Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DARKHAZE777
Charybdis
Level 40
God Stats
11W - 9L
1,575 SR
Queue Stats
155W - 144L
1,545 Elo+
Solo
Kukulkan
Kukulkan
KING-DANGER-RD
Kukulkan
Level 101
God Stats
19W - 11L
1,527 SR
Queue Stats
182W - 213L
1,431 Elo+
Party 1
Hades
Hades
PoteDecodeina
Hades
Level 36
God Stats
5W - 6L
1,449 SR
Queue Stats
88W - 101L
1,466 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,488 Elo+

VS

Team Averages
Level 54
1,469 SR
1,390 Elo+
Loki
Loki
FtBunnyCr14
Loki
Level 32
God Stats
9W - 15L
1,415 SR
Queue Stats
88W - 97L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
Gl0nky
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
N3CROMMAND3R
Cliodhna
Level 97
God Stats
4W - 4L
1,649 SR
Queue Stats
228W - 219L
1,467 Elo+
Party 2
Skadi
Skadi
antraxtor
Skadi
Level 35
God Stats
15W - 19L
1,405 SR
Queue Stats
83W - 93L
1,351 Elo+
Party 3
Izanami
Izanami
tvdeo
Izanami
Level 27
God Stats
1W - 5L
1,374 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 2 / 2
9,661
604
7,863
13,093
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
13
2 / 0 / 19
8,995
562
5,669
14,853
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DARKHAZE777
Charybdis
15
11 / 3 / 3
9,579
599
15,951
14,267
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
6 / 1 / 7
9,093
568
10,384
5,981
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 5 / 4
8,557
535
7,383
12,406
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,240
515
7,901
10,937
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Gl0nky
Cthulhu
11
2 / 6 / 1
7,284
455
6,133
15,468
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
N3CROMMAND3R
Cliodhna
13
3 / 4 / 3
7,921
495
11,023
13,290
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
antraxtor
Skadi
11
1 / 8 / 0
6,502
406
5,196
9,716
2,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
tvdeo
Izanami
10
0 / 6 / 2
6,669
417
2,739
9,895
3,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
11
11
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
W
Sylvanus
 
Sylvanus
2
0
19
11.5
W
Charybdis
DARKHAZE777
Charybdis
11
3
3
4.17
L
5
4
2
1.5
L
Cthulhu
Gl0nky
Cthulhu
2
6
1
0.42
W
Kukulkan
6
1
7
9.5
L
Cliodhna
N3CROMMAND3R
Cliodhna
3
4
3
1.13
W
4
5
4
1.2
L
Skadi
antraxtor
Skadi
1
8
0
0.13
L
Izanami
tvdeo
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
32,992
60,600
Taken
59,306
35,967
Mitigated
29,861
23,695
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,863
4,945
0
3,350
13,093
4,856
77
0
13,093
0
84,305
W
Sylvanus
 
Sylvanus
5,669
1,664
1,335
6,183
14,853
17,092
723
1,658
13,195
15,917
0
W
Charybdis
DARKHAZE777
Charybdis
15,951
10,093
0
7,391
14,267
5,208
1,393
3,242
11,025
0
75,987
L
7,901
1,772
0
2,825
10,937
8,559
0
6,040
4,897
0
31,370
L
Cthulhu
Gl0nky
Cthulhu
6,133
439
142
759
15,468
11,720
0
4,584
10,884
29,944
0
W
Kukulkan
10,384
462
394
1,428
5,981
2,252
219
479
5,502
62,003
0
L
Cliodhna
N3CROMMAND3R
Cliodhna
11,023
1,978
0
4,138
13,290
4,243
0
3,843
9,447
0
49,330
W
7,383
1,065
186
3,428
12,406
6,559
461
922
11,484
34,763
0
L
Skadi
antraxtor
Skadi
5,196
1,770
0
474
9,716
2,271
0
3,329
6,387
0
25,582
L
Izanami
tvdeo
Izanami
2,739
1,440
0
794
9,895
3,068
893
5,640
4,255
0
32,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
36,616
461
Minions Killed
297
0
Camps Cleared
0
1,569,415
Distance Traveled
1,524,180
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,661
604
143
9
0
397,252
0
W
Sylvanus
8,995
562
23
1
0
310,608
4
W
Charybdis
9,579
599
111
7
0
253,951
2
L
Loki
8,240
515
52
3
0
335,921
2
L
Cthulhu
7,284
455
30
2
0
302,390
1
W
Kukulkan
9,093
568
108
7
0
323,814
2
L
Cliodhna
7,921
495
77
5
0
344,828
4
W
Hades
8,557
535
76
5
0
283,790
0
L
Skadi
6,502
406
66
4
0
273,685
0
L
Izanami
6,669
417
72
5
0
267,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role