Player Matchup

Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Alex_Phantom2
Charybdis
Level 129
God Stats
0W - 1L
1,365 SR
Queue Stats
50W - 55L
1,440 Elo+
Solo
Zeus
Zeus
Darthanon19
Zeus
Level 49
God Stats
4W - 6L
1,519 SR
Queue Stats
113W - 145L
1,349 Elo+
Party 2
Osiris
Osiris
XxHeadshotH3CTOR
Osiris
Level 111
God Stats
0W - 1L
1,255 SR
Queue Stats
13W - 10L
1,424 Elo+
Party 2
Bakasura
Bakasura
Zenophaze-
Bakasura
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,357 Elo+
Solo
Team Averages
Level 81
1,428 SR
1,414 Elo+

VS

Team Averages
Level 93
1,666 SR
1,586 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChineseToast
Baron Samedi
Level 146
God Stats
5W - 2L
1,857 SR
Queue Stats
200W - 138L
1,594 Elo+
Party 1
Amaterasu
Amaterasu
OkamiHakka
Amaterasu
Level 58
God Stats
2W - 0L
1,755 SR
Queue Stats
63W - 42L
1,571 Elo+
Party 1
Izanami
Izanami
SirTerribleAim
Izanami
Level 31
God Stats
4W - 1L
1,716 SR
Queue Stats
56W - 26L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Zefex10
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 6 / 2
6,586
659
7,369
13,084
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Alex_Phantom2
Charybdis
12
0 / 2 / 0
6,188
619
3,377
11,281
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 6 / 0
6,035
604
11,015
10,292
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 0
6,303
630
5,852
13,587
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Zenophaze-
Bakasura
11
0 / 5 / 2
6,330
633
1,819
13,864
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 8
8,342
834
8,492
1,091
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ChineseToast
Baron Samedi
15
6 / 0 / 14
9,702
970
14,662
10,660
9,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
OkamiHakka
Amaterasu
13
2 / 0 / 12
8,699
870
2,718
9,099
4,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 1 / 8
10,359
1,036
22,130
11,155
4,617
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Zefex10
Guan Yu
13
5 / 2 / 15
9,446
945
7,020
9,664
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
3
Kills
25
25
Deaths
3
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
2
0.33
W
Kukulkan
 
Kukulkan
2
0
8
6
L
Charybdis
Alex_Phantom2
Charybdis
0
2
0
0
W
Baron Samedi
ChineseToast
Baron Samedi
6
0
14
13
L
1
6
0
0.17
W
Amaterasu
OkamiHakka
Amaterasu
2
0
12
8
W
10
1
8
14
L
1
6
0
0.17
W
Guan Yu
Zefex10
Guan Yu
5
2
15
6.25
L
Bakasura
Zenophaze-
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
55,022
62,108
Taken
41,669
24,051
Mitigated
28,111
6,452
Healing
24,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,369
482
0
326
13,084
4,710
0
4,585
8,415
16,658
0
W
Kukulkan
 
Kukulkan
8,492
189
0
28
1,091
370
1,142
463
590
40,317
0
L
Charybdis
Alex_Phantom2
Charybdis
3,377
1,196
277
670
11,281
4,185
0
5,638
5,571
0
21,162
W
Baron Samedi
ChineseToast
Baron Samedi
14,662
1,381
5,868
6,287
10,660
9,151
588
4,177
5,910
26,633
0
L
11,015
170
0
1,228
10,292
2,317
0
3,622
6,662
22,054
0
W
Amaterasu
OkamiHakka
Amaterasu
2,718
1,294
2,102
2,784
9,099
4,461
503
3,370
5,282
0
6,876
W
22,130
17,086
0
3,712
11,155
4,617
4,061
4,452
6,330
0
51,056
L
5,852
2,581
46
1,913
13,587
8,958
0
3,763
9,746
0
15,589
W
Guan Yu
Zefex10
Guan Yu
7,020
466
1,666
2,299
9,664
9,512
264
4,459
4,702
0
10,757
L
Bakasura
Zenophaze-
Bakasura
1,819
1,098
588
1,404
13,864
3,881
0
5,769
7,894
0
5,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
46,548
140
Minions Killed
230
6
Camps Cleared
7
813,118
Distance Traveled
1,061,846
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,586
659
26
3
0
148,164
1
W
Kukulkan
8,342
834
107
11
2
220,405
3
L
Charybdis
6,188
619
43
4
4
158,970
0
W
Baron Samedi
9,702
970
29
3
1
192,368
0
L
Zeus
6,035
604
28
3
0
153,118
1
W
Amaterasu
8,699
870
9
1
0
224,198
0
W
Izanami
10,359
1,036
78
8
4
189,590
4
L
Osiris
6,303
630
24
2
1
167,753
3
W
Guan Yu
9,446
945
7
1
0
235,285
1
L
Bakasura
6,330
633
19
2
1
185,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role