Player Matchup

Raijin
Raijin
CrazyWolfmanMC
Raijin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,378 Elo+
Party 1
Nike
Nike
KillingAltoid
Nike
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,536 Elo+
Party 1
Neith
Neith
hannahnoelless
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,471 Elo+

VS

Team Averages
Level 38
1,523 SR
1,518 Elo+
Awilix
Awilix
KickRocksFoo795
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
ONMEEEBRUH
Anubis
Level 43
God Stats
3W - 1L
1,682 SR
Queue Stats
30W - 10L
1,766 Elo+
Party 2
Mulan
Mulan
godmoon5210
Mulan
Level 65
God Stats
5W - 4L
1,387 SR
Queue Stats
91W - 150L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 12 / 2
6,908
628
7,070
11,944
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 3
7,658
696
9,808
16,616
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 9 / 2
7,091
645
4,420
10,808
2,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 10
10,130
921
14,015
9,227
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ONMEEEBRUH
Anubis
14
8 / 0 / 16
9,239
840
14,179
7,601
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 4 / 16
9,343
849
6,975
13,612
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
5
Kills
29
29
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
W
14
1
10
19
L
2
8
3
0.44
W
Anubis
ONMEEEBRUH
Anubis
8
0
16
16
W
7
4
16
3.75
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
35,169
39,368
Taken
30,440
13,760
Mitigated
17,253
2,432
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
1,210
0
262
11,944
2,688
0
3,672
7,810
16,889
0
W
14,015
5,164
0
2,627
9,227
4,032
738
2,351
6,278
0
24,191
L
9,808
1,591
159
2,011
16,616
8,656
0
7,093
8,953
2,073
21,106
W
Anubis
ONMEEEBRUH
Anubis
14,179
556
321
5,971
7,601
3,182
962
1,577
5,621
38,391
0
W
6,975
1,816
0
1,518
13,612
10,039
794
3,710
9,248
0
23,459
L
4,420
2,868
0
0
10,808
2,416
0
3,918
6,512
0
12,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
28,712
81
Minions Killed
132
0
Camps Cleared
9
466,172
Distance Traveled
580,321
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,908
628
26
2
0
145,034
2
W
Awilix
10,130
921
33
3
3
213,496
0
L
Nike
7,658
696
34
3
0
176,364
2
W
Anubis
9,239
840
51
5
4
169,028
2
W
Mulan
9,343
849
48
4
2
197,797
1
L
Neith
7,091
645
21
2
0
144,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role