Player Matchup

Osiris
Osiris
AcTion-GoD
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Izanami
Izanami
EdwinWRaul
Izanami
Level 64
God Stats
1W - 2L
1,658 SR
Queue Stats
6W - 6L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Mighty Bomber
Gilgamesh
Level 157
God Stats
7W - 6L
1,639 SR
Queue Stats
228W - 247L
1,560 Elo+
Solo
Ares
Ares
Rapid FrenZZy
Ares
Level 120
God Stats
28W - 30L
1,536 SR
Queue Stats
144W - 143L
1,524 Elo+
Solo
Eset
Eset
Realsamesta6
Eset
Level 108
God Stats
0W - 3L
1,220 SR
Queue Stats
73W - 61L
1,443 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,493 Elo+

VS

Team Averages
Level 89
1,631 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DizzTheGoat
Poseidon
Level 54
God Stats
4W - 1L
1,843 SR
Queue Stats
195W - 187L
1,528 Elo+
Solo
Yemoja
Yemoja
Factory-Settings
Yemoja
Level 86
God Stats
3W - 0L
1,848 SR
Queue Stats
188W - 163L
1,549 Elo+
Solo
Danzaburou
Danzaburou
HandsomDevil504
Danzaburou
Level 87
God Stats
29W - 34L
1,445 SR
Queue Stats
370W - 480L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
gmoney22595
Ao Kuang
Level 139
God Stats
140W - 107L
1,520 SR
Queue Stats
617W - 615L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AcTion-GoD
Osiris
6
0 / 1 / 0
3,400
680
2,117
3,761
1,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
EdwinWRaul
Izanami
5
1 / 1 / 0
3,310
662
1,150
2,677
441
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mighty Bomber
Gilgamesh
7
1 / 0 / 0
3,798
760
763
2,851
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,550
510
0
0
0
6
0 / 2 / 1
3,354
671
1,506
2,473
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 1
3,882
776
1,544
3,203
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Poseidon
DizzTheGoat
Poseidon
7
1 / 0 / 1
3,895
779
1,568
1,548
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
3,756
751
763
1,984
583
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
HandsomDevil504
Danzaburou
6
1 / 0 / 0
3,753
751
1,899
2,003
446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
gmoney22595
Ao Kuang
6
2 / 2 / 0
4,164
833
1,547
4,437
1,513
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
1
0.5
L
Osiris
AcTion-GoD
Osiris
0
1
0
0
W
Poseidon
DizzTheGoat
Poseidon
1
0
1
1.5
L
Izanami
EdwinWRaul
Izanami
1
1
0
1
W
0
0
1
0.5
W
Danzaburou
HandsomDevil504
Danzaburou
1
0
0
1
L
Gilgamesh
Mighty Bomber
Gilgamesh
1
0
0
1
L
0
0
0
0
L
0
2
1
0.25
W
Ao Kuang
gmoney22595
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,536
Damage
7,321
11,762
Taken
13,175
4,118
Mitigated
4,032
3,212
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,544
898
0
1,704
3,203
1,151
0
0
3,203
0
9,021
L
Osiris
AcTion-GoD
Osiris
2,117
1,090
0
1,108
3,761
1,952
0
224
3,537
0
9,682
W
Poseidon
DizzTheGoat
Poseidon
1,568
106
0
248
1,548
339
342
606
822
16,569
0
L
Izanami
EdwinWRaul
Izanami
1,150
901
0
295
2,677
441
0
539
2,138
0
6,829
W
763
213
1,046
747
1,984
583
285
204
1,772
6,935
0
W
Danzaburou
HandsomDevil504
Danzaburou
1,899
495
0
453
2,003
446
108
0
2,003
0
14,793
L
Gilgamesh
Mighty Bomber
Gilgamesh
763
225
0
1,193
2,851
1,031
0
902
1,887
0
15,033
L
0
0
0
0
0
0
0
0
0
0
0
L
1,506
107
0
616
2,473
694
0
1,692
609
13,336
0
W
Ao Kuang
gmoney22595
Ao Kuang
1,547
536
0
1,975
4,437
1,513
322
490
3,869
15,011
5,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,412
Gold Earned
19,450
98
Minions Killed
160
0
Camps Cleared
0
437,458
Distance Traveled
492,450
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,882
776
24
5
0
98,168
1
L
Osiris
3,400
680
21
4
0
109,427
0
W
Poseidon
3,895
779
39
8
0
111,210
2
L
Izanami
3,310
662
22
4
0
116,346
1
W
Yemoja
3,756
751
14
3
0
90,919
0
W
Danzaburou
3,753
751
35
7
0
101,008
2
L
Gilgamesh
3,798
760
35
7
0
111,552
1
L
Ares
2,550
510
0
0
0
0
0
L
Eset
3,354
671
20
4
0
100,133
2
W
Ao Kuang
4,164
833
48
10
0
91,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role