Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chicharron568
Artio
Level 126
God Stats
22W - 33L
1,407 SR
Queue Stats
1,845W - 1,885L
1,577 Elo+
Solo
Bellona
Bellona
Doneckiy
Bellona
Level 125
God Stats
14W - 10L
1,647 SR
Queue Stats
783W - 798L
1,436 Elo+
Solo
Anhur
Anhur
EsportsCoggsy_3
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,592 Elo+
Solo
Merlin
Merlin
cBeTJIe4oK
Merlin
Level 160
God Stats
1W - 1L
1,449 SR
Queue Stats
102W - 85L
1,583 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,538 Elo+

VS

Team Averages
Level 120
1,558 SR
1,476 Elo+
Chaac
Chaac
Assassine ReX
Chaac
Level 107
God Stats
12W - 5L
1,536 SR
Queue Stats
394W - 397L
1,464 Elo+
Solo
Nu Wa
Nu Wa
L4YkA
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
WhitMC
Kumbhakarna
Level 151
God Stats
2W - 1L
1,473 SR
Queue Stats
178W - 177L
1,454 Elo+
Solo
Kukulkan
Kukulkan
oXx-Arantxa-Xxo
Kukulkan
Level 33
God Stats
2W - 0L
1,871 SR
Queue Stats
26W - 44L
1,370 Elo+
Solo
Anhur
Anhur
心体技仁智勇
Anhur
Level 149
God Stats
4W - 8L
1,412 SR
Queue Stats
792W - 769L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 7 / 4
8,803
1,100
10,858
12,574
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 5
7,776
972
1,885
15,270
10,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Doneckiy
Bellona
12
1 / 7 / 6
7,449
931
3,143
12,426
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 6 / 4
8,500
1,063
5,002
10,992
3,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
cBeTJIe4oK
Merlin
13
1 / 5 / 3
7,534
942
7,229
6,864
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 21
9,097
1,137
10,623
9,216
7,191
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
L4YkA
Nu Wa
15
4 / 1 / 24
8,628
1,079
12,150
5,615
2,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WhitMC
Kumbhakarna
13
0 / 2 / 21
7,870
984
3,604
10,003
11,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
13
5 / 2 / 16
8,491
1,061
7,239
5,179
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 5 / 8
9,723
1,215
16,842
10,837
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
10
Kills
32
32
Deaths
11
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
7
4
0.71
W
7
1
21
17.5
L
1
7
5
0.5
L
Bellona
Doneckiy
Bellona
1
7
6
0.57
L
4
6
4
1
W
Nu Wa
L4YkA
Nu Wa
4
1
24
16
W
Kumbhakarna
WhitMC
Kumbhakarna
0
2
21
5.25
L
Merlin
cBeTJIe4oK
Merlin
1
5
3
0.5
W
Kukulkan
5
2
16
6.5
W
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
50,458
58,126
Taken
40,850
32,328
Mitigated
27,386
12,672
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,858
579
167
3,195
12,574
6,053
609
5,262
7,312
22,039
0
W
10,623
1,280
450
2,265
9,216
7,191
1,609
3,958
4,954
0
17,799
L
1,885
0
1,525
2,188
15,270
10,736
0
6,824
8,446
4,423
0
L
Bellona
Doneckiy
Bellona
3,143
1,158
1,006
997
12,426
9,983
0
4,688
7,738
0
7,939
L
5,002
1,494
564
1,695
10,992
3,681
823
3,359
7,633
0
14,195
W
Nu Wa
L4YkA
Nu Wa
12,150
4,090
3,563
2,237
5,615
2,307
1,477
3,846
1,695
23,349
0
W
Kumbhakarna
WhitMC
Kumbhakarna
3,604
427
300
398
10,003
11,628
448
3,987
5,844
10,624
0
L
Merlin
cBeTJIe4oK
Merlin
7,229
138
418
917
6,864
1,875
282
2,860
4,004
24,429
0
W
Kukulkan
7,239
781
1,279
393
5,179
2,036
873
2,627
2,440
14,688
0
W
16,842
11,402
1,100
2,736
10,837
4,224
1,629
4,942
5,801
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
43,809
86
Minions Killed
80
0
Camps Cleared
0
629,595
Distance Traveled
803,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,803
1,100
29
4
0
122,890
0
W
Chaac
9,097
1,137
15
2
0
175,108
0
L
Artio
7,776
972
4
1
0
109,937
0
L
Bellona
7,449
931
8
1
0
106,053
1
L
Anhur
8,500
1,063
23
3
0
132,905
1
W
Nu Wa
8,628
1,079
17
2
0
144,768
3
W
Kumbhakarna
7,870
984
7
1
0
162,018
0
L
Merlin
7,534
942
22
3
0
157,810
0
W
Kukulkan
8,491
1,061
16
2
0
165,377
0
W
Anhur
9,723
1,215
25
3
0
155,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role