Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chistyi47
Cerberus
Level 68
God Stats
5W - 9L
1,470 SR
Queue Stats
340W - 356L
1,526 Elo+
Solo
Hachiman
Hachiman
Rotholion
Hachiman
Level 69
God Stats
7W - 16L
1,476 SR
Queue Stats
83W - 88L
1,408 Elo+
Solo
Ra
Ra
Vik1nGeR
Ra
Level 67
God Stats
1W - 3L
1,267 SR
Queue Stats
9W - 9L
1,495 Elo+
Solo
Mulan
Mulan
ИнтелБой
Mulan
Level 63
God Stats
5W - 4L
1,698 SR
Queue Stats
237W - 251L
1,454 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,477 Elo+

VS

Team Averages
Level 78
1,531 SR
1,491 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BigMedi
He Bo
Level 107
God Stats
3W - 5L
1,718 SR
Queue Stats
116W - 83L
1,479 Elo+
Solo
Bellona
Bellona
Lugatoncix
Bellona
Level 112
God Stats
6W - 3L
1,682 SR
Queue Stats
50W - 43L
1,452 Elo+
Solo
Awilix
Awilix
RetuKettu
Awilix
Level 129
God Stats
6W - 5L
1,253 SR
Queue Stats
76W - 86L
1,562 Elo+
Party 1
Sobek
Sobek
SnowmanOlaf
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 3
8,077
385
9,785
20,312
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Chistyi47
Cerberus
10
2 / 2 / 2
7,956
379
5,226
9,000
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Rotholion
Hachiman
13
2 / 7 / 4
8,891
423
9,610
13,958
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 2
10,934
521
11,797
13,771
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 11 / 3
10,630
506
18,011
24,898
15,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 4 / 6
10,020
477
9,265
13,034
4,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
BigMedi
He Bo
19
5 / 4 / 9
11,775
561
12,465
11,362
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lugatoncix
Bellona
16
3 / 3 / 8
10,593
504
8,075
19,178
15,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
RetuKettu
Awilix
20
19 / 2 / 5
13,471
641
23,014
16,259
6,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 16
11,068
527
12,400
21,949
27,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
15
Kills
33
33
Deaths
15
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
3
0.63
W
Heimdallr
 
Heimdallr
3
4
6
1.5
W
He Bo
BigMedi
He Bo
5
4
9
2.38
L
Cerberus
Chistyi47
Cerberus
2
2
2
1.5
W
Bellona
Lugatoncix
Bellona
3
3
8
2.33
W
Awilix
RetuKettu
Awilix
19
2
5
10.75
L
Hachiman
Rotholion
Hachiman
2
7
4
0.57
W
3
2
16
5.5
L
4
9
2
0.56
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
65,219
81,939
Taken
81,782
49,524
Mitigated
58,586
18,602
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,785
184
0
3,753
20,312
17,888
0
6,466
13,752
40,727
0
W
Heimdallr
 
Heimdallr
9,265
4,411
0
3,882
13,034
4,688
0
4,657
8,267
0
53,450
W
He Bo
BigMedi
He Bo
12,465
1,006
0
1,906
11,362
4,121
3,206
4,718
6,472
100,200
0
L
Cerberus
Chistyi47
Cerberus
5,226
919
0
3,664
9,000
7,266
0
1,526
7,430
29,593
0
W
Bellona
Lugatoncix
Bellona
8,075
3,515
0
8,107
19,178
15,265
0
5,097
13,503
1,558
51,139
W
Awilix
RetuKettu
Awilix
23,014
10,428
0
5,816
16,259
6,712
1,215
3,942
12,096
0
99,536
L
Hachiman
Rotholion
Hachiman
9,610
5,129
0
1,648
13,958
4,301
0
5,506
8,407
0
55,407
W
12,400
1,508
0
8,810
21,949
27,800
403
8,309
13,372
38,132
0
L
11,797
1,851
703
2,998
13,771
4,760
0
5,786
7,799
67,067
0
L
18,011
2,927
0
5,836
24,898
15,309
0
5,851
18,935
2,874
65,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
56,927
468
Minions Killed
513
0
Camps Cleared
0
1,795,349
Distance Traveled
2,043,179
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,077
385
44
2
0
326,312
3
W
Heimdallr
10,020
477
80
4
0
356,749
3
W
He Bo
11,775
561
158
8
0
402,324
10
L
Cerberus
7,956
379
82
4
0
313,710
0
W
Bellona
10,593
504
94
4
0
412,204
4
W
Awilix
13,471
641
138
7
0
459,817
4
L
Hachiman
8,891
423
92
4
0
387,195
6
W
Sobek
11,068
527
43
2
0
412,085
3
L
Ra
10,934
521
144
7
0
382,494
0
L
Mulan
10,630
506
106
5
0
385,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role