Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Drindel
Atlas
Level 157
God Stats
16W - 14L
1,591 SR
Queue Stats
161W - 154L
1,583 Elo+
Solo
Heimdallr
Heimdallr
inferno11555
Heimdallr
Level 160
God Stats
9W - 9L
1,608 SR
Queue Stats
385W - 364L
1,490 Elo+
Solo
Sylvanus
Sylvanus
l ShaCo I
Sylvanus
Level 136
God Stats
13W - 11L
1,566 SR
Queue Stats
279W - 251L
1,556 Elo+
Solo
Team Averages
Level 152
1,553 SR
1,526 Elo+

VS

Team Averages
Level 130
1,628 SR
1,569 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArTuR200212
Loki
Level 75
God Stats
26W - 17L
1,571 SR
Queue Stats
139W - 129L
1,476 Elo+
Solo
Atlas
Atlas
Gibby_Gobson
Atlas
Level 160
God Stats
13W - 5L
1,814 SR
Queue Stats
380W - 283L
1,663 Elo+
Solo
Nike
Nike
Melih_Turc
Nike
Level 151
God Stats
1W - 0L
1,713 SR
Queue Stats
291W - 169L
1,579 Elo+
Solo
Tiamat
Tiamat
kart-soini99
Tiamat
Level 160
God Stats
27W - 22L
1,544 SR
Queue Stats
309W - 276L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 4 / 0
6,748
519
4,393
9,760
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
10
0 / 3 / 1
6,343
488
3,673
5,140
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
Drindel
Atlas
14
5 / 2 / 0
7,958
612
6,529
9,577
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
inferno11555
Heimdallr
10
0 / 4 / 0
6,400
492
4,003
9,547
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
l ShaCo I
Sylvanus
10
0 / 5 / 1
5,774
444
4,294
11,849
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 4
7,316
563
5,871
8,515
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 1
7,217
555
4,142
9,275
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 12
6,818
524
6,257
8,906
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 1 / 4
8,496
654
9,241
9,175
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
5 / 0 / 7
8,412
647
6,150
6,900
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
18
18
Deaths
6
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
L
Thoth
 
Thoth
0
3
1
0.17
W
Anhur
 
Anhur
3
0
4
5
W
2
5
1
0.5
L
Atlas
Drindel
Atlas
5
2
0
2.5
W
0
0
12
6
W
8
1
4
10
L
Heimdallr
inferno11555
Heimdallr
0
4
0
0
W
Tiamat
5
0
7
8.5
L
Sylvanus
l ShaCo I
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
31,661
45,873
Taken
42,771
19,228
Mitigated
19,769
13,057
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,393
1,067
0
3,432
9,760
2,955
0
3,611
5,982
0
40,630
L
Thoth
 
Thoth
3,673
166
0
440
5,140
1,158
0
2,089
2,941
39,986
0
W
Anhur
 
Anhur
5,871
2,549
0
5,014
8,515
2,490
827
1,594
6,921
0
49,278
W
4,142
941
0
2,415
9,275
3,297
0
5,906
3,369
0
36,905
L
Atlas
Drindel
Atlas
6,529
1,986
0
2,234
9,577
6,509
0
167
9,410
44,105
0
W
6,257
2,395
436
2,881
8,906
7,309
17
2,448
6,458
15,260
0
W
9,241
1,460
0
2,221
9,175
3,164
0
2,497
6,678
0
54,213
L
Heimdallr
inferno11555
Heimdallr
4,003
2,205
0
2,295
9,547
2,173
0
1,939
7,608
0
40,328
W
Tiamat
6,150
348
0
3,364
6,900
3,509
0
2,095
4,805
59,989
0
L
Sylvanus
l ShaCo I
Sylvanus
4,294
551
617
4,039
11,849
6,433
0
4,170
7,525
21,349
5,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
38,259
404
Minions Killed
427
0
Camps Cleared
0
1,227,554
Distance Traveled
1,378,179
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,748
519
87
7
0
280,995
3
L
Thoth
6,343
488
89
7
0
234,030
5
W
Anhur
7,316
563
100
8
0
262,467
3
W
Loki
7,217
555
85
7
0
249,061
1
L
Atlas
7,958
612
98
8
0
244,791
1
W
Atlas
6,818
524
9
1
0
283,416
7
W
Nike
8,496
654
98
8
0
328,413
2
L
Heimdallr
6,400
492
73
6
0
236,679
5
W
Tiamat
8,412
647
135
10
0
254,822
3
L
Sylvanus
5,774
444
57
4
0
231,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role