Player Matchup

Medusa
Medusa
Immoak
Medusa
Level 17
God Stats
13W - 9L
1,577 SR
Queue Stats
19W - 15L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
SmallStick
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,861 Elo+
Party 1
Bacchus
Bacchus
Weaslette
Bacchus
Level 89
God Stats
1W - 1L
1,329 SR
Queue Stats
42W - 26L
1,627 Elo+
Party 1
Freya
Freya
XLR9
Freya
Level 117
God Stats
5W - 1L
1,848 SR
Queue Stats
46W - 27L
1,635 Elo+
Party 1
Mulan
Mulan
osxiv
Mulan
Level 13
God Stats
2W - 1L
1,588 SR
Queue Stats
31W - 17L
1,598 Elo+
Party 1
Team Averages
Level 61
1,568 SR
1,649 Elo+

VS

Team Averages
Level 106
1,416 SR
1,448 Elo+
Cliodhna
Cliodhna
AdamSenju
Cliodhna
Level 102
God Stats
4W - 3L
1,266 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Achilles
Achilles
IHeartAsianWoman
Achilles
Level 120
God Stats
2W - 9L
1,361 SR
Queue Stats
240W - 220L
1,425 Elo+
Solo
Zeus
Zeus
KhronosMMG
Zeus
Level 117
God Stats
3W - 9L
1,309 SR
Queue Stats
431W - 487L
1,407 Elo+
Party 2
Artemis
Artemis
Little_Anime_Red
Artemis
Level 68
God Stats
63W - 64L
1,498 SR
Queue Stats
222W - 262L
1,406 Elo+
Party 2
Geb
Geb
hoesorwoes
Geb
Level 124
God Stats
15W - 12L
1,643 SR
Queue Stats
455W - 401L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Immoak
Medusa
11
3 / 2 / 4
6,902
575
6,066
8,268
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SmallStick
Baron Samedi
11
2 / 1 / 4
6,488
541
3,394
4,709
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Weaslette
Bacchus
10
3 / 0 / 6
6,812
568
3,318
5,704
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
XLR9
Freya
12
8 / 1 / 4
7,488
624
6,419
6,394
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
osxiv
Mulan
11
0 / 2 / 1
6,591
549
3,091
5,926
3,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdamSenju
Cliodhna
11
2 / 3 / 1
6,494
541
3,382
7,976
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
6,027
502
2,740
6,276
4,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 1
5,188
432
2,186
4,407
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
5,370
448
3,698
8,365
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,654
471
1,139
5,870
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AdamSenju
Cliodhna
2
3
1
0.83
L
2
1
0
2
W
Medusa
Immoak
Medusa
3
2
4
2.5
L
0
5
1
0.1
L
1
5
1
0.3
W
Baron Samedi
SmallStick
Baron Samedi
2
1
4
4
W
Bacchus
Weaslette
Bacchus
3
0
6
6
W
Freya
XLR9
Freya
8
1
4
10
L
1
2
0
0.5
W
Mulan
osxiv
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
13,145
31,001
Taken
32,894
14,670
Mitigated
13,969
10,977
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AdamSenju
Cliodhna
3,382
281
0
3,012
7,976
2,533
0
3,748
4,077
0
38,458
L
2,740
599
0
1,430
6,276
4,348
0
1,745
4,491
0
23,287
W
Medusa
Immoak
Medusa
6,066
2,853
0
3,276
8,268
2,261
492
848
7,420
0
39,779
L
2,186
300
0
475
4,407
1,377
78
3,464
844
19,827
0
L
3,698
1,230
0
1,870
8,365
1,554
0
2,274
6,091
0
23,379
W
Baron Samedi
SmallStick
Baron Samedi
3,394
577
136
1,253
4,709
1,993
946
927
3,655
30,807
0
W
Bacchus
Weaslette
Bacchus
3,318
568
0
1,805
5,704
5,177
134
622
5,039
17,525
0
W
Freya
XLR9
Freya
6,419
3,268
0
3,540
6,394
2,011
0
678
5,636
38,482
0
L
1,139
36
0
1,202
5,870
4,157
0
1,610
4,260
15,228
0
W
Mulan
osxiv
Mulan
3,091
1,093
0
967
5,926
3,228
31
0
5,926
637
37,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
28,733
325
Minions Killed
237
0
Camps Cleared
0
1,138,251
Distance Traveled
1,022,059
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,494
541
81
7
0
253,270
0
L
Achilles
6,027
502
56
5
0
165,638
2
W
Medusa
6,902
575
73
6
0
215,524
1
L
Zeus
5,188
432
40
3
0
185,390
3
L
Artemis
5,370
448
38
3
0
194,506
3
W
Baron Samedi
6,488
541
66
6
0
218,012
2
W
Bacchus
6,812
568
27
2
0
252,956
3
W
Freya
7,488
624
67
6
0
238,104
2
L
Geb
5,654
471
22
2
0
223,255
3
W
Mulan
6,591
549
92
8
0
213,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role