi
9,542
734
59
5
4
195,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role