Player Matchup

King Arthur
King Arthur
JTDrarr
King Arthur
Level 109
God Stats
4W - 2L
1,817 SR
Queue Stats
19W - 20L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
TheMor0n
Nu Wa
Level 123
God Stats
2W - 2L
1,944 SR
Queue Stats
26W - 25L
1,600 Elo+
Party 1
Camazotz
Camazotz
agentbarrron
Camazotz
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 33L
1,610 Elo+
Party 1
Team Averages
Level 120
1,754 SR
1,541 Elo+

VS

Team Averages
Level 63
1,420 SR
1,423 Elo+
Ra
Ra
CombatWombat6886
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,457 Elo+
Party 2
Tyr
Tyr
ShadowJenkin
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,457 Elo+
Party 2
Merlin
Merlin
YmirElGigante
Merlin
Level 89
God Stats
0W - 3L
1,260 SR
Queue Stats
26W - 60L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JTDrarr
King Arthur
13
4 / 2 / 11
8,674
723
9,221
9,303
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
TheMor0n
Nu Wa
14
9 / 1 / 6
9,580
798
9,546
4,802
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
agentbarrron
Camazotz
13
5 / 0 / 12
8,979
748
8,685
11,867
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,828
652
5,854
7,787
2,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 6 / 3
6,841
570
5,582
15,646
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 1
7,306
609
7,036
8,162
1,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
King Arthur
JTDrarr
King Arthur
4
2
11
4.75
L
0
6
3
0.25
W
Nu Wa
TheMor0n
Nu Wa
9
1
6
12
L
2
6
1
0.42
W
Camazotz
agentbarrron
Camazotz
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
18,472
25,972
Taken
31,595
15,203
Mitigated
12,001
11,080
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
1,485
849
1,230
7,787
2,134
0
2,020
5,136
29,594
0
W
King Arthur
JTDrarr
King Arthur
9,221
1,838
0
1,153
9,303
7,315
58
4,517
4,446
0
24,404
L
5,582
1,543
0
3,778
15,646
8,242
0
3,519
10,956
0
12,446
W
Nu Wa
TheMor0n
Nu Wa
9,546
2,135
0
1,609
4,802
2,023
2,039
2,558
2,100
35,698
0
L
7,036
1,173
0
269
8,162
1,625
0
3,640
4,056
21,832
0
W
Camazotz
agentbarrron
Camazotz
8,685
2,475
0
8,318
11,867
5,865
253
6,178
5,523
0
21,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
21,975
129
Minions Killed
110
9
Camps Cleared
3
706,007
Distance Traveled
578,620
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,828
652
73
6
1
197,258
0
W
King Arthur
8,674
723
33
3
4
230,376
1
L
Tyr
6,841
570
14
1
1
207,140
0
W
Nu Wa
9,580
798
67
6
4
216,340
2
L
Merlin
7,306
609
23
2
1
174,222
2
W
Camazotz
8,979
748
29
2
1
259,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role