Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BIttererTooth1
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 2
Arachne
Arachne
Bigpapa2025
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,368 Elo+
Party 2
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 45
God Stats
87W - 76L
1,565 SR
Queue Stats
150W - 152L
1,472 Elo+
Solo
Rama
Rama
R2S_Soluti
Rama
Level 25
God Stats
0W - 1L
1,807 SR
Queue Stats
7W - 11L
1,532 Elo+
Party 2
Team Averages
Level 60
1,574 SR
1,491 Elo+

VS

Team Averages
Level 109
1,657 SR
1,516 Elo+
Bellona
Bellona
AI Sah him
Bellona
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,441 Elo+
Party 1
Atlas
Atlas
I Darling l
Atlas
Level 144
God Stats
1W - 2L
1,568 SR
Queue Stats
65W - 60L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
I Loke I
Cliodhna
Level 147
God Stats
13W - 8L
1,630 SR
Queue Stats
164W - 136L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
I Rose Cloud I
Danzaburou
Level 126
God Stats
5W - 1L
1,667 SR
Queue Stats
25W - 19L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
I Sevs I
Kukulkan
Level 36
God Stats
3W - 0L
1,919 SR
Queue Stats
23W - 15L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 1
8,955
597
7,818
11,309
6,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 0
8,511
567
6,620
8,395
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Bigpapa2025
Arachne
12
1 / 4 / 2
7,355
490
4,091
10,534
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Fafnir_000
Fafnir
7
0 / 1 / 0
5,924
395
1,723
6,932
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,737
449
2,881
11,197
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AI Sah him
Bellona
13
1 / 1 / 0
7,638
509
4,717
8,502
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 6
8,275
552
5,261
8,939
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
I Loke I
Cliodhna
14
4 / 3 / 0
8,255
550
7,227
10,975
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
I Rose Cloud I
Danzaburou
15
5 / 1 / 3
9,467
631
11,519
11,502
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
I Sevs I
Kukulkan
14
1 / 0 / 3
7,883
526
2,402
5,812
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Bellona
AI Sah him
Bellona
1
1
0
1
L
2
2
0
1
L
Arachne
Bigpapa2025
Arachne
1
4
2
0.5
L
Fafnir
Fafnir_000
Fafnir
0
1
0
0
W
1
0
6
4
W
Cliodhna
I Loke I
Cliodhna
4
3
0
1.33
W
Danzaburou
I Rose Cloud I
Danzaburou
5
1
3
6.5
W
Kukulkan
I Sevs I
Kukulkan
1
0
3
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
31,126
48,367
Taken
45,730
18,939
Mitigated
25,820
18,656
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,818
835
0
5,593
11,309
6,714
242
1,619
9,144
4,545
59,524
W
Bellona
AI Sah him
Bellona
4,717
937
91
2,602
8,502
6,372
0
513
7,989
0
46,563
L
6,620
1,885
0
3,563
8,395
2,706
0
1,388
7,007
49,962
6,567
L
Arachne
Bigpapa2025
Arachne
4,091
2,986
665
3,159
10,534
3,878
0
2,279
8,213
0
42,497
L
Fafnir
Fafnir_000
Fafnir
1,723
518
0
2,452
6,932
3,739
0
1,559
5,373
12,338
0
W
5,261
2,286
804
3,076
8,939
8,422
436
776
8,163
27,992
0
W
Cliodhna
I Loke I
Cliodhna
7,227
865
0
3,776
10,975
4,093
370
2,595
8,380
0
54,438
W
Danzaburou
I Rose Cloud I
Danzaburou
11,519
4,766
0
5,834
11,502
4,680
4,300
2,245
9,257
0
75,017
W
Kukulkan
I Sevs I
Kukulkan
2,402
332
0
2,440
5,812
2,253
648
2,823
2,989
42,868
0
L
2,881
2,657
0
3,224
11,197
1,902
0
818
10,379
0
41,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
41,518
429
Minions Killed
487
0
Camps Cleared
0
1,269,313
Distance Traveled
1,466,501
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,955
597
147
10
0
302,013
1
W
Bellona
7,638
509
108
7
0
290,959
0
L
Sol
8,511
567
107
7
0
257,164
5
L
Arachne
7,355
490
70
5
0
305,352
3
L
Fafnir
5,924
395
23
2
0
178,500
5
W
Atlas
8,275
552
31
2
0
277,925
6
W
Cliodhna
8,255
550
107
7
0
330,899
4
W
Danzaburou
9,467
631
134
9
0
253,773
2
W
Kukulkan
7,883
526
107
7
0
312,945
4
L
Rama
6,737
449
82
5
0
226,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role