Player Matchup

Thanatos
Thanatos
BH07
Thanatos
Level 15
God Stats
0W - 5L
1,101 SR
Queue Stats
1W - 10L
1,156 Elo+
Party 1
Yemoja
Yemoja
ChickenSandy
Yemoja
Level 28
God Stats
5W - 4L
1,588 SR
Queue Stats
15W - 30L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
GucciTrousers
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1
Ra
Ra
KyleXxy
Ra
Level 40
God Stats
28W - 37L
1,475 SR
Queue Stats
42W - 50L
1,457 Elo+
Party 1
Izanami
Izanami
NixonTheVixen
Izanami
Level 45
God Stats
17W - 14L
1,582 SR
Queue Stats
48W - 52L
1,461 Elo+
Party 1
Team Averages
Level 28
1,449 SR
1,389 Elo+

VS

Team Averages
Level 51
1,440 SR
1,349 Elo+
Hou Yi
Hou Yi
Endlessoularrow
Hou Yi
Level 18
God Stats
3W - 11L
1,180 SR
Queue Stats
16W - 33L
1,247 Elo+
Party 3
Pele
Pele
Khenjar
Pele
Level 49
God Stats
28W - 23L
1,551 SR
Queue Stats
138W - 136L
1,434 Elo+
Party 2
Sol
Sol
RS FATMAN
Sol
Level 65
God Stats
14W - 9L
1,482 SR
Queue Stats
242W - 286L
1,386 Elo+
Solo
Set
Set
Zero3713
Set
Level 60
God Stats
4W - 1L
1,489 SR
Queue Stats
176W - 200L
1,360 Elo+
Party 3
Ymir
Ymir
bigDbrodaa
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 143L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BH07
Thanatos
10
1 / 4 / 0
6,691
446
1,477
7,915
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 2 / 3
6,681
445
3,632
8,332
4,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
GucciTrousers
Sun Wukong
13
2 / 3 / 1
7,853
524
9,315
14,337
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 0
7,744
516
2,695
5,689
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
12
4 / 2 / 0
7,710
514
10,206
8,207
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,483
432
5,085
8,207
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Khenjar
Pele
16
5 / 3 / 0
9,139
609
12,723
12,932
6,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 0 / 2
8,532
569
996
5,147
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 0
8,451
563
10,775
9,419
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 1 / 3
6,710
447
2,058
9,060
3,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
14
14
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BH07
Thanatos
1
4
0
0.25
L
Yemoja
0
2
3
0.75
W
0
2
5
1.25
L
Sun Wukong
GucciTrousers
Sun Wukong
2
3
1
0.83
W
Pele
Khenjar
Pele
5
3
0
1.67
L
0
3
0
0
L
Izanami
4
2
0
2
W
0
0
2
1
W
7
1
0
7
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
31,637
44,480
Taken
44,765
22,023
Mitigated
16,742
13,085
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BH07
Thanatos
1,477
472
0
4,004
7,915
2,910
0
1,316
6,599
0
29,060
L
Yemoja
3,632
727
886
933
8,332
4,791
263
986
7,346
17,545
0
W
5,085
1,728
0
1,787
8,207
1,982
594
1,368
6,839
0
36,607
L
Sun Wukong
GucciTrousers
Sun Wukong
9,315
1,913
106
3,046
14,337
10,817
0
0
14,337
3,599
47,492
W
Pele
Khenjar
Pele
12,723
4,743
0
2,720
12,932
6,119
316
1,523
10,475
0
61,433
L
2,695
424
104
1,440
5,689
1,715
176
720
4,969
56,323
0
L
Izanami
10,206
6,563
0
2,566
8,207
1,790
749
54
8,153
0
66,101
W
996
67
0
3,597
5,147
1,954
729
1,516
3,631
52,435
6,140
W
10,775
3,927
0
3,855
9,419
3,002
679
1,802
7,589
0
51,506
W
2,058
310
544
1,327
9,060
3,685
0
928
8,132
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
39,315
423
Minions Killed
460
0
Camps Cleared
0
1,424,604
Distance Traveled
1,472,330
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,691
446
58
4
0
315,096
0
L
Yemoja
6,681
445
30
2
0
268,136
2
W
Hou Yi
6,483
432
72
5
0
261,628
0
L
Sun Wukong
7,853
524
97
6
0
274,417
4
W
Pele
9,139
609
112
7
0
305,220
5
L
Ra
7,744
516
112
7
0
293,542
4
L
Izanami
7,710
514
126
8
0
273,413
3
W
Sol
8,532
569
142
9
0
278,972
7
W
Set
8,451
563
78
5
0
337,323
1
W
Ymir
6,710
447
56
4
0
289,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role