Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bethell
Kuzenbo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,491 Elo+
Solo
He Bo
He Bo
MrBoon
He Bo
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 41L
1,421 Elo+
Solo
Mercury
Mercury
Wooolen
Mercury
Level 144
God Stats
1W - 1L
1,944 SR
Queue Stats
75W - 58L
1,604 Elo+
Solo
Ares
Ares
portaner
Ares
Level 141
God Stats
4W - 3L
1,591 SR
Queue Stats
178W - 180L
1,461 Elo+
Solo
Team Averages
Level 121
1,607 SR
1,495 Elo+

VS

Team Averages
Level 111
1,452 SR
1,520 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AwkwardSenpai
Ymir
Level 133
God Stats
0W - 3L
1,227 SR
Queue Stats
147W - 151L
1,492 Elo+
Solo
Heimdallr
Heimdallr
FrankSky
Heimdallr
Level 48
God Stats
2W - 1L
1,470 SR
Queue Stats
41W - 45L
1,495 Elo+
Party 1
Cerberus
Cerberus
GosHcaN
Cerberus
Level 160
God Stats
5W - 2L
1,561 SR
Queue Stats
346W - 353L
1,594 Elo+
Solo
Xing Tian
Xing Tian
Pawgers
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 5
9,507
951
9,326
7,269
3,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Bethell
Kuzenbo
14
0 / 1 / 12
8,095
810
4,620
12,541
16,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
MrBoon
He Bo
15
2 / 1 / 9
8,653
865
5,768
6,013
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Wooolen
Mercury
16
6 / 3 / 6
9,451
945
7,397
7,575
3,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
14
0 / 1 / 11
8,880
888
4,409
8,545
11,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 2 / 1
8,802
880
9,070
6,699
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
5,592
559
0
112
38
Heimdallr
FrankSky
Heimdallr
15
0 / 4 / 5
7,809
781
5,613
6,798
3,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GosHcaN
Cerberus
14
2 / 3 / 3
8,564
856
4,077
9,519
10,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Pawgers
Xing Tian
11
0 / 5 / 4
6,654
665
7,953
10,954
10,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
14
Kills
6
7
Deaths
14
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
5
8.5
L
Hachiman
 
Hachiman
4
2
1
2.25
L
0
0
0
0
W
Kuzenbo
Bethell
Kuzenbo
0
1
12
6
L
Heimdallr
FrankSky
Heimdallr
0
4
5
0.63
L
Cerberus
GosHcaN
Cerberus
2
3
3
1.17
W
He Bo
MrBoon
He Bo
2
1
9
6.5
L
Xing Tian
Pawgers
Xing Tian
0
5
4
0.4
W
Mercury
Wooolen
Mercury
6
3
6
3
W
Ares
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
26,713
41,943
Taken
34,082
37,430
Mitigated
27,375
16,618
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,326
4,002
3,333
1,720
7,269
3,708
2,123
2,255
4,974
0
33,241
L
Hachiman
 
Hachiman
9,070
3,020
16
1,577
6,699
3,371
0
3,345
3,354
0
25,276
L
0
0
0
0
112
38
0
112
0
0
0
W
Kuzenbo
Bethell
Kuzenbo
4,620
1,486
1,502
1,286
12,541
16,738
977
2,800
9,541
6,815
0
L
Heimdallr
FrankSky
Heimdallr
5,613
1,193
341
795
6,798
3,383
0
3,141
3,657
0
20,783
L
Cerberus
GosHcaN
Cerberus
4,077
211
220
1,533
9,519
10,147
0
3,481
6,038
15,258
0
W
He Bo
MrBoon
He Bo
5,768
97
1,458
1,189
6,013
2,620
1,214
1,847
4,044
22,828
0
L
Xing Tian
Pawgers
Xing Tian
7,953
171
100
1,076
10,954
10,436
0
4,718
6,236
12,099
0
W
Mercury
Wooolen
Mercury
7,397
1,477
3,051
1,555
7,575
3,245
799
2,212
5,211
0
11,705
W
Ares
4,409
142
401
1,123
8,545
11,119
325
2,333
6,143
9,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
37,421
107
Minions Killed
112
0
Camps Cleared
0
1,135,156
Distance Traveled
752,698
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,507
951
58
6
0
215,181
3
L
Hachiman
8,802
880
36
4
0
193,104
0
L
Ymir
5,592
559
0
0
0
0
0
W
Kuzenbo
8,095
810
2
0
0
225,861
0
L
Heimdallr
7,809
781
42
4
0
183,218
2
L
Cerberus
8,564
856
30
3
0
203,638
0
W
He Bo
8,653
865
27
3
0
206,308
3
L
Xing Tian
6,654
665
4
0
0
172,738
2
W
Mercury
9,451
945
15
2
0
282,173
1
W
Ares
8,880
888
5
1
0
205,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role