Player Matchup

Agni
Agni
DrunkBananas
Agni
Level 138
God Stats
40W - 21L
1,679 SR
Queue Stats
293W - 250L
1,677 Elo+
Party 2
Thor
Thor
Schwagnum
Thor
Level 119
God Stats
10W - 8L
1,493 SR
Queue Stats
298W - 206L
1,674 Elo+
Party 2
Serqet
Serqet
weslix
Serqet
Level 156
God Stats
16W - 9L
1,689 SR
Queue Stats
643W - 415L
1,683 Elo+
Party 2
Team Averages
Level 138
1,620 SR
1,678 Elo+

VS

Team Averages
Level 89
1,541 SR
1,415 Elo+
Hou Yi
Hou Yi
FrogLegPrincess
Hou Yi
Level 118
God Stats
120W - 114L
1,619 SR
Queue Stats
547W - 484L
1,652 Elo+
Solo
Scylla
Scylla
IIITKYlIl
Scylla
Level 124
God Stats
14W - 14L
1,503 SR
Queue Stats
493W - 424L
1,474 Elo+
Party 1
Bacchus
Bacchus
TheRealBrihtwulf
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,343
667
11,126
9,394
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
6 / 1 / 5
10,068
719
11,995
13,346
4,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
weslix
Serqet
13
1 / 3 / 9
8,839
631
6,333
11,814
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,391
599
12,435
10,212
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
IIITKYlIl
Scylla
12
3 / 4 / 1
8,851
632
5,243
8,540
2,616
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
8,852
632
6,954
14,746
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
1
4
2
0.5
L
Scylla
IIITKYlIl
Scylla
3
4
1
0.88
W
Thor
6
1
5
8.5
L
1
3
3
0.83
W
Serqet
weslix
Serqet
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
24,632
34,554
Taken
33,498
15,287
Mitigated
17,529
4,800
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,126
1,533
0
1,145
9,394
3,229
0
3,981
5,413
44,305
0
L
12,435
3,856
0
812
10,212
3,603
0
3,269
6,722
0
35,525
L
Scylla
IIITKYlIl
Scylla
5,243
65
0
510
8,540
2,616
0
3,247
4,934
26,465
0
W
Thor
11,995
1,102
0
2,605
13,346
4,827
106
5,366
7,980
0
32,977
L
6,954
414
140
2,436
14,746
11,310
0
5,047
9,066
14,106
0
W
Serqet
weslix
Serqet
6,333
1,047
0
1,050
11,814
7,231
0
3,613
8,201
0
12,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
26,094
153
Minions Killed
127
7
Camps Cleared
5
817,168
Distance Traveled
776,234
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,343
667
74
5
3
271,202
1
L
Hou Yi
8,391
599
65
5
4
273,053
5
L
Scylla
8,851
632
51
4
1
238,182
2
W
Thor
10,068
719
54
4
2
278,263
2
L
Bacchus
8,852
632
11
1
0
264,999
2
W
Serqet
8,839
631
25
2
2
267,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role