Player Matchup

Danzaburou
Danzaburou
AsianJaguar2
Danzaburou
Level 99
God Stats
5W - 4L
1,684 SR
Queue Stats
84W - 79L
1,402 Elo+
Party 2
Hercules
Hercules
ilikeyacutg9018
Hercules
Level 25
God Stats
8W - 8L
1,483 SR
Queue Stats
43W - 42L
1,462 Elo+
Party 2
Chang'e
Chang'e
xEpicxBladesx
Chang'e
Level 136
God Stats
4W - 3L
1,787 SR
Queue Stats
104W - 100L
1,455 Elo+
Party 2
Team Averages
Level 87
1,651 SR
1,440 Elo+

VS

Team Averages
Level 81
1,550 SR
1,398 Elo+
Horus
Horus
HawkSucker3626
Horus
Level 105
God Stats
12W - 2L
1,673 SR
Queue Stats
93W - 92L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
Trust Matter
Ao Kuang
Level 42
God Stats
18W - 17L
1,465 SR
Queue Stats
98W - 123L
1,298 Elo+
Solo
Hercules
Hercules
jellatin can
Hercules
Level 96
God Stats
4W - 3L
1,512 SR
Queue Stats
74W - 77L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsianJaguar2
Danzaburou
16
4 / 4 / 5
13,165
627
17,745
15,358
5,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
3 / 4 / 8
12,170
580
15,561
24,249
15,420
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
15
4 / 6 / 6
12,529
597
24,753
22,005
9,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
12,207
581
13,974
26,059
35,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Trust Matter
Ao Kuang
17
11 / 4 / 3
14,188
676
19,670
21,769
19,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
jellatin can
Hercules
16
2 / 5 / 11
12,633
602
19,758
24,830
22,273
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
14
14
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsianJaguar2
Danzaburou
4
4
5
1.63
W
1
2
13
3.75
W
Ao Kuang
Trust Matter
Ao Kuang
11
4
3
3.13
L
Hercules
3
4
8
1.75
W
Hercules
jellatin can
Hercules
2
5
11
1.5
L
Chang'e
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,059
Damage
53,402
61,612
Taken
72,658
30,416
Mitigated
76,974
21,777
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsianJaguar2
Danzaburou
17,745
8,424
0
3,585
15,358
5,567
665
5,452
9,365
0
56,817
W
13,974
6,133
6,658
10,769
26,059
35,352
311
8,312
17,747
0
30,879
W
Ao Kuang
Trust Matter
Ao Kuang
19,670
7,424
0
5,514
21,769
19,349
1,285
9,678
12,091
51,112
0
L
Hercules
15,561
4,271
0
7,892
24,249
15,420
334
7,988
15,185
0
28,280
W
Hercules
jellatin can
Hercules
19,758
7,381
0
8,431
24,830
22,273
972
8,285
16,545
0
49,892
L
Chang'e
24,753
1,308
2,353
7,947
22,005
9,429
330
7,271
13,680
62,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
39,028
181
Minions Killed
147
8
Camps Cleared
8
1,069,768
Distance Traveled
1,137,864
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,165
627
83
4
2
354,038
3
W
Horus
12,207
581
33
2
2
401,789
1
W
Ao Kuang
14,188
676
40
2
3
378,194
3
L
Hercules
12,170
580
25
1
2
355,833
2
W
Hercules
12,633
602
74
4
3
357,881
0
L
Chang'e
12,529
597
73
3
4
359,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role