Player Matchup

Tyr
Tyr
BlueberryRem
Tyr
Level 157
God Stats
2W - 2L
1,512 SR
Queue Stats
292W - 232L
1,665 Elo+
Party 1
Izanami
Izanami
FaTe Helix
Izanami
Level 147
God Stats
3W - 2L
1,662 SR
Queue Stats
132W - 113L
1,609 Elo+
Party 1
Bellona
Bellona
FateSmelGood
Bellona
Level 12
God Stats
6W - 4L
1,528 SR
Queue Stats
18W - 10L
1,638 Elo+
Party 1
Scylla
Scylla
SmashScylla
Scylla
Level 142
God Stats
63W - 61L
1,550 SR
Queue Stats
245W - 198L
1,617 Elo+
Party 1
Athena
Athena
yousmell34
Athena
Level 146
God Stats
18W - 12L
1,688 SR
Queue Stats
280W - 194L
1,613 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,628 Elo+

VS

Team Averages
Level 84
1,605 SR
1,566 Elo+
Artio
Artio
Calamytii
Artio
Level 60
God Stats
9W - 6L
1,579 SR
Queue Stats
68W - 62L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
CheemTheGod
Xbalanque
Level 44
God Stats
9W - 6L
1,608 SR
Queue Stats
145W - 122L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
FarewellGreen
Gilgamesh
Level 29
God Stats
51W - 29L
1,672 SR
Queue Stats
124W - 82L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
HydraOps
Baba Yaga
Level 158
God Stats
1W - 1L
1,505 SR
Queue Stats
77W - 60L
1,599 Elo+
Party 2
Ravana
Ravana
UnrelentingSalt
Ravana
Level 128
God Stats
2W - 4L
1,662 SR
Queue Stats
203W - 198L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 0
11,181
658
18,882
18,605
10,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
FaTe Helix
Izanami
18
4 / 0 / 4
11,049
650
8,289
9,206
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FateSmelGood
Bellona
17
9 / 2 / 2
10,643
626
11,743
12,368
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
1 / 2 / 6
8,625
507
5,291
8,379
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
yousmell34
Athena
13
2 / 2 / 11
9,003
530
5,598
12,181
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Calamytii
Artio
9
0 / 2 / 3
5,835
343
3,042
11,379
6,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
CheemTheGod
Xbalanque
13
1 / 5 / 0
7,459
439
4,561
9,360
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FarewellGreen
Gilgamesh
14
3 / 8 / 1
8,691
511
10,132
16,332
13,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
HydraOps
Baba Yaga
12
2 / 6 / 0
7,527
443
9,406
12,376
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 3
8,503
500
7,913
13,234
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
9
9
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
0
3
L
Artio
Calamytii
Artio
0
2
3
0.75
L
Xbalanque
CheemTheGod
Xbalanque
1
5
0
0.2
W
Izanami
FaTe Helix
Izanami
4
0
4
6
L
Gilgamesh
FarewellGreen
Gilgamesh
3
8
1
0.44
W
Bellona
FateSmelGood
Bellona
9
2
2
5
L
Baba Yaga
HydraOps
Baba Yaga
2
6
0
0.33
W
Scylla
1
2
6
2
L
3
4
3
1.13
W
Athena
yousmell34
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,803
Damage
35,054
60,739
Taken
62,681
39,161
Mitigated
31,514
23,323
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,882
5,482
0
9,265
18,605
10,527
0
2,105
16,500
0
74,052
L
Artio
Calamytii
Artio
3,042
285
293
1,427
11,379
6,905
0
3,321
7,918
9,731
0
L
Xbalanque
CheemTheGod
Xbalanque
4,561
2,332
0
2,609
9,360
1,866
0
1,507
7,825
0
42,988
W
Izanami
FaTe Helix
Izanami
8,289
5,143
0
5,330
9,206
3,307
2,927
1,646
7,496
0
95,541
L
Gilgamesh
FarewellGreen
Gilgamesh
10,132
3,175
0
2,141
16,332
13,881
0
455
15,877
5,714
41,655
W
Bellona
FateSmelGood
Bellona
11,743
3,785
0
3,438
12,368
10,005
102
3,435
8,707
0
90,016
L
Baba Yaga
HydraOps
Baba Yaga
9,406
460
0
2,271
12,376
3,911
0
2,983
9,244
50,160
0
W
Scylla
5,291
781
0
2,384
8,379
3,095
0
3,479
4,680
42,605
0
L
7,913
2,532
0
4,690
13,234
4,951
0
2,252
10,928
0
50,529
W
Athena
yousmell34
Athena
5,598
1,707
544
2,362
12,181
12,227
0
3,129
8,906
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
38,015
580
Minions Killed
404
0
Camps Cleared
0
1,693,056
Distance Traveled
1,607,702
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,181
658
137
8
0
323,803
0
L
Artio
5,835
343
19
1
0
330,087
2
L
Xbalanque
7,459
439
87
5
0
316,345
2
W
Izanami
11,049
650
187
11
0
309,088
4
L
Gilgamesh
8,691
511
107
6
0
305,440
1
W
Bellona
10,643
626
140
8
0
376,344
0
L
Baba Yaga
7,527
443
93
5
0
307,195
3
W
Scylla
8,625
507
98
6
0
333,638
7
L
Ravana
8,503
500
98
6
0
348,635
0
W
Athena
9,003
530
18
1
0
350,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role