Player Matchup

Hades
Hades
Earthscar1738
Hades
Level 84
God Stats
0W - 1L
1,908 SR
Queue Stats
148W - 149L
1,483 Elo+
Solo
Nike
Nike
Hy3_Quality
Nike
Level 144
God Stats
3W - 3L
1,571 SR
Queue Stats
233W - 192L
1,624 Elo+
Party 2
Olorun
Olorun
IITorvaII
Olorun
Level 123
God Stats
13W - 7L
1,800 SR
Queue Stats
352W - 287L
1,647 Elo+
Party 2
Kuzenbo
Kuzenbo
SaySevy
Kuzenbo
Level 118
God Stats
0W - 2L
1,311 SR
Queue Stats
248W - 170L
1,723 Elo+
Party 2
King Arthur
King Arthur
XxCH3APY_LR1xX
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 2
Team Averages
Level 97
1,618 SR
1,647 Elo+

VS

Team Averages
Level 43
1,372 SR
1,409 Elo+
Raijin
Raijin
BigDiddy1971
Raijin
Level 29
God Stats
2W - 4L
1,276 SR
Queue Stats
94W - 100L
1,373 Elo+
Party 3
Chaac
Chaac
RAMgigi66
Chaac
Level 27
God Stats
45W - 45L
1,463 SR
Queue Stats
51W - 51L
1,426 Elo+
Party 1
Fenrir
Fenrir
WhiteKing40
Fenrir
Level 29
God Stats
7W - 13L
1,430 SR
Queue Stats
59W - 65L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
ninjaking820
Heimdallr
Level 66
God Stats
30W - 21L
1,581 SR
Queue Stats
107W - 104L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
temp-170204
Ratatoskr
Level 63
God Stats
1W - 4L
1,111 SR
Queue Stats
279W - 308L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,525
502
4,857
7,815
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,702
609
3,368
7,140
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
IITorvaII
Olorun
10
3 / 5 / 2
6,479
589
10,160
11,930
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
SaySevy
Kuzenbo
8
2 / 3 / 2
5,713
519
3,336
8,752
7,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
XxCH3APY_LR1xX
King Arthur
9
2 / 2 / 0
5,360
487
4,323
6,444
1,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 0 / 3
6,810
619
3,506
5,848
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
RAMgigi66
Chaac
12
3 / 3 / 0
7,030
639
5,971
8,895
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
4 / 2 / 5
6,675
607
5,459
8,890
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ninjaking820
Heimdallr
12
3 / 3 / 6
7,252
659
5,767
8,246
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ratatoskr
temp-170204
Ratatoskr
10
3 / 1 / 5
6,470
588
6,276
6,514
1,930
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
16
16
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
0
3
4.5
L
0
5
1
0.1
L
2
1
1
2.5
L
Olorun
IITorvaII
Olorun
3
5
2
0.8
W
Chaac
RAMgigi66
Chaac
3
3
0
1
L
Kuzenbo
SaySevy
Kuzenbo
2
3
2
1
W
Fenrir
4
2
5
3.25
L
King Arthur
XxCH3APY_LR1xX
King Arthur
2
2
0
1
W
Heimdallr
ninjaking820
Heimdallr
3
3
6
2
W
Ratatoskr
temp-170204
Ratatoskr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
26,979
42,081
Taken
38,393
18,705
Mitigated
14,335
14,306
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,506
229
0
1,803
5,848
1,545
0
3,025
2,611
31,087
0
L
4,857
121
8
1,795
7,815
3,463
18
1,268
6,368
27,208
0
L
3,368
577
0
3,675
7,140
2,446
0
396
6,638
0
41,505
L
Olorun
IITorvaII
Olorun
10,160
5,624
164
4,722
11,930
3,413
262
454
11,430
43,711
0
W
Chaac
RAMgigi66
Chaac
5,971
944
0
4,417
8,895
4,829
720
2,048
6,817
0
36,822
L
Kuzenbo
SaySevy
Kuzenbo
3,336
1,433
135
1,972
8,752
7,454
14
817
7,733
14,262
0
W
Fenrir
5,459
1,233
189
3,177
8,890
3,602
0
4,714
4,152
0
17,504
L
King Arthur
XxCH3APY_LR1xX
King Arthur
4,323
573
0
1,835
6,444
1,929
0
144
5,863
0
19,110
W
Heimdallr
ninjaking820
Heimdallr
5,767
3,145
0
3,725
8,246
2,429
1,142
4,967
3,279
0
36,666
W
Ratatoskr
temp-170204
Ratatoskr
6,276
1,811
0
1,986
6,514
1,930
0
3,205
3,181
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
34,237
308
Minions Killed
334
0
Camps Cleared
0
1,059,670
Distance Traveled
1,105,248
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,810
619
85
8
0
221,368
2
L
Hades
5,525
502
67
6
0
209,485
0
L
Nike
6,702
609
94
9
0
281,951
6
L
Olorun
6,479
589
77
7
0
197,528
0
W
Chaac
7,030
639
92
8
0
205,438
0
L
Kuzenbo
5,713
519
25
2
0
216,099
3
W
Fenrir
6,675
607
27
2
0
224,346
0
L
King Arthur
5,360
487
45
4
0
154,607
0
W
Heimdallr
7,252
659
72
7
0
193,654
2
W
Ratatoskr
6,470
588
58
5
0
260,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role