Player Matchup

Jormungandr
Jormungandr
BADJEFF008
Jormungandr
Level 106
God Stats
0W - 2L
1,525 SR
Queue Stats
22W - 42L
1,277 Elo+
Party 3
Terra
Terra
Battleproven
Terra
Level 87
God Stats
1W - 4L
1,300 SR
Queue Stats
404W - 405L
1,406 Elo+
Party 1
Skadi
Skadi
SMLRaven
Skadi
Level 114
God Stats
2W - 2L
1,603 SR
Queue Stats
92W - 109L
1,368 Elo+
Party 3
Nu Wa
Nu Wa
Sig1 4u
Nu Wa
Level 64
God Stats
1W - 2L
1,672 SR
Queue Stats
152W - 156L
1,369 Elo+
Party 1
Freya
Freya
Spaceball 007
Freya
Level 129
God Stats
4W - 3L
1,647 SR
Queue Stats
156W - 168L
1,396 Elo+
Party 3
Team Averages
Level 100
1,549 SR
1,363 Elo+

VS

Team Averages
Level 74
1,425 SR
1,390 Elo+
Xing Tian
Xing Tian
Bigdaddyslothzz
Xing Tian
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 152L
1,404 Elo+
Party 2
Ymir
Ymir
DeceptaDrew
Ymir
Level 67
God Stats
1W - 2L
1,153 SR
Queue Stats
149W - 160L
1,307 Elo+
Solo
Guan Yu
Guan Yu
SolidVodka
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 2
Apollo
Apollo
breachmandown
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 137L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
tjfrancis2037
Ah Puch
Level 67
God Stats
4W - 3L
1,470 SR
Queue Stats
199W - 218L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BADJEFF008
Jormungandr
19
3 / 6 / 12
11,835
696
14,041
24,183
33,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 6 / 11
10,049
591
6,381
22,143
29,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
SMLRaven
Skadi
19
5 / 5 / 9
11,862
698
24,875
19,695
10,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Sig1 4u
Nu Wa
18
4 / 7 / 9
10,206
600
19,511
12,366
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 7
11,646
685
22,630
16,974
10,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigdaddyslothzz
Xing Tian
19
2 / 3 / 14
11,133
655
8,686
17,708
22,478
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 14
11,301
665
6,764
26,262
29,520
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
SolidVodka
Guan Yu
18
1 / 4 / 19
11,090
652
9,617
22,455
25,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
10 / 3 / 12
12,756
750
24,731
17,724
9,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
20
12 / 5 / 10
13,644
803
37,058
23,145
11,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
19
Kills
28
28
Deaths
20
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BADJEFF008
Jormungandr
3
6
12
1.5
L
0
6
11
0.92
W
Xing Tian
Bigdaddyslothzz
Xing Tian
2
3
14
3
W
3
5
14
2
L
Skadi
SMLRaven
Skadi
5
5
9
1.9
L
Nu Wa
Sig1 4u
Nu Wa
4
7
9
1.21
W
Guan Yu
SolidVodka
Guan Yu
1
4
19
2.63
L
7
4
7
2.63
W
10
3
12
5.33
W
Ah Puch
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,438
Damage
86,856
95,361
Taken
107,294
89,063
Mitigated
98,007
33,898
Healing
55,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BADJEFF008
Jormungandr
14,041
2,869
751
2,992
24,183
33,116
0
11,153
13,030
35,283
0
L
6,381
709
7,264
5,593
22,143
29,922
0
12,933
9,210
12,947
0
W
Xing Tian
Bigdaddyslothzz
Xing Tian
8,686
827
2,511
1,706
17,708
22,478
525
9,545
8,163
19,619
0
W
6,764
568
2,522
2,995
26,262
29,520
596
15,012
11,250
21,463
0
L
Skadi
SMLRaven
Skadi
24,875
11,862
2,214
6,007
19,695
10,976
34
10,881
8,814
0
43,613
L
Nu Wa
Sig1 4u
Nu Wa
19,511
4,601
762
456
12,366
4,941
0
5,855
6,511
34,524
0
W
Guan Yu
SolidVodka
Guan Yu
9,617
955
18,343
10,692
22,455
25,470
18
13,700
8,755
0
17,443
L
22,630
6,680
2,403
5,456
16,974
10,108
561
11,686
5,288
37,247
0
W
24,731
12,296
3,248
3,474
17,724
9,484
3,237
11,743
5,981
0
64,473
W
Ah Puch
37,058
4,132
3,416
6,951
23,145
11,055
821
12,563
10,582
78,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
59,924
240
Minions Killed
217
0
Camps Cleared
0
1,389,915
Distance Traveled
1,452,851
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,835
696
74
4
0
270,819
3
L
Terra
10,049
591
13
1
0
302,070
0
W
Xing Tian
11,133
655
20
1
0
312,724
5
W
Ymir
11,301
665
25
1
0
238,289
0
L
Skadi
11,862
698
66
4
0
283,666
0
L
Nu Wa
10,206
600
25
1
0
262,278
0
W
Guan Yu
11,090
652
17
1
0
334,600
0
L
Freya
11,646
685
62
4
0
271,082
6
W
Apollo
12,756
750
68
4
0
279,620
0
W
Ah Puch
13,644
803
87
5
0
287,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role