Player Matchup

Sol
Sol
MK650
Sol
Level 125
God Stats
3W - 2L
1,611 SR
Queue Stats
106W - 71L
1,647 Elo+
Party 1
Achilles
Achilles
SargentAUZZIE
Achilles
Level 8
God Stats
8W - 6L
1,398 SR
Queue Stats
12W - 8L
1,462 Elo+
Party 1
Hercules
Hercules
blitz5165
Hercules
Level 140
God Stats
9W - 6L
1,607 SR
Queue Stats
92W - 71L
1,633 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,580 Elo+

VS

Team Averages
Level 60
1,607 SR
1,569 Elo+
Chronos
Chronos
Cold_Phenix_King
Chronos
Level 79
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 2L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Maelseven135
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,701 Elo+
Party 2
Osiris
Osiris
blunder115
Osiris
Level 85
God Stats
0W - 1L
1,565 SR
Queue Stats
84W - 82L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MK650
Sol
17
17 / 3 / 3
11,907
992
21,275
9,249
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SargentAUZZIE
Achilles
10
1 / 4 / 7
8,109
676
2,408
8,619
8,102
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
blitz5165
Hercules
14
2 / 4 / 16
9,750
813
8,757
18,671
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
8,068
672
4,457
10,508
3,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Maelseven135
Danzaburou
13
3 / 7 / 6
9,711
809
8,398
12,169
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
blunder115
Osiris
13
7 / 5 / 4
9,429
786
11,138
13,526
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
11
11
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Sol
MK650
Sol
17
3
3
6.17
L
Danzaburou
Maelseven135
Danzaburou
3
7
6
0.86
W
Achilles
SargentAUZZIE
Achilles
1
4
7
1.13
W
Hercules
blitz5165
Hercules
2
4
16
2.5
L
Osiris
blunder115
Osiris
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
23,993
36,539
Taken
36,203
29,495
Mitigated
20,489
10,360
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,457
1,554
105
976
10,508
3,337
320
7,321
2,822
18,440
0
W
Sol
MK650
Sol
21,275
8,665
0
4,063
9,249
3,886
2,723
1,282
7,967
57,896
4,543
L
Danzaburou
Maelseven135
Danzaburou
8,398
3,527
0
990
12,169
4,884
0
7,477
4,388
0
30,731
W
Achilles
SargentAUZZIE
Achilles
2,408
586
0
450
8,619
8,102
18
1,605
5,538
218
4,997
W
Hercules
blitz5165
Hercules
8,757
1,610
76
5,771
18,671
17,507
39
1,837
16,834
7,145
13,017
L
Osiris
blunder115
Osiris
11,138
4,062
463
1,009
13,526
12,268
0
7,523
5,360
0
26,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
27,208
122
Minions Killed
127
6
Camps Cleared
5
640,316
Distance Traveled
610,541
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,068
672
28
2
0
163,369
2
W
Sol
11,907
992
86
7
5
220,247
1
L
Danzaburou
9,711
809
66
6
2
205,859
0
W
Achilles
8,109
676
5
0
0
187,624
0
W
Hercules
9,750
813
31
3
1
232,445
2
L
Osiris
9,429
786
33
3
3
241,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role