Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bród
Da Ji
Level 145
God Stats
1W - 0L
1,635 SR
Queue Stats
17W - 19L
1,488 Elo+
Solo
Bacchus
Bacchus
Distory45
Bacchus
Level 126
God Stats
2W - 6L
1,254 SR
Queue Stats
74W - 59L
1,585 Elo+
Solo
Chiron
Chiron
crankydatmonkey6
Chiron
Level 137
God Stats
11W - 3L
1,619 SR
Queue Stats
373W - 296L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iShadowzTv
Cu Chulainn
Level 69
God Stats
6W - 4L
1,653 SR
Queue Stats
350W - 270L
1,559 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,536 Elo+

VS

Team Averages
Level 142
1,515 SR
1,520 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HauntingMoon20
Chang'e
Level 127
God Stats
34W - 22L
1,640 SR
Queue Stats
673W - 675L
1,551 Elo+
Solo
Sylvanus
Sylvanus
HopefulLilAngel
Sylvanus
Level 155
God Stats
12W - 7L
1,607 SR
Queue Stats
694W - 744L
1,487 Elo+
Solo
Olorun
Olorun
Josucention
Olorun
Level 124
God Stats
3W - 6L
1,250 SR
Queue Stats
388W - 371L
1,501 Elo+
Solo
Achilles
Achilles
Ol StankyBum
Achilles
Level 159
God Stats
7W - 7L
1,580 SR
Queue Stats
380W - 324L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 1 / 5
7,689
591
8,873
4,942
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Bród
Da Ji
12
5 / 2 / 6
7,700
592
5,427
9,977
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Distory45
Bacchus
10
3 / 0 / 6
6,796
523
4,614
7,408
6,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 8
7,255
558
4,146
6,417
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
iShadowzTv
Cu Chulainn
14
0 / 0 / 1
7,611
585
6,713
10,644
7,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 4 / 0
6,704
516
3,820
7,696
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 0
6,394
492
4,329
9,287
6,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
7
0 / 4 / 0
5,124
394
1,624
8,689
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
3 / 5 / 1
7,133
549
4,676
8,902
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Ol StankyBum
Achilles
14
1 / 1 / 0
7,375
567
2,823
9,367
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
4
4
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
5
8.5
L
Xbalanque
 
Xbalanque
0
4
0
0
W
Da Ji
Bród
Da Ji
5
2
6
4
W
Bacchus
Distory45
Bacchus
3
0
6
6
L
0
1
0
0
L
Sylvanus
0
4
0
0
L
Olorun
3
5
1
0.7
L
Achilles
Ol StankyBum
Achilles
1
1
0
1
W
1
1
8
5
W
Cu Chulainn
iShadowzTv
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
17,272
39,388
Taken
43,941
20,515
Mitigated
21,551
14,426
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,873
689
0
1,641
4,942
1,609
375
1,665
3,277
40,052
0
L
Xbalanque
 
Xbalanque
3,820
661
0
1,432
7,696
2,265
0
1,498
6,158
0
48,107
W
Da Ji
Bród
Da Ji
5,427
1,807
0
4,191
9,977
3,455
0
1,076
8,901
0
41,092
W
Bacchus
Distory45
Bacchus
4,614
496
120
1,711
7,408
6,126
37
2,379
5,029
17,269
0
L
4,329
299
0
5,721
9,287
6,658
102
1,575
7,632
37,468
0
L
Sylvanus
1,624
448
650
1,586
8,689
3,635
0
3,920
4,609
6,748
0
L
Olorun
4,676
2,383
43
1,454
8,902
3,462
0
5,072
3,662
31,135
5,027
L
Achilles
Ol StankyBum
Achilles
2,823
741
0
5,853
9,367
5,531
0
1,992
7,215
0
54,603
W
4,146
1,729
961
2,018
6,417
1,774
102
1,060
5,357
0
49,686
W
Cu Chulainn
iShadowzTv
Cu Chulainn
6,713
776
0
3,784
10,644
7,551
317
3,914
6,730
10,020
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
32,730
386
Minions Killed
402
0
Camps Cleared
0
1,330,879
Distance Traveled
1,131,093
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,689
591
83
6
0
242,160
3
L
Xbalanque
6,704
516
107
8
0
232,903
5
W
Da Ji
7,700
592
71
5
0
274,256
0
W
Bacchus
6,796
523
35
3
0
266,735
2
L
Chang'e
6,394
492
77
6
0
225,769
0
L
Sylvanus
5,124
394
9
1
0
172,314
0
L
Olorun
7,133
549
87
7
0
223,393
2
L
Achilles
7,375
567
122
9
0
276,714
3
W
Chiron
7,255
558
97
7
0
267,781
2
W
Cu Chulainn
7,611
585
100
8
0
279,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role