Player Matchup

Medusa
Medusa
Immoak
Medusa
Level 17
God Stats
13W - 9L
1,603 SR
Queue Stats
19W - 15L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
SmallStick
Ah Puch
Level 68
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 1L
1,878 Elo+
Party 1
Athena
Athena
Weaslette
Athena
Level 89
God Stats
3W - 0L
1,748 SR
Queue Stats
42W - 26L
1,635 Elo+
Party 1
Mercury
Mercury
XLR9
Mercury
Level 117
God Stats
3W - 0L
1,787 SR
Queue Stats
46W - 27L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
osxiv
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,609 Elo+
Party 1
Team Averages
Level 61
1,672 SR
1,661 Elo+

VS

Team Averages
Level 55
1,463 SR
1,353 Elo+
Achilles
Achilles
BowI NoodIe
Achilles
Level 67
God Stats
2W - 6L
1,352 SR
Queue Stats
263W - 255L
1,477 Elo+
Party 3
Atlas
Atlas
FEARLESS SAMURI
Atlas
Level 59
God Stats
1W - 1L
1,672 SR
Queue Stats
99W - 120L
1,331 Elo+
Party 3
Danzaburou
Danzaburou
KoolAidCobra
Danzaburou
Level 43
God Stats
0W - 3L
1,261 SR
Queue Stats
101W - 131L
1,259 Elo+
Party 3
Hera
Hera
Sky Queen6454
Hera
Level 61
God Stats
3W - 2L
1,527 SR
Queue Stats
18W - 21L
1,391 Elo+
Party 2
Ravana
Ravana
Sky Snake5485
Ravana
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 43L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Immoak
Medusa
14
9 / 0 / 5
9,423
628
13,190
11,520
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ah Puch
SmallStick
Ah Puch
12
1 / 2 / 10
8,128
542
5,922
7,460
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Weaslette
Athena
12
2 / 0 / 14
8,617
574
4,074
10,785
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
XLR9
Mercury
16
16 / 0 / 3
10,101
673
11,252
8,187
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
osxiv
Gilgamesh
15
2 / 1 / 1
9,079
605
7,013
10,027
5,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BowI NoodIe
Achilles
12
1 / 3 / 1
6,937
462
6,643
13,603
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 7 / 1
5,587
372
2,506
12,344
4,178
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
KoolAidCobra
Danzaburou
9
0 / 7 / 1
5,688
379
2,794
8,166
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 7 / 2
6,498
433
6,956
8,415
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 1
6,898
460
3,319
10,971
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
30
Kills
3
3
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BowI NoodIe
Achilles
1
3
1
0.5
L
0
7
1
0.07
W
Medusa
Immoak
Medusa
9
0
5
11.5
L
Danzaburou
KoolAidCobra
Danzaburou
0
7
1
0.07
L
0
7
2
0.14
L
2
6
1
0.42
W
Ah Puch
SmallStick
Ah Puch
1
2
10
3
W
Athena
Weaslette
Athena
2
0
14
9
W
Mercury
XLR9
Mercury
16
0
3
17.5
W
Gilgamesh
osxiv
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,451
Damage
22,218
47,979
Taken
53,499
28,476
Mitigated
21,855
14,574
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BowI NoodIe
Achilles
6,643
1,407
0
3,330
13,603
9,708
210
1,806
11,729
2,727
34,018
L
2,506
996
822
1,227
12,344
4,178
0
1,174
11,140
8,453
0
W
Medusa
Immoak
Medusa
13,190
7,057
0
6,075
11,520
4,709
2,982
1,899
9,550
0
65,639
L
Danzaburou
KoolAidCobra
Danzaburou
2,794
1,204
0
979
8,166
1,281
0
855
7,311
0
20,002
L
6,956
1,738
0
152
8,415
2,405
0
2,698
5,515
38,111
0
L
3,319
1,441
0
3,506
10,971
4,283
0
2,984
7,808
0
32,587
W
Ah Puch
SmallStick
Ah Puch
5,922
126
0
2,479
7,460
3,099
458
3,903
3,249
33,878
0
W
Athena
Weaslette
Athena
4,074
1,348
0
2,419
10,785
11,550
0
2,061
8,550
26,280
0
W
Mercury
XLR9
Mercury
11,252
7,343
0
584
8,187
3,445
264
1,285
6,720
0
67,222
W
Gilgamesh
osxiv
Gilgamesh
7,013
2,265
0
3,017
10,027
5,673
394
233
9,297
1,226
55,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
31,608
462
Minions Killed
275
0
Camps Cleared
0
1,499,367
Distance Traveled
1,302,305
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,937
462
68
5
0
270,971
4
L
Atlas
5,587
372
18
1
0
231,913
2
W
Medusa
9,423
628
103
7
0
277,710
1
L
Danzaburou
5,688
379
36
2
0
257,467
3
L
Hera
6,498
433
85
6
0
250,850
1
L
Ravana
6,898
460
68
5
0
291,104
4
W
Ah Puch
8,128
542
77
5
0
271,634
3
W
Athena
8,617
574
47
3
0
327,514
2
W
Mercury
10,101
673
115
8
0
356,881
1
W
Gilgamesh
9,079
605
120
8
0
265,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role